local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1 L0_1 = {} L0_1.group_id = 133003492 L1_1 = {} L2_1 = {} L2_1.config_id = 492001 L2_1.monster_id = 28040101 L3_1 = {} L3_1.x = 2812.71 L3_1.y = 256.2 L3_1.z = -1373.527 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_tag = "\230\176\180\230\151\143" L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 492002 L3_1.monster_id = 28040101 L4_1 = {} L4_1.x = 2807.238 L4_1.y = 256.2 L4_1.z = -1376.858 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\230\176\180\230\151\143" L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 492003 L4_1.monster_id = 28040101 L5_1 = {} L5_1.x = 2813.905 L5_1.y = 256.2 L5_1.z = -1358.772 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\230\176\180\230\151\143" L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 492004 L5_1.monster_id = 28040101 L6_1 = {} L6_1.x = 2805.295 L6_1.y = 256.2 L6_1.z = -1357.049 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_tag = "\230\176\180\230\151\143" L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 492005 L6_1.monster_id = 28040101 L7_1 = {} L7_1.x = 2804.626 L7_1.y = 256.2 L7_1.z = -1339.677 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_tag = "\230\176\180\230\151\143" L6_1.area_id = 1 L7_1 = {} L7_1.config_id = 492006 L7_1.monster_id = 28040101 L8_1 = {} L8_1.x = 2798.732 L8_1.y = 256.2 L8_1.z = -1368.224 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_tag = "\230\176\180\230\151\143" L7_1.area_id = 1 L8_1 = {} L8_1.config_id = 492007 L8_1.monster_id = 28040101 L9_1 = {} L9_1.x = 2813.76 L9_1.y = 256.2 L9_1.z = -1336.307 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.drop_tag = "\230\176\180\230\151\143" L8_1.area_id = 1 L9_1 = {} L9_1.config_id = 492008 L9_1.monster_id = 28040101 L10_1 = {} L10_1.x = 2809.776 L10_1.y = 256.2 L10_1.z = -1337.255 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.drop_tag = "\230\176\180\230\151\143" L9_1.area_id = 1 L10_1 = {} L10_1.config_id = 492009 L10_1.monster_id = 28040101 L11_1 = {} L11_1.x = 2802.029 L11_1.y = 256.2 L11_1.z = -1334.613 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.drop_tag = "\230\176\180\230\151\143" L10_1.area_id = 1 L11_1 = {} L11_1.config_id = 492010 L11_1.monster_id = 28040103 L12_1 = {} L12_1.x = 2798.007 L12_1.y = 256.2 L12_1.z = -1348.615 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L11_1.drop_tag = "\230\176\180\230\151\143" L11_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 monsters = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 492014 L2_1.npc_id = 20032 L3_1 = {} L3_1.x = 2803.731 L3_1.y = 256.547 L3_1.z = -1326.462 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 143.588 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.area_id = 1 L1_1[1] = L2_1 npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 492012 L2_1.gadget_id = 70310006 L3_1 = {} L3_1.x = 2806.521 L3_1.y = 256.547 L3_1.z = -1328.044 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = GadgetState L3_1 = L3_1.GearStart L2_1.state = L3_1 L2_1.area_id = 1 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1492011 L2_1.name = "ANY_MONSTER_DIE_492011" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "001" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_492011" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_492011" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 2 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L3_1 = {} L4_1 = 492014 L3_1[1] = L4_1 L2_1.npcs = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 492001 L6_1 = 492002 L7_1 = 492003 L8_1 = 492004 L9_1 = 492005 L10_1 = 492006 L11_1 = 492007 L12_1 = 492008 L13_1 = 492009 L14_1 = 492010 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L4_1[10] = L14_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 492012 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_492011" L4_1[1] = L5_1 L3_1.triggers = L4_1 L4_1 = {} L5_1 = 492014 L4_1[1] = L5_1 L3_1.npcs = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_492011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133003492" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_492011 = L1_1