local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 133001106 L1_1 = {} L1_1.gadget_id_1 = 3022 L1_1.gadget_id_2 = 3033 L1_1.gadget_id_3 = 3034 L1_1.gadget_id_4 = 3035 L1_1.gadget_id_5 = 3036 L1_1.gadget_id_6 = 1817 L1_1.gadget_id_7 = 25 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1774 L3_1.gadget_id = 70211111 L4_1 = {} L4_1.x = 1397.886 L4_1.y = 233.723 L4_1.z = -1569.004 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 80.561 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 11 L3_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\232\146\153\229\190\183" L3_1.showcutscene = true L3_1.isOneoff = true L3_1.persistent = true L4_1 = {} L4_1.name = "chest" L4_1.exp = 1 L3_1.explore = L4_1 L3_1.area_id = 2 L4_1 = {} L4_1.config_id = 1817 L4_1.gadget_id = 70800012 L5_1 = {} L5_1.x = 1564.011 L5_1.y = 252.14 L5_1.z = -1641.187 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 249.49 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 15 L4_1.area_id = 2 L5_1 = {} L5_1.config_id = 3022 L5_1.gadget_id = 70900009 L6_1 = {} L6_1.x = 1563.317 L6_1.y = 251.986 L6_1.z = -1641.356 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 119.312 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 15 L6_1 = GadgetState L6_1 = L6_1.GearStop L5_1.state = L6_1 L5_1.persistent = true L5_1.area_id = 2 L6_1 = {} L6_1.config_id = 3033 L6_1.gadget_id = 70211012 L7_1 = {} L7_1.x = 1580.893 L7_1.y = 252.178 L7_1.z = -1634.032 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 245.729 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 11 L6_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183" L7_1 = GadgetState L7_1 = L7_1.ChestLocked L6_1.state = L7_1 L6_1.isOneoff = true L6_1.persistent = true L7_1 = {} L7_1.name = "chest" L7_1.exp = 1 L6_1.explore = L7_1 L6_1.area_id = 2 L7_1 = {} L7_1.config_id = 3034 L7_1.gadget_id = 70211002 L8_1 = {} L8_1.x = 1559.171 L8_1.y = 252.034 L8_1.z = -1624.124 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 167.107 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 11 L7_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\232\146\153\229\190\183" L8_1 = GadgetState L8_1 = L8_1.ChestLocked L7_1.state = L8_1 L7_1.isOneoff = true L7_1.persistent = true L8_1 = {} L8_1.name = "chest" L8_1.exp = 1 L7_1.explore = L8_1 L7_1.area_id = 2 L8_1 = {} L8_1.config_id = 3035 L8_1.gadget_id = 70211012 L9_1 = {} L9_1.x = 1568.736 L9_1.y = 252.198 L9_1.z = -1659.632 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 348.039 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 11 L8_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183" L9_1 = GadgetState L9_1 = L9_1.ChestLocked L8_1.state = L9_1 L8_1.isOneoff = true L8_1.persistent = true L9_1 = {} L9_1.name = "chest" L9_1.exp = 1 L8_1.explore = L9_1 L8_1.area_id = 2 L9_1 = {} L9_1.config_id = 3036 L9_1.gadget_id = 70211002 L10_1 = {} L10_1.x = 1546.109 L10_1.y = 252.14 L10_1.z = -1644.788 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 90.347 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 11 L9_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\232\146\153\229\190\183" L10_1 = GadgetState L10_1 = L10_1.ChestLocked L9_1.state = L10_1 L9_1.isOneoff = true L9_1.persistent = true L10_1 = {} L10_1.name = "chest" L10_1.exp = 1 L9_1.explore = L10_1 L9_1.area_id = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1000103 L3_1.name = "SEAL_BATTLE_END_103" L4_1 = EventType L4_1 = L4_1.EVENT_SEAL_BATTLE_END L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_SEAL_BATTLE_END_103" L3_1.action = "action_EVENT_SEAL_BATTLE_END_103" L3_1.trigger_count = 0 L3_1.tlog_tag = "\229\165\189\232\130\137\230\151\143\229\176\129\229\141\176\230\140\145\230\136\152end" L4_1 = {} L4_1.config_id = 1000127 L4_1.name = "GADGET_CREATE_127" L5_1 = EventType L5_1 = L5_1.EVENT_GADGET_CREATE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_GADGET_CREATE_127" L4_1.action = "action_EVENT_GADGET_CREATE_127" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1000128 L5_1.name = "SELECT_OPTION_128" L6_1 = EventType L6_1 = L6_1.EVENT_SELECT_OPTION L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_SELECT_OPTION_128" L5_1.action = "action_EVENT_SELECT_OPTION_128" L5_1.trigger_count = 0 L5_1.tlog_tag = "\229\188\128\229\144\175\229\165\189\232\130\137\230\151\143\229\176\129\229\141\176\230\140\145\230\136\152" L6_1 = {} L6_1.config_id = 1000200 L6_1.name = "TIMER_EVENT_200" L7_1 = EventType L7_1 = L7_1.EVENT_TIMER_EVENT L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_TIMER_EVENT_200" L6_1.action = "action_EVENT_TIMER_EVENT_200" L7_1 = {} L7_1.config_id = 1000386 L7_1.name = "GADGET_STATE_CHANGE_386" L8_1 = EventType L8_1 = L8_1.EVENT_GADGET_STATE_CHANGE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_386" L7_1.action = "action_EVENT_GADGET_STATE_CHANGE_386" L8_1 = {} L8_1.config_id = 1000436 L8_1.name = "TIMER_EVENT_436" L9_1 = EventType L9_1 = L9_1.EVENT_TIMER_EVENT L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_TIMER_EVENT_436" L8_1.action = "action_EVENT_TIMER_EVENT_436" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1106001 L9_1.name = "GADGET_CREATE_106001" L10_1 = EventType L10_1 = L10_1.EVENT_GADGET_CREATE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_GADGET_CREATE_106001" L9_1.action = "action_EVENT_GADGET_CREATE_106001" L9_1.trigger_count = 0 L10_1 = {} L10_1.config_id = 1106002 L10_1.name = "GADGET_CREATE_106002" L11_1 = EventType L11_1 = L11_1.EVENT_GADGET_CREATE L10_1.event = L11_1 L10_1.source = "" L10_1.condition = "condition_EVENT_GADGET_CREATE_106002" L10_1.action = "action_EVENT_GADGET_CREATE_106002" L10_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "SEAL_RESULT" L3_1.value = 0 L3_1.no_refresh = false L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = true init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 1817 L6_1 = 3022 L7_1 = 3033 L8_1 = 3034 L9_1 = 3035 L10_1 = 3036 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "SEAL_BATTLE_END_103" L6_1 = "GADGET_CREATE_127" L7_1 = "SELECT_OPTION_128" L8_1 = "TIMER_EVENT_200" L9_1 = "GADGET_STATE_CHANGE_386" L10_1 = "TIMER_EVENT_436" L11_1 = "GADGET_CREATE_106001" L12_1 = "GADGET_CREATE_106002" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = A1_2.param2 L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValue L4_2 = A0_2 L5_2 = "SEAL_RESULT" L6_2 = L2_2 L3_2 = L3_2(L4_2, L5_2, L6_2) if 0 ~= L3_2 then L3_2 = false return L3_2 end L3_2 = true return L3_2 end condition_EVENT_SEAL_BATTLE_END_103 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "SEAL_RESULT" L2_2 = L2_2(L3_2, L4_2) if 0 == L2_2 then L2_2 = ScriptLib L2_2 = L2_2.CancelGroupTimerEvent L3_2 = A0_2 L4_2 = 133001275 L5_2 = "M1" L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133001275 L4_2.suite = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 133001106 L5_2 = "S1" L6_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "SEAL_RESULT" L2_2 = L2_2(L3_2, L4_2) if 1 == L2_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.gadget_id_1 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = {} L2_2.x = 1562 L2_2.y = 252 L2_2.z = -1640 L3_2 = ScriptLib L3_2 = L3_2.BeginCameraSceneLook L4_2 = A0_2 L5_2 = {} L5_2.look_pos = L2_2 L5_2.duration = 2 L5_2.is_force = true L5_2.is_broadcast = false L3_2 = L3_2(L4_2, L5_2) if 0 ~= L3_2 then L3_2 = -1 return L3_2 end L3_2 = ScriptLib L3_2 = L3_2.SetGadgetStateByConfigId L4_2 = A0_2 L5_2 = L1_1.gadget_id_2 L6_2 = GadgetState L6_2 = L6_2.Default L3_2 = L3_2(L4_2, L5_2, L6_2) if 0 ~= L3_2 then L3_2 = -1 return L3_2 end L3_2 = ScriptLib L3_2 = L3_2.SetGadgetStateByConfigId L4_2 = A0_2 L5_2 = L1_1.gadget_id_3 L6_2 = GadgetState L6_2 = L6_2.Default L3_2 = L3_2(L4_2, L5_2, L6_2) if 0 ~= L3_2 then L3_2 = -1 return L3_2 end L3_2 = ScriptLib L3_2 = L3_2.SetGadgetStateByConfigId L4_2 = A0_2 L5_2 = L1_1.gadget_id_4 L6_2 = GadgetState L6_2 = L6_2.Default L3_2 = L3_2(L4_2, L5_2, L6_2) if 0 ~= L3_2 then L3_2 = -1 return L3_2 end L3_2 = ScriptLib L3_2 = L3_2.SetGadgetStateByConfigId L4_2 = A0_2 L5_2 = L1_1.gadget_id_5 L6_2 = GadgetState L6_2 = L6_2.Default L3_2 = L3_2(L4_2, L5_2, L6_2) if 0 ~= L3_2 then L3_2 = -1 return L3_2 end L3_2 = ScriptLib L3_2 = L3_2.KillEntityByConfigId L4_2 = A0_2 L5_2 = {} L5_2.config_id = 1817 L3_2 = L3_2(L4_2, L5_2) if 0 ~= L3_2 then L3_2 = -1 return L3_2 end end L2_2 = 0 return L2_2 end action_EVENT_SEAL_BATTLE_END_103 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1817 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_127 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133001106 L5_2 = 1817 L6_2 = {} L7_2 = 25 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_127 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1817 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_SELECT_OPTION_128 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = L1_1.gadget_id_7 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.StartSealBattle L3_2 = A0_2 L4_2 = 1817 L5_2 = {} L5_2.radius = 18 L5_2.kill_time = 100 L5_2.monster_group_id = 133001275 L5_2.max_progress = 10 L6_2 = SealBattleType L6_2 = L6_2.KILL_MONSTER L5_2.battle_type = L6_2 L2_2 = L2_2(L3_2, L4_2, L5_2) end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133001275 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.gadget_id_6 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 133001106 L5_2 = L1_1.gadget_id_6 L6_2 = 25 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_SELECT_OPTION_128 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.source_name if "KillPZ2" ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_TIMER_EVENT_200 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133001088 L5_2 = {} L4_2.monsters = L5_2 L5_2 = {} L6_2 = 1715 L5_2[1] = L6_2 L4_2.gadgets = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_TIMER_EVENT_200 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 3022 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_386 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 133001106 L5_2 = "KillPZ2" L6_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupReplaceable L3_2 = A0_2 L4_2 = 133001106 L5_2 = true L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.PlayCutScene L3_2 = A0_2 L4_2 = 9 L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : play_cutscene" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133001106 L5_2 = {} L4_2.monsters = L5_2 L5_2 = {} L6_2 = 1817 L5_2[1] = L6_2 L4_2.gadgets = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_386 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.source_name if "S1" ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_TIMER_EVENT_436 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133001106 L5_2 = 1817 L6_2 = {} L7_2 = 25 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_TIMER_EVENT_436 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = A1_2.param1 if 3022 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = 0 L6_2 = A1_2.param1 L3_2 = L3_2(L4_2, L5_2, L6_2) if L2_2 == L3_2 then goto lbl_16 end end L2_2 = false do return L2_2 end ::lbl_16:: L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_106001 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133001088 L5_2 = {} L4_2.monsters = L5_2 L5_2 = {} L6_2 = 1715 L5_2[1] = L6_2 L4_2.gadgets = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_106001 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 if 3022 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "SEAL_RESULT" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_106002 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.gadget_id_2 L5_2 = GadgetState L5_2 = L5_2.Default L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.gadget_id_3 L5_2 = GadgetState L5_2 = L5_2.Default L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.gadget_id_4 L5_2 = GadgetState L5_2 = L5_2.Default L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.gadget_id_5 L5_2 = GadgetState L5_2 = L5_2.Default L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_106002 = L2_1