local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 133008683 L1_1 = {} L2_1 = {} L2_1.config_id = 683001 L2_1.monster_id = 28020802 L3_1 = {} L3_1.x = 1205.381 L3_1.y = 324.425 L3_1.z = -1043.158 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.094 L3_1.y = 242.342 L3_1.z = 0.995 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_tag = "\232\181\176\229\133\189" L2_1.pose_id = 1 L2_1.climate_area_id = 1 L2_1.area_id = 10 L1_1[1] = L2_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 683002 L2_1.gadget_id = 70360273 L3_1 = {} L3_1.x = 1158.927 L3_1.y = 303.998 L3_1.z = -1124.667 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 30.066 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.mark_flag = 7 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 683003 L3_1.gadget_id = 70360273 L4_1 = {} L4_1.x = 1201.992 L4_1.y = 315.11 L4_1.z = -1072.986 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.mark_flag = 2 L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 683004 L4_1.gadget_id = 70360274 L5_1 = {} L5_1.x = 1157.391 L5_1.y = 304.012 L5_1.z = -1127.01 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.mark_flag = 8 L4_1.area_id = 10 L5_1 = {} L5_1.config_id = 683005 L5_1.gadget_id = 70310001 L6_1 = {} L6_1.x = 1157.391 L6_1.y = 304.012 L6_1.z = -1127.01 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L5_1.area_id = 10 L6_1 = {} L6_1.config_id = 683007 L6_1.gadget_id = 70360276 L7_1 = {} L7_1.x = 1157.391 L7_1.y = 304.012 L7_1.z = -1127.01 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 29.705 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 30 L6_1.area_id = 10 L7_1 = {} L7_1.config_id = 683008 L7_1.gadget_id = 70360273 L8_1 = {} L8_1.x = 1200.96 L8_1.y = 319.825 L8_1.z = -1055.568 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 30 L7_1.mark_flag = 1 L7_1.area_id = 10 L8_1 = {} L8_1.config_id = 683016 L8_1.gadget_id = 70360273 L9_1 = {} L9_1.x = 1167.577 L9_1.y = 302.739 L9_1.z = -1118.223 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 53.429 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 30 L8_1.mark_flag = 6 L8_1.area_id = 10 L9_1 = {} L9_1.config_id = 683017 L9_1.gadget_id = 70360273 L10_1 = {} L10_1.x = 1203.945 L10_1.y = 310.486 L10_1.z = -1091.909 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 30 L9_1.mark_flag = 3 L9_1.area_id = 10 L10_1 = {} L10_1.config_id = 683018 L10_1.gadget_id = 70360273 L11_1 = {} L11_1.x = 1194.237 L11_1.y = 308.749 L11_1.z = -1103.746 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 56.06 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 30 L10_1.mark_flag = 4 L10_1.area_id = 10 L11_1 = {} L11_1.config_id = 683019 L11_1.gadget_id = 70360273 L12_1 = {} L12_1.x = 1177.799 L12_1.y = 300.636 L12_1.z = -1113.127 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 56.06 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 30 L11_1.mark_flag = 5 L11_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 683012 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 5 L3_1 = {} L3_1.x = 1209.016 L3_1.y = 324.799 L3_1.z = -1046.142 L2_1.pos = L3_1 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 683013 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 5 L4_1 = {} L4_1.x = 1194.209 L4_1.y = 308.774 L4_1.z = -1103.691 L3_1.pos = L4_1 L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 683014 L5_1 = RegionShape L5_1 = L5_1.SPHERE L4_1.shape = L5_1 L4_1.radius = 10 L5_1 = {} L5_1.x = 1159.565 L5_1.y = 304.115 L5_1.z = -1125.17 L4_1.pos = L5_1 L4_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1683009 L2_1.name = "ANY_MONSTER_DIE_683009" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_683009" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_683009" L3_1 = {} L3_1.config_id = 1683010 L3_1.name = "GADGET_STATE_CHANGE_683010" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_683010" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_683010" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1683012 L4_1.name = "ENTER_REGION_683012" L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ENTER_REGION_683012" L4_1.action = "action_EVENT_ENTER_REGION_683012" L5_1 = {} L5_1.config_id = 1683013 L5_1.name = "ENTER_REGION_683013" L6_1 = EventType L6_1 = L6_1.EVENT_ENTER_REGION L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ENTER_REGION_683013" L5_1.action = "action_EVENT_ENTER_REGION_683013" L6_1 = {} L6_1.config_id = 1683014 L6_1.name = "ENTER_REGION_683014" L7_1 = EventType L7_1 = L7_1.EVENT_ENTER_REGION L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ENTER_REGION_683014" L6_1.action = "action_EVENT_ENTER_REGION_683014" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 683006 L3_1.gadget_id = 70310022 L4_1 = {} L4_1.x = 1158.238 L4_1.y = 304.0 L4_1.z = -1125.681 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 6.239 L4_1.y = 359.902 L4_1.z = 358.21 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 10 L2_1[1] = L3_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 683001 L3_1[1] = L4_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 683002 L5_1 = 683003 L6_1 = 683004 L7_1 = 683008 L8_1 = 683016 L9_1 = 683017 L10_1 = 683018 L11_1 = 683019 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 683013 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_683009" L5_1 = "ENTER_REGION_683013" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 683005 L6_1 = 683007 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 683014 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "GADGET_STATE_CHANGE_683010" L6_1 = "ENTER_REGION_683014" L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param2 if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_683009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133008683 L4_2.suite = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_683009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 683005 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_683010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 683005 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7226402" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_683010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 683012 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_683012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 1110046 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_683012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 683013 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_683013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 300868301 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = {} L2_2.x = 1177.799 L2_2.y = 300.6359 L2_2.z = -1113.127 L3_2 = {} L3_2.x = 0 L3_2.y = 0 L3_2.z = 0 L4_2 = ScriptLib L4_2 = L4_2.BeginCameraSceneLook L5_2 = A0_2 L6_2 = {} L6_2.look_pos = L2_2 L6_2.is_allow_input = false L6_2.duration = 2 L6_2.is_force = true L6_2.is_broadcast = false L6_2.is_recover_keep_current = true L6_2.delay = 0 L6_2.is_set_follow_pos = false L6_2.follow_pos = L3_2 L6_2.is_force_walk = false L6_2.is_change_play_mode = false L6_2.is_set_screen_XY = false L6_2.screen_x = 0 L6_2.screen_y = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = 0 return L4_2 end action_EVENT_ENTER_REGION_683013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 683014 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_683014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 300868302 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = {} L2_2.x = 1157.391 L2_2.y = 304.0117 L2_2.z = -1127.01 L3_2 = {} L3_2.x = 0 L3_2.y = 0 L3_2.z = 0 L4_2 = ScriptLib L4_2 = L4_2.BeginCameraSceneLook L5_2 = A0_2 L6_2 = {} L6_2.look_pos = L2_2 L6_2.is_allow_input = false L6_2.duration = 3 L6_2.is_force = true L6_2.is_broadcast = false L6_2.is_recover_keep_current = true L6_2.delay = 0 L6_2.is_set_follow_pos = false L6_2.follow_pos = L3_2 L6_2.is_force_walk = false L6_2.is_change_play_mode = false L6_2.is_set_screen_XY = false L6_2.screen_x = 0 L6_2.screen_y = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = 0 return L4_2 end action_EVENT_ENTER_REGION_683014 = L1_1