local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133003380 L1_1 = {} L2_1 = {} L2_1.config_id = 1182 L2_1.monster_id = 28030101 L3_1 = {} L3_1.x = 2543.448 L3_1.y = 211.819 L3_1.z = -1360.387 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_tag = "\233\184\159\231\177\187" L2_1.pose_id = 2 L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 1183 L3_1.monster_id = 28030101 L4_1 = {} L4_1.x = 2537.746 L4_1.y = 211.828 L4_1.z = -1358.307 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 78.446 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\233\184\159\231\177\187" L3_1.pose_id = 2 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 1184 L4_1.monster_id = 28030101 L5_1 = {} L5_1.x = 2539.618 L5_1.y = 211.86 L5_1.z = -1359.298 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 337.962 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\233\184\159\231\177\187" L4_1.pose_id = 2 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 1185 L5_1.monster_id = 28030101 L6_1 = {} L6_1.x = 2529.615 L6_1.y = 211.624 L6_1.z = -1329.068 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 33.44 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_tag = "\233\184\159\231\177\187" L5_1.pose_id = 2 L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 1186 L6_1.monster_id = 28030101 L7_1 = {} L7_1.x = 2530.435 L7_1.y = 211.783 L7_1.z = -1323.457 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 151.385 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_tag = "\233\184\159\231\177\187" L6_1.pose_id = 2 L6_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 1182 L5_1 = 1183 L6_1 = 1184 L7_1 = 1185 L8_1 = 1186 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1