local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 L0_1 = {} L0_1.group_id = 133101061 L1_1 = {} L2_1 = {} L2_1.config_id = 61001 L2_1.monster_id = 21010201 L3_1 = {} L3_1.x = 1122.019 L3_1.y = 217.283 L3_1.z = 1033.903 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 255.81 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 25 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.pose_id = 9012 L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 61004 L3_1.monster_id = 21011001 L4_1 = {} L4_1.x = 1131.004 L4_1.y = 224.934 L4_1.z = 1052.588 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 196.266 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 24 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 32 L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 61010 L4_1.monster_id = 21020501 L5_1 = {} L5_1.x = 1121.661 L5_1.y = 217.708 L5_1.z = 1046.941 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 202.988 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 26 L4_1.drop_tag = "\228\184\152\228\184\152\229\178\169\231\155\148\231\142\139" L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 61012 L5_1.monster_id = 21011201 L6_1 = {} L6_1.x = 1125.977 L6_1.y = 217.309 L6_1.z = 1033.664 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 333.386 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 25 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.disableWander = true L5_1.pose_id = 9003 L5_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 61002 L2_1.gadget_id = 70211022 L3_1 = {} L3_1.x = 1125.347 L3_1.y = 217.44 L3_1.z = 1044.399 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 359.009 L3_1.y = 213.663 L3_1.z = 4.707 L2_1.rot = L3_1 L2_1.level = 21 L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\146\131\230\156\136" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 61005 L3_1.gadget_id = 70300087 L4_1 = {} L4_1.x = 1124.793 L4_1.y = 217.089 L4_1.z = 1035.535 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 61008 L4_1.gadget_id = 70310009 L5_1 = {} L5_1.x = 1120.737 L5_1.y = 217.279 L5_1.z = 1033.838 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 353.498 L5_1.y = 83.528 L5_1.z = 358.051 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 61013 L5_1.gadget_id = 70220013 L6_1 = {} L6_1.x = 1113.717 L6_1.y = 217.472 L6_1.z = 1033.639 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.area_id = 6 L6_1 = {} L6_1.config_id = 61014 L6_1.gadget_id = 70220013 L7_1 = {} L7_1.x = 1111.468 L7_1.y = 217.394 L7_1.z = 1035.636 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 358.793 L7_1.y = 33.118 L7_1.z = 3.484 L6_1.rot = L7_1 L6_1.level = 1 L6_1.area_id = 6 L7_1 = {} L7_1.config_id = 61015 L7_1.gadget_id = 70220005 L8_1 = {} L8_1.x = 1110.534 L8_1.y = 217.328 L8_1.z = 1036.816 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 357.515 L8_1.y = 2.09 L8_1.z = 1.497 L7_1.rot = L8_1 L7_1.level = 24 L7_1.area_id = 6 L8_1 = {} L8_1.config_id = 61016 L8_1.gadget_id = 70220005 L9_1 = {} L9_1.x = 1110.557 L9_1.y = 217.449 L9_1.z = 1043.931 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 183.054 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 24 L8_1.area_id = 6 L9_1 = {} L9_1.config_id = 61017 L9_1.gadget_id = 70220014 L10_1 = {} L10_1.x = 1116.187 L10_1.y = 217.788 L10_1.z = 1045.974 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.area_id = 6 L10_1 = {} L10_1.config_id = 61018 L10_1.gadget_id = 70220005 L11_1 = {} L11_1.x = 1132.596 L11_1.y = 224.936 L11_1.z = 1052.615 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 183.054 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 24 L10_1.area_id = 6 L11_1 = {} L11_1.config_id = 61019 L11_1.gadget_id = 70220005 L12_1 = {} L12_1.x = 1111.781 L12_1.y = 217.486 L12_1.z = 1044.467 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 183.054 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 24 L11_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1061003 L2_1.name = "ANY_MONSTER_DIE_61003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_61003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_61003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 61001 L5_1 = 61004 L6_1 = 61010 L7_1 = 61012 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 61002 L5_1 = 61005 L6_1 = 61008 L7_1 = 61013 L8_1 = 61014 L9_1 = 61015 L10_1 = 61016 L11_1 = 61017 L12_1 = 61018 L13_1 = 61019 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_61003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_61003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 61002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4001 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_61003 = L1_1