local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 133008052 L1_1 = {} L1_1.group_id = 133008052 L1_1.gadget_riddle_hint = 52011 L1_1.gadget_riddle_1 = 52012 L1_1.gadget_riddle_2 = 52013 L1_1.gadget_riddle_3 = 52014 L1_1.gadget_riddle_4 = 52015 L1_1.gadget_chest = 52004 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 52001 L3_1.gadget_id = 70350081 L4_1 = {} L4_1.x = 876.358 L4_1.y = 323.8 L4_1.z = -547.858 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 43.911 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.GearStop L3_1.state = L4_1 L3_1.persistent = true L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 52002 L4_1.gadget_id = 70380022 L5_1 = {} L5_1.x = 895.711 L5_1.y = 319.969 L5_1.z = -572.593 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.route_id = 300800001 L4_1.start_route = false L4_1.persistent = true L4_1.area_id = 10 L5_1 = {} L5_1.config_id = 52004 L5_1.gadget_id = 70360001 L6_1 = {} L6_1.x = 876.862 L6_1.y = 324.716 L6_1.z = -547.554 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 61.327 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L5_1.persistent = true L5_1.area_id = 10 L6_1 = {} L6_1.config_id = 52011 L6_1.gadget_id = 70310012 L7_1 = {} L7_1.x = 876.359 L7_1.y = 323.377 L7_1.z = -547.833 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 231.189 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 30 L6_1.persistent = true L6_1.area_id = 10 L7_1 = {} L7_1.config_id = 52012 L7_1.gadget_id = 70900009 L8_1 = {} L8_1.x = 912.161 L8_1.y = 323.816 L8_1.z = -558.332 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 2.134 L8_1.y = 254.488 L8_1.z = 355.718 L7_1.rot = L8_1 L7_1.level = 30 L7_1.persistent = true L7_1.area_id = 10 L8_1 = {} L8_1.config_id = 52013 L8_1.gadget_id = 70900009 L9_1 = {} L9_1.x = 874.961 L9_1.y = 323.972 L9_1.z = -572.504 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 359.554 L9_1.y = 317.448 L9_1.z = 342.618 L8_1.rot = L9_1 L8_1.level = 30 L8_1.persistent = true L8_1.area_id = 10 L9_1 = {} L9_1.config_id = 52014 L9_1.gadget_id = 70900009 L10_1 = {} L10_1.x = 913.211 L10_1.y = 354.478 L10_1.z = -564.947 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.274 L10_1.y = 257.581 L10_1.z = 0.001 L9_1.rot = L10_1 L9_1.level = 30 L9_1.persistent = true L9_1.area_id = 10 L10_1 = {} L10_1.config_id = 52015 L10_1.gadget_id = 70900009 L11_1 = {} L11_1.x = 863.349 L11_1.y = 331.766 L11_1.z = -567.835 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 349.544 L11_1.y = 338.639 L11_1.z = 10.032 L10_1.rot = L11_1 L10_1.level = 30 L10_1.persistent = true L10_1.area_id = 10 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1052003 L3_1.name = "GADGET_CREATE_52003" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_CREATE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_CREATE_52003" L3_1.action = "action_EVENT_GADGET_CREATE_52003" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1052005 L4_1.name = "SELECT_OPTION_52005" L5_1 = EventType L5_1 = L5_1.EVENT_SELECT_OPTION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_SELECT_OPTION_52005" L4_1.action = "action_EVENT_SELECT_OPTION_52005" L5_1 = {} L5_1.config_id = 1052006 L5_1.name = "GROUP_LOAD_52006" L6_1 = EventType L6_1 = L6_1.EVENT_GROUP_LOAD L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_GROUP_LOAD_52006" L5_1.action = "action_EVENT_GROUP_LOAD_52006" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1052017 L6_1.name = "GADGET_STATE_CHANGE_52017" L7_1 = EventType L7_1 = L7_1.EVENT_GADGET_STATE_CHANGE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_52017" L6_1.action = "action_EVENT_GADGET_STATE_CHANGE_52017" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1052018 L7_1.name = "VARIABLE_CHANGE_52018" L8_1 = EventType L8_1 = L8_1.EVENT_VARIABLE_CHANGE L7_1.event = L8_1 L7_1.source = "State_Flag" L7_1.condition = "condition_EVENT_VARIABLE_CHANGE_52018" L7_1.action = "action_EVENT_VARIABLE_CHANGE_52018" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1052019 L8_1.name = "GROUP_LOAD_52019" L9_1 = EventType L9_1 = L9_1.EVENT_GROUP_LOAD L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "" L8_1.action = "action_EVENT_GROUP_LOAD_52019" L9_1 = {} L9_1.config_id = 1052020 L9_1.name = "PLATFORM_REACH_POINT_52020" L10_1 = EventType L10_1 = L10_1.EVENT_PLATFORM_REACH_POINT L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_PLATFORM_REACH_POINT_52020" L9_1.action = "action_EVENT_PLATFORM_REACH_POINT_52020" L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "State_Flag" L3_1.value = 0 L3_1.no_refresh = true L4_1 = {} L4_1.configId = 2 L4_1.name = "Finish" L4_1.value = 0 L4_1.no_refresh = true L2_1[1] = L3_1 L2_1[2] = L4_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 52001 L6_1 = 52002 L7_1 = 52011 L8_1 = 52012 L9_1 = 52013 L10_1 = 52014 L11_1 = 52015 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GADGET_CREATE_52003" L6_1 = "SELECT_OPTION_52005" L7_1 = "GROUP_LOAD_52006" L8_1 = "GADGET_STATE_CHANGE_52017" L9_1 = "VARIABLE_CHANGE_52018" L10_1 = "GROUP_LOAD_52019" L11_1 = "PLATFORM_REACH_POINT_52020" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 52004 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_52003 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133008052 L5_2 = 52004 L6_2 = {} L7_2 = 24 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_52003 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 52004 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 24 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_SELECT_OPTION_52005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 52001 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 52004 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.StartPlatform L3_2 = A0_2 L4_2 = 52002 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : start_platform" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133008054 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133008379 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "canopen" L5_2 = 1 L6_2 = 133008053 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Finish" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.PlayCutScene L3_2 = A0_2 L4_2 = 300805201 L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : play_cutscene" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_SELECT_OPTION_52005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Finish" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_52006 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.StartPlatform L3_2 = A0_2 L4_2 = 52002 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : start_platform" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_52006 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_1 if L2_2 ~= L3_2 then L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_2 if L2_2 ~= L3_2 then L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_3 if L2_2 ~= L3_2 then L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_4 if L2_2 ~= L3_2 then L2_2 = false return L2_2 end end end end L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_52017 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.GetCurTriggerCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if 0 == L2_2 then L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 1003 L5_2 = 1 L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) end else L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) end end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_52017 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param1 if not (L2_2 < 0) then L2_2 = A1_2.param1 if not (4 < L2_2) then goto lbl_15 end end L2_2 = false do return L2_2 end ::lbl_15:: L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_52018 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = A1_2.param1 if L2_2 == 0 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_hint L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) else L2_2 = A1_2.param1 if L2_2 == 1 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_hint L6_2 = GadgetState L6_2 = L6_2.Action01 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 1003 L5_2 = 2 L6_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2) else L2_2 = A1_2.param1 if L2_2 == 2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_hint L6_2 = GadgetState L6_2 = L6_2.Action02 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 1003 L5_2 = 2 L6_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2) else L2_2 = A1_2.param1 if L2_2 == 3 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_hint L6_2 = GadgetState L6_2 = L6_2.Action03 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 1003 L5_2 = 2 L6_2 = 4 L2_2(L3_2, L4_2, L5_2, L6_2) else L2_2 = A1_2.param1 if L2_2 == 4 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_hint L6_2 = GadgetState L6_2 = L6_2.GearStart L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 1003 L5_2 = 3 L6_2 = 5 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 52004 L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 52001 L5_2 = GadgetState L5_2 = L5_2.Default L2_2(L3_2, L4_2, L5_2) end end end end end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_52018 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = 0 L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = L1_1.gadget_riddle_1 L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = GadgetState L4_2 = L4_2.GearStart if L3_2 == L4_2 then L2_2 = L2_2 + 1 end L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = L1_1.gadget_riddle_2 L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = GadgetState L4_2 = L4_2.GearStart if L3_2 == L4_2 then L2_2 = L2_2 + 1 end L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = L1_1.gadget_riddle_3 L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = GadgetState L4_2 = L4_2.GearStart if L3_2 == L4_2 then L2_2 = L2_2 + 1 end L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = L1_1.gadget_riddle_4 L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = GadgetState L4_2 = L4_2.GearStart if L3_2 == L4_2 then L2_2 = L2_2 + 1 end L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValue L4_2 = A0_2 L5_2 = "State_Flag" L6_2 = L2_2 L3_2(L4_2, L5_2, L6_2) L3_2 = 0 return L3_2 end action_EVENT_GROUP_LOAD_52019 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 52002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 300800001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param3 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_PLATFORM_REACH_POINT_52020 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Finish" L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_PLATFORM_REACH_POINT_52020 = L2_1