local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133007191 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 686 L2_1.gadget_id = 70900039 L3_1 = {} L3_1.x = 2645.067 L3_1.y = 213.572 L3_1.z = -185.007 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 120.005 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 20 L2_1.area_id = 4 L3_1 = {} L3_1.config_id = 191001 L3_1.gadget_id = 70680001 L4_1 = {} L4_1.x = 2648.703 L4_1.y = 213.161 L4_1.z = -186.454 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 20 L4_1 = {} L5_1 = 5 L6_1 = 10 L7_1 = 5 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.arguments = L4_1 L3_1.area_id = 4 L4_1 = {} L4_1.config_id = 191002 L4_1.gadget_id = 70680002 L5_1 = {} L5_1.x = 2647.92 L5_1.y = 234.799 L5_1.z = -189.4 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 20 L4_1.area_id = 4 L5_1 = {} L5_1.config_id = 191003 L5_1.gadget_id = 70680004 L6_1 = {} L6_1.x = 2643.096 L6_1.y = 257.0 L6_1.z = -189.259 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 20 L5_1.area_id = 4 L6_1 = {} L6_1.config_id = 191004 L6_1.gadget_id = 70690001 L7_1 = {} L7_1.x = 2643.117 L7_1.y = 277.137 L7_1.z = -189.286 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 270.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 20 L6_1.area_id = 4 L7_1 = {} L7_1.config_id = 191005 L7_1.gadget_id = 70690001 L8_1 = {} L8_1.x = 2643.117 L8_1.y = 287.034 L8_1.z = -189.286 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 270.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 20 L7_1.area_id = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000224 L2_1.name = "GADGET_STATE_CHANGE_224" L3_1 = EventType L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_224" L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_224" L2_1.trigger_count = 0 L2_1.tlog_tag = "\233\163\142\233\190\153_191_\233\163\142\229\156\186\230\156\186\229\133\179_\232\167\166\229\143\145" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 191006 L3_1.gadget_id = 70690017 L4_1 = {} L4_1.x = 2808.546 L4_1.y = 210.097 L4_1.z = -43.63 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 23 L3_1.area_id = 4 L2_1[1] = L3_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 686 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GADGET_STATE_CHANGE_224" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 686 L6_1 = 191001 L7_1 = 191002 L8_1 = 191003 L9_1 = 191004 L10_1 = 191005 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 686 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_224 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133007191 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_224 = L1_1