local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 133008032 L1_1 = {} L2_1 = {} L2_1.config_id = 32001 L2_1.monster_id = 21010901 L3_1 = {} L3_1.x = 1297.307 L3_1.y = 273.017 L3_1.z = -1217.194 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 51.138 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.pose_id = 9013 L2_1.climate_area_id = 1 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 32004 L3_1.monster_id = 21030501 L4_1 = {} L4_1.x = 1281.279 L4_1.y = 272.56 L4_1.z = -1218.582 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 145.56 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L3_1.pose_id = 9012 L3_1.climate_area_id = 1 L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 32005 L4_1.monster_id = 21011401 L5_1 = {} L5_1.x = 1273.912 L5_1.y = 273.382 L5_1.z = -1210.664 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 274.892 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.pose_id = 9016 L4_1.climate_area_id = 1 L4_1.area_id = 10 L5_1 = {} L5_1.config_id = 32006 L5_1.monster_id = 21020601 L6_1 = {} L6_1.x = 1286.981 L6_1.y = 272.888 L6_1.z = -1221.405 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L5_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L5_1.pose_id = 401 L5_1.climate_area_id = 1 L5_1.area_id = 10 L6_1 = {} L6_1.config_id = 32007 L6_1.monster_id = 21011401 L7_1 = {} L7_1.x = 1282.026 L7_1.y = 272.25 L7_1.z = -1208.186 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 28.519 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 30 L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L6_1.climate_area_id = 1 L6_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 32002 L2_1.gadget_id = 70211146 L3_1 = {} L3_1.x = 1291.429 L3_1.y = 273.649 L3_1.z = -1228.67 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 343.613 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\233\155\170\229\177\177\231\142\137\233\171\147\233\171\152\231\186\167\232\146\153\229\190\183" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 4 L2_1.explore = L3_1 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 32008 L3_1.gadget_id = 70300088 L4_1 = {} L4_1.x = 1298.559 L4_1.y = 273.101 L4_1.z = -1214.729 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 127.25 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 32009 L4_1.gadget_id = 70300088 L5_1 = {} L5_1.x = 1301.909 L5_1.y = 273.017 L5_1.z = -1216.942 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 156.93 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.area_id = 10 L5_1 = {} L5_1.config_id = 32010 L5_1.gadget_id = 70220059 L6_1 = {} L6_1.x = 1278.964 L6_1.y = 273.831 L6_1.z = -1236.231 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 328.43 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L5_1.area_id = 10 L6_1 = {} L6_1.config_id = 32011 L6_1.gadget_id = 70220059 L7_1 = {} L7_1.x = 1270.619 L7_1.y = 273.195 L7_1.z = -1214.68 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 30 L6_1.area_id = 10 L7_1 = {} L7_1.config_id = 32012 L7_1.gadget_id = 70220060 L8_1 = {} L8_1.x = 1271.512 L8_1.y = 273.342 L8_1.z = -1215.986 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 30 L7_1.area_id = 10 L8_1 = {} L8_1.config_id = 32013 L8_1.gadget_id = 70220060 L9_1 = {} L9_1.x = 1279.889 L9_1.y = 273.738 L9_1.z = -1235.111 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 30 L8_1.area_id = 10 L9_1 = {} L9_1.config_id = 32014 L9_1.gadget_id = 70220060 L10_1 = {} L10_1.x = 1293.216 L10_1.y = 273.144 L10_1.z = -1222.866 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 30 L9_1.area_id = 10 L10_1 = {} L10_1.config_id = 32015 L10_1.gadget_id = 70300087 L11_1 = {} L11_1.x = 1276.734 L11_1.y = 273.017 L11_1.z = -1229.103 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 30 L10_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1032003 L2_1.name = "ANY_MONSTER_DIE_32003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_32003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_32003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 32001 L5_1 = 32004 L6_1 = 32005 L7_1 = 32006 L8_1 = 32007 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 32002 L5_1 = 32008 L6_1 = 32009 L7_1 = 32010 L8_1 = 32011 L9_1 = 32012 L10_1 = 32013 L11_1 = 32014 L12_1 = 32015 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_32003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_32003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 32002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4001 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_32003 = L1_1