local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133001908 L1_1 = {} L2_1 = {} L2_1.config_id = 908001 L2_1.monster_id = 21010101 L3_1 = {} L3_1.x = 1564.435 L3_1.y = 245.965 L3_1.z = -1557.669 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 136.191 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 28 L2_1.drop_id = 1000100 L2_1.pose_id = 9012 L2_1.area_id = 2 L3_1 = {} L3_1.config_id = 908002 L3_1.monster_id = 21010501 L4_1 = {} L4_1.x = 1565.093 L4_1.y = 245.965 L4_1.z = -1552.541 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 195.222 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 28 L3_1.drop_id = 1000100 L3_1.pose_id = 32 L3_1.area_id = 2 L4_1 = {} L4_1.config_id = 908003 L4_1.monster_id = 21010101 L5_1 = {} L5_1.x = 1569.648 L5_1.y = 245.965 L5_1.z = -1559.261 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 260.499 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 28 L4_1.drop_id = 1000100 L4_1.pose_id = 9012 L4_1.area_id = 2 L5_1 = {} L5_1.config_id = 908005 L5_1.monster_id = 21010501 L6_1 = {} L6_1.x = 1572.018 L6_1.y = 245.965 L6_1.z = -1554.896 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 211.46 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 28 L5_1.drop_id = 1000100 L5_1.pose_id = 32 L5_1.area_id = 2 L6_1 = {} L6_1.config_id = 908006 L6_1.monster_id = 21010701 L7_1 = {} L7_1.x = 1568.78 L7_1.y = 245.965 L7_1.z = -1554.45 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 195.222 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 28 L6_1.drop_id = 1000100 L6_1.disableWander = true L6_1.area_id = 2 L7_1 = {} L7_1.config_id = 908008 L7_1.monster_id = 21020201 L8_1 = {} L8_1.x = 1564.739 L8_1.y = 245.965 L8_1.z = -1567.071 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 18.707 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 28 L7_1.drop_id = 1000100 L7_1.isElite = true L7_1.area_id = 2 L8_1 = {} L8_1.config_id = 908009 L8_1.monster_id = 21011001 L9_1 = {} L9_1.x = 1569.461 L9_1.y = 245.965 L9_1.z = -1565.502 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 338.092 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 28 L8_1.drop_id = 1000100 L8_1.area_id = 2 L9_1 = {} L9_1.config_id = 908010 L9_1.monster_id = 21011001 L10_1 = {} L10_1.x = 1561.798 L10_1.y = 245.965 L10_1.z = -1563.312 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 30.746 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 28 L9_1.drop_id = 1000100 L9_1.area_id = 2 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1908004 L2_1.name = "ANY_MONSTER_DIE_908004" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_908004" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_908004" L3_1 = {} L3_1.config_id = 1908007 L3_1.name = "ANY_MONSTER_DIE_908007" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_908007" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_908007" L4_1 = {} L4_1.config_id = 1908011 L4_1.name = "ANY_MONSTER_DIE_908011" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_908011" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 2 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 908001 L5_1 = 908002 L6_1 = 908003 L7_1 = 908005 L8_1 = 908006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_908004" L5_1 = "ANY_MONSTER_DIE_908011" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L4_1 = {} L5_1 = {} L6_1 = 908008 L7_1 = 908009 L8_1 = 908010 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_908007" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L4_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_908004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133001908 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_908004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_908007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133001908" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 133001387 L5_2 = 387001 L6_2 = GadgetState L6_2 = L6_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_908007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330019081" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_908011 = L1_1