local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1 L0_1 = {} L0_1.group_id = 133102009 L1_1 = {} L2_1 = {} L2_1.config_id = 9002 L2_1.monster_id = 21010701 L3_1 = {} L3_1.x = 1773.145 L3_1.y = 222.34 L3_1.z = 842.727 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 321.3 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 18 L2_1.drop_id = 1000100 L3_1 = {} L4_1 = 1008 L3_1[1] = L4_1 L2_1.affix = L3_1 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 9006 L3_1.monster_id = 21010601 L4_1 = {} L4_1.x = 1754.719 L4_1.y = 220.312 L4_1.z = 870.547 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 17.077 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 18 L3_1.drop_id = 1000100 L4_1 = {} L5_1 = 1008 L4_1[1] = L5_1 L3_1.affix = L4_1 L3_1.pose_id = 9011 L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 9007 L4_1.monster_id = 21010601 L5_1 = {} L5_1.x = 1753.233 L5_1.y = 220.518 L5_1.z = 862.464 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 111.534 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 18 L4_1.drop_id = 1000100 L5_1 = {} L6_1 = 1008 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.pose_id = 9011 L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 9008 L5_1.monster_id = 21011001 L6_1 = {} L6_1.x = 1769.701 L6_1.y = 218.811 L6_1.z = 861.592 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 161.348 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 18 L5_1.drop_id = 1000100 L6_1 = {} L7_1 = 1008 L6_1[1] = L7_1 L5_1.affix = L6_1 L5_1.pose_id = 32 L5_1.area_id = 5 L6_1 = {} L6_1.config_id = 9009 L6_1.monster_id = 21020201 L7_1 = {} L7_1.x = 1750.356 L7_1.y = 220.294 L7_1.z = 868.375 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 125.97 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 18 L6_1.drop_id = 1000100 L7_1 = {} L8_1 = 1008 L7_1[1] = L8_1 L6_1.affix = L7_1 L6_1.pose_id = 401 L6_1.area_id = 5 L7_1 = {} L7_1.config_id = 9024 L7_1.monster_id = 21020301 L8_1 = {} L8_1.x = 1740.524 L8_1.y = 214.108 L8_1.z = 835.559 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 21.43 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 18 L7_1.drop_id = 1000100 L8_1 = {} L9_1 = 1008 L8_1[1] = L9_1 L7_1.affix = L8_1 L7_1.isElite = true L7_1.area_id = 5 L8_1 = {} L8_1.config_id = 9025 L8_1.monster_id = 21011201 L9_1 = {} L9_1.x = 1739.544 L9_1.y = 214.504 L9_1.z = 832.524 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 18 L8_1.drop_id = 1000100 L9_1 = {} L10_1 = 1018 L9_1[1] = L10_1 L8_1.affix = L9_1 L8_1.area_id = 5 L9_1 = {} L9_1.config_id = 9026 L9_1.monster_id = 21011201 L10_1 = {} L10_1.x = 1738.869 L10_1.y = 214.299 L10_1.z = 834.941 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 23.209 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 18 L9_1.drop_id = 1000100 L10_1 = {} L11_1 = 1018 L10_1[1] = L11_1 L9_1.affix = L10_1 L9_1.area_id = 5 L10_1 = {} L10_1.config_id = 9027 L10_1.monster_id = 21010701 L11_1 = {} L11_1.x = 1771.202 L11_1.y = 222.363 L11_1.z = 842.606 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 342.923 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 18 L10_1.drop_id = 1000100 L11_1 = {} L12_1 = 1018 L11_1[1] = L12_1 L10_1.affix = L11_1 L10_1.area_id = 5 L11_1 = {} L11_1.config_id = 9028 L11_1.monster_id = 21010701 L12_1 = {} L12_1.x = 1771.462 L12_1.y = 220.539 L12_1.z = 846.195 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 328.253 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 18 L11_1.drop_id = 1000100 L12_1 = {} L13_1 = 1018 L12_1[1] = L13_1 L11_1.affix = L12_1 L11_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 9001 L2_1.gadget_id = 70290017 L3_1 = {} L3_1.x = 1755.093 L3_1.y = 220.589 L3_1.z = 873.456 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 282.114 L3_1.y = 254.124 L3_1.z = 60.727 L2_1.rot = L3_1 L2_1.level = 18 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 9004 L3_1.gadget_id = 70290017 L4_1 = {} L4_1.x = 1753.064 L4_1.y = 220.588 L4_1.z = 861.656 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 274.01 L4_1.y = 30.032 L4_1.z = 262.15 L3_1.rot = L4_1 L3_1.level = 18 L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 9005 L4_1.gadget_id = 70290017 L5_1 = {} L5_1.x = 1737.922 L5_1.y = 221.431 L5_1.z = 873.958 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 273.85 L5_1.y = 74.389 L5_1.z = 274.151 L4_1.rot = L5_1 L4_1.level = 18 L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 9011 L5_1.gadget_id = 70210104 L6_1 = {} L6_1.x = 1755.113 L6_1.y = 220.609 L6_1.z = 873.445 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 16 L5_1.chest_drop_id = 1000100 L5_1.drop_count = 1 L5_1.area_id = 5 L6_1 = {} L6_1.config_id = 9012 L6_1.gadget_id = 70300118 L7_1 = {} L7_1.x = 1755.075 L7_1.y = 220.484 L7_1.z = 873.433 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 18 L6_1.area_id = 5 L7_1 = {} L7_1.config_id = 9013 L7_1.gadget_id = 70210104 L8_1 = {} L8_1.x = 1737.893 L8_1.y = 221.432 L8_1.z = 873.984 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 359.241 L8_1.y = 348.533 L8_1.z = 359.868 L7_1.rot = L8_1 L7_1.level = 16 L7_1.chest_drop_id = 1000100 L7_1.drop_count = 1 L7_1.area_id = 5 L8_1 = {} L8_1.config_id = 9014 L8_1.gadget_id = 70210104 L9_1 = {} L9_1.x = 1753.033 L9_1.y = 220.549 L9_1.z = 861.652 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 16 L8_1.chest_drop_id = 1000100 L8_1.drop_count = 1 L8_1.area_id = 5 L9_1 = {} L9_1.config_id = 9017 L9_1.gadget_id = 70300118 L10_1 = {} L10_1.x = 1753.069 L10_1.y = 220.549 L10_1.z = 861.669 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 18 L9_1.area_id = 5 L10_1 = {} L10_1.config_id = 9022 L10_1.gadget_id = 70300118 L11_1 = {} L11_1.x = 1737.913 L11_1.y = 221.667 L11_1.z = 873.948 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 359.241 L11_1.y = 348.533 L11_1.z = 359.868 L10_1.rot = L11_1 L10_1.level = 18 L10_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 9003 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 20.5 L3_1 = {} L3_1.x = 1762.116 L3_1.y = 217.918 L3_1.z = 855.424 L2_1.pos = L3_1 L2_1.area_id = 5 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1009003 L2_1.name = "ENTER_REGION_9003" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_9003" L2_1.action = "action_EVENT_ENTER_REGION_9003" L3_1 = {} L3_1.config_id = 1009010 L3_1.name = "ANY_MONSTER_DIE_9010" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_9010" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_9010" L4_1 = {} L4_1.config_id = 1009015 L4_1.name = "GADGET_STATE_CHANGE_9015" L5_1 = EventType L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_9015" L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_9015" L5_1 = {} L5_1.config_id = 1009016 L5_1.name = "GADGET_STATE_CHANGE_9016" L6_1 = EventType L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_9016" L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_9016" L6_1 = {} L6_1.config_id = 1009018 L6_1.name = "GADGET_STATE_CHANGE_9018" L7_1 = EventType L7_1 = L7_1.EVENT_GADGET_STATE_CHANGE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_9018" L6_1.action = "action_EVENT_GADGET_STATE_CHANGE_9018" L7_1 = {} L7_1.config_id = 1009019 L7_1.name = "VARIABLE_CHANGE_9019" L8_1 = EventType L8_1 = L8_1.EVENT_VARIABLE_CHANGE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_VARIABLE_CHANGE_9019" L7_1.action = "action_EVENT_VARIABLE_CHANGE_9019" L8_1 = {} L8_1.config_id = 1009020 L8_1.name = "VARIABLE_CHANGE_9020" L9_1 = EventType L9_1 = L9_1.EVENT_VARIABLE_CHANGE L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_VARIABLE_CHANGE_9020" L8_1.action = "action_EVENT_VARIABLE_CHANGE_9020" L9_1 = {} L9_1.config_id = 1009021 L9_1.name = "VARIABLE_CHANGE_9021" L10_1 = EventType L10_1 = L10_1.EVENT_VARIABLE_CHANGE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_VARIABLE_CHANGE_9021" L9_1.action = "action_EVENT_VARIABLE_CHANGE_9021" L10_1 = {} L10_1.config_id = 1009023 L10_1.name = "ANY_MONSTER_DIE_9023" L11_1 = EventType L11_1 = L11_1.EVENT_ANY_MONSTER_DIE L10_1.event = L11_1 L10_1.source = "" L10_1.condition = "condition_EVENT_ANY_MONSTER_DIE_9023" L10_1.action = "action_EVENT_ANY_MONSTER_DIE_9023" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "chestnum" L2_1.value = 0 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 9002 L6_1 = 9006 L7_1 = 9007 L8_1 = 9008 L9_1 = 9009 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 9003 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "ENTER_REGION_9003" L6_1 = "ANY_MONSTER_DIE_9010" L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 9001 L7_1 = 9004 L8_1 = 9005 L9_1 = 9011 L10_1 = 9012 L11_1 = 9013 L12_1 = 9014 L13_1 = 9017 L14_1 = 9022 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L5_1[7] = L12_1 L5_1[8] = L13_1 L5_1[9] = L14_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "GADGET_STATE_CHANGE_9015" L7_1 = "GADGET_STATE_CHANGE_9016" L8_1 = "GADGET_STATE_CHANGE_9018" L9_1 = "VARIABLE_CHANGE_9019" L10_1 = "VARIABLE_CHANGE_9020" L11_1 = "VARIABLE_CHANGE_9021" L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 9024 L8_1 = 9025 L9_1 = 9026 L10_1 = 9027 L11_1 = 9028 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L6_1[5] = L11_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "ANY_MONSTER_DIE_9023" L6_1[1] = L7_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 9003 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_9003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = {} L2_2.x = 1762 L2_2.y = 217 L2_2.z = 855 L3_2 = ScriptLib L3_2 = L3_2.ShowReminderRadius L4_2 = A0_2 L5_2 = 31021001 L6_2 = L2_2 L7_2 = 25 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_9003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_9010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133102009 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = {} L2_2.x = 1754 L2_2.y = 220 L2_2.z = 864 L3_2 = ScriptLib L3_2 = L3_2.ShowReminderRadius L4_2 = A0_2 L5_2 = 400004 L6_2 = L2_2 L7_2 = 50 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = {} L3_2.x = 1754 L3_2.y = 220 L3_2.z = 864 L4_2 = ScriptLib L4_2 = L4_2.ScenePlaySound L5_2 = A0_2 L6_2 = {} L6_2.play_pos = L3_2 L6_2.sound_name = "LevelHornSound001" L6_2.play_type = 1 L6_2.is_broadcast = false L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_soundplay" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = 0 return L4_2 end action_EVENT_ANY_MONSTER_DIE_9010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 9014 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_9015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "chestnum" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveEntityByConfigId L3_2 = A0_2 L4_2 = 133102009 L5_2 = EntityType L5_2 = L5_2.GADGET L6_2 = 9017 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveEntityByConfigId L3_2 = A0_2 L4_2 = 133102009 L5_2 = EntityType L5_2 = L5_2.GADGET L6_2 = 9004 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_9015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 9013 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_9016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "chestnum" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveEntityByConfigId L3_2 = A0_2 L4_2 = 133102009 L5_2 = EntityType L5_2 = L5_2.GADGET L6_2 = 9022 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveEntityByConfigId L3_2 = A0_2 L4_2 = 133102009 L5_2 = EntityType L5_2 = L5_2.GADGET L6_2 = 9005 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_9016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 9011 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_9018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "chestnum" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveEntityByConfigId L3_2 = A0_2 L4_2 = 133102009 L5_2 = EntityType L5_2 = L5_2.GADGET L6_2 = 9012 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveEntityByConfigId L3_2 = A0_2 L4_2 = 133102009 L5_2 = EntityType L5_2 = L5_2.GADGET L6_2 = 9001 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_9018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "chestnum" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 3 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_9019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1331020092" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = {} L2_2.x = 1752 L2_2.y = 220 L2_2.z = 864 L3_2 = ScriptLib L3_2 = L3_2.ShowReminderRadius L4_2 = A0_2 L5_2 = 31021006 L6_2 = L2_2 L7_2 = 50 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_VARIABLE_CHANGE_9019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "chestnum" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_9020 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = {} L2_2.x = 1752 L2_2.y = 220 L2_2.z = 864 L3_2 = ScriptLib L3_2 = L3_2.ShowReminderRadius L4_2 = A0_2 L5_2 = 31021004 L6_2 = L2_2 L7_2 = 50 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_VARIABLE_CHANGE_9020 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "chestnum" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_9021 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = {} L2_2.x = 1752 L2_2.y = 220 L2_2.z = 864 L3_2 = ScriptLib L3_2 = L3_2.ShowReminderRadius L4_2 = A0_2 L5_2 = 31021005 L6_2 = L2_2 L7_2 = 50 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_VARIABLE_CHANGE_9021 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_9023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1331020091" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = {} L2_2.x = 1754 L2_2.y = 220 L2_2.z = 864 L3_2 = ScriptLib L3_2 = L3_2.ShowReminderRadius L4_2 = A0_2 L5_2 = 31021003 L6_2 = L2_2 L7_2 = 60 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_ANY_MONSTER_DIE_9023 = L1_1