local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133002136 L1_1 = {} L2_1 = {} L2_1.config_id = 360 L2_1.monster_id = 20010801 L3_1 = {} L3_1.x = 1751.253 L3_1.y = 229.861 L3_1.z = -598.153 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 10 L2_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L2_1.area_id = 3 L3_1 = {} L3_1.config_id = 361 L3_1.monster_id = 20010801 L4_1 = {} L4_1.x = 1746.56 L4_1.y = 228.013 L4_1.z = -590.001 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 10 L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L3_1.area_id = 3 L4_1 = {} L4_1.config_id = 362 L4_1.monster_id = 20010801 L5_1 = {} L5_1.x = 1714.799 L5_1.y = 233.796 L5_1.z = -598.806 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 10 L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L4_1.area_id = 3 L5_1 = {} L5_1.config_id = 363 L5_1.monster_id = 20011501 L6_1 = {} L6_1.x = 1747.451 L6_1.y = 232.83 L6_1.z = -615.737 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 10 L5_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134" L5_1.area_id = 3 L6_1 = {} L6_1.config_id = 364 L6_1.monster_id = 20011501 L7_1 = {} L7_1.x = 1711.283 L7_1.y = 234.914 L7_1.z = -602.464 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 80.387 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 10 L6_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134" L6_1.area_id = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 360 L5_1 = 361 L6_1 = 362 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 363 L4_1[1] = L5_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 364 L5_1[1] = L6_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 suites = L1_1