local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1 L0_1 = {} L0_1.group_id = 133003480 L1_1 = {} L2_1 = {} L2_1.config_id = 1700 L2_1.monster_id = 21010101 L3_1 = {} L3_1.x = 2186.943 L3_1.y = 213.11 L3_1.z = -1469.722 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 27.245 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 1701 L3_1.monster_id = 21010601 L4_1 = {} L4_1.x = 2190.361 L4_1.y = 212.972 L4_1.z = -1487.128 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 73.352 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 1702 L4_1.monster_id = 20011201 L5_1 = {} L5_1.x = 2191.931 L5_1.y = 213.429 L5_1.z = -1486.659 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L4_1.pose_id = 901 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 1703 L5_1.monster_id = 20011201 L6_1 = {} L6_1.x = 2185.599 L6_1.y = 213.101 L6_1.z = -1474.473 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 1705 L6_1.monster_id = 21020201 L7_1 = {} L7_1.x = 2184.297 L7_1.y = 212.956 L7_1.z = -1481.708 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 304.866 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L6_1.area_id = 1 L7_1 = {} L7_1.config_id = 1707 L7_1.monster_id = 21010601 L8_1 = {} L8_1.x = 2169.038 L8_1.y = 213.17 L8_1.z = -1459.667 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 112.181 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L7_1.area_id = 1 L8_1 = {} L8_1.config_id = 1709 L8_1.monster_id = 21020101 L9_1 = {} L9_1.x = 2173.231 L9_1.y = 213.074 L9_1.z = -1459.398 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 111.857 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L8_1.area_id = 1 L9_1 = {} L9_1.config_id = 1710 L9_1.monster_id = 21030101 L10_1 = {} L10_1.x = 2171.478 L10_1.y = 213.278 L10_1.z = -1462.688 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 115.667 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L9_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 4318 L2_1.gadget_id = 70300102 L3_1 = {} L3_1.x = 2191.118 L3_1.y = 212.516 L3_1.z = -1487.072 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 4319 L3_1.gadget_id = 70300102 L4_1 = {} L4_1.x = 2187.049 L4_1.y = 212.65 L4_1.z = -1469.779 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 4320 L4_1.gadget_id = 70300087 L5_1 = {} L5_1.x = 2191.938 L5_1.y = 212.966 L5_1.z = -1486.656 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 307.552 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 4321 L5_1.gadget_id = 70300087 L6_1 = {} L6_1.x = 2185.581 L6_1.y = 212.639 L6_1.z = -1474.48 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 4322 L6_1.gadget_id = 70300087 L7_1 = {} L7_1.x = 2186.955 L7_1.y = 212.845 L7_1.z = -1484.66 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.area_id = 1 L7_1 = {} L7_1.config_id = 4323 L7_1.gadget_id = 70220005 L8_1 = {} L8_1.x = 2187.539 L8_1.y = 213.114 L8_1.z = -1468.823 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 242.757 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.area_id = 1 L8_1 = {} L8_1.config_id = 4324 L8_1.gadget_id = 70220005 L9_1 = {} L9_1.x = 2198.098 L9_1.y = 212.266 L9_1.z = -1471.703 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.231 L9_1.y = 211.057 L9_1.z = 0.015 L8_1.rot = L9_1 L8_1.level = 1 L8_1.area_id = 1 L9_1 = {} L9_1.config_id = 4325 L9_1.gadget_id = 70220005 L10_1 = {} L10_1.x = 2197.694 L10_1.y = 212.273 L10_1.z = -1471.006 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 359.941 L10_1.y = 312.108 L10_1.z = 0.224 L9_1.rot = L10_1 L9_1.level = 1 L9_1.area_id = 1 L10_1 = {} L10_1.config_id = 4326 L10_1.gadget_id = 70220013 L11_1 = {} L11_1.x = 2199.859 L11_1.y = 212.271 L11_1.z = -1471.852 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.area_id = 1 L11_1 = {} L11_1.config_id = 4327 L11_1.gadget_id = 70220013 L12_1 = {} L12_1.x = 2203.964 L12_1.y = 212.279 L12_1.z = -1475.325 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L11_1.area_id = 1 L12_1 = {} L12_1.config_id = 4328 L12_1.gadget_id = 70220013 L13_1 = {} L13_1.x = 2204.163 L13_1.y = 213.755 L13_1.z = -1491.079 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 0.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L12_1.area_id = 1 L13_1 = {} L13_1.config_id = 4329 L13_1.gadget_id = 70220013 L14_1 = {} L14_1.x = 2196.451 L14_1.y = 212.701 L14_1.z = -1487.79 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 0.0 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L13_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000584 L2_1.name = "ANY_MONSTER_DIE_584" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_584" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_584" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 1700 L5_1 = 1701 L6_1 = 1702 L7_1 = 1703 L8_1 = 1705 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 4318 L5_1 = 4319 L6_1 = 4320 L7_1 = 4321 L8_1 = 4322 L9_1 = 4323 L10_1 = 4324 L11_1 = 4325 L12_1 = 4326 L13_1 = 4327 L14_1 = 4328 L15_1 = 4329 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L3_1[11] = L14_1 L3_1[12] = L15_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_584" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_584 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = {} L2_2.x = 2192 L2_2.y = 212 L2_2.z = -1476 L3_2 = ScriptLib L3_2 = L3_2.ScenePlaySound L4_2 = A0_2 L5_2 = {} L5_2.play_pos = L2_2 L5_2.sound_name = "LevelHornSound001" L5_2.play_type = 1 L5_2.is_broadcast = false L3_2 = L3_2(L4_2, L5_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_soundplay" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = {} L3_2.x = 2192 L3_2.y = 212 L3_2.z = -1476 L4_2 = ScriptLib L4_2 = L4_2.ShowReminderRadius L5_2 = A0_2 L6_2 = 400004 L7_2 = L3_2 L8_2 = 50 L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.CreateMonster L5_2 = A0_2 L6_2 = {} L6_2.config_id = 1709 L6_2.delay_time = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : create_monster" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.CreateMonster L5_2 = A0_2 L6_2 = {} L6_2.config_id = 1707 L6_2.delay_time = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : create_monster" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.CreateMonster L5_2 = A0_2 L6_2 = {} L6_2.config_id = 1710 L6_2.delay_time = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : create_monster" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = 0 return L4_2 end action_EVENT_ANY_MONSTER_DIE_584 = L1_1