local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 220011002 L1_1 = {} L2_1 = {} L2_1.config_id = 2001 L2_1.monster_id = 21010401 L3_1 = {} L3_1.x = 403.547 L3_1.y = -23.915 L3_1.z = 127.105 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 182.002 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 3 L2_1.disableWander = true L2_1.pose_id = 402 L3_1 = {} L3_1.config_id = 2002 L3_1.monster_id = 21010401 L4_1 = {} L4_1.x = 408.938 L4_1.y = -24.157 L4_1.z = 125.166 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 206.842 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 3 L3_1.disableWander = true L3_1.pose_id = 402 L4_1 = {} L4_1.config_id = 2003 L4_1.monster_id = 21010401 L5_1 = {} L5_1.x = 397.369 L5_1.y = -24.082 L5_1.z = 125.887 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 159.597 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 3 L4_1.disableWander = true L4_1.pose_id = 402 L5_1 = {} L5_1.config_id = 2004 L5_1.monster_id = 21010201 L6_1 = {} L6_1.x = 400.309 L6_1.y = -24.535 L6_1.z = 130.894 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 181.892 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 2005 L2_1.gadget_id = 70350002 L3_1 = {} L3_1.x = 415.696 L3_1.y = -24.157 L3_1.z = 120.856 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 90.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 2006 L3_1.gadget_id = 70211002 L4_1 = {} L4_1.x = 403.362 L4_1.y = -24.195 L4_1.z = 122.321 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 180.016 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\232\146\153\229\190\183" L4_1 = GadgetState L4_1 = L4_1.ChestLocked L3_1.state = L4_1 L3_1.isOneoff = true L4_1 = {} L4_1.config_id = 2007 L4_1.gadget_id = 70220005 L5_1 = {} L5_1.x = 399.79 L5_1.y = -23.586 L5_1.z = 140.555 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 212.019 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 2008 L5_1.gadget_id = 70220014 L6_1 = {} L6_1.x = 401.448 L6_1.y = -23.735 L6_1.z = 141.314 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 206.747 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 2009 L6_1.gadget_id = 70220013 L7_1 = {} L7_1.x = 404.071 L7_1.y = -23.598 L7_1.z = 141.198 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 199.722 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 2010 L7_1.gadget_id = 70220013 L8_1 = {} L8_1.x = 402.69 L8_1.y = -23.677 L8_1.z = 142.969 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 205.364 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 2011 L8_1.gadget_id = 70220013 L9_1 = {} L9_1.x = 399.898 L9_1.y = -23.576 L9_1.z = 142.352 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 92.675 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 2012 L9_1.gadget_id = 70310001 L10_1 = {} L10_1.x = 414.01 L10_1.y = -22.193 L10_1.z = 126.607 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 270.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L10_1.config_id = 2013 L10_1.gadget_id = 70310001 L11_1 = {} L11_1.x = 413.83 L11_1.y = -22.155 L11_1.z = 114.879 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 270.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L11_1 = {} L11_1.config_id = 2014 L11_1.gadget_id = 70900202 L12_1 = {} L12_1.x = 422.935 L12_1.y = -22.809 L12_1.z = 120.917 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 215.579 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 33 L3_1 = RegionShape L3_1 = L3_1.CUBIC L2_1.shape = L3_1 L3_1 = {} L3_1.x = 5.0 L3_1.y = 3.0 L3_1.z = 10.0 L2_1.size = L3_1 L3_1 = {} L3_1.x = 418.49 L3_1.y = -24.134 L3_1.z = 121.102 L2_1.pos = L3_1 L3_1 = {} L3_1.config_id = 62 L4_1 = RegionShape L4_1 = L4_1.CUBIC L3_1.shape = L4_1 L4_1 = {} L4_1.x = 10.0 L4_1.y = 3.0 L4_1.z = 10.0 L3_1.size = L4_1 L4_1 = {} L4_1.x = 418.126 L4_1.y = -22.55 L4_1.z = 71.301 L3_1.pos = L4_1 L1_1[1] = L2_1 L1_1[2] = L3_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000009 L2_1.name = "ANY_MONSTER_DIE_9" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_9" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_9" L3_1 = {} L3_1.config_id = 1000032 L3_1.name = "ANY_MONSTER_DIE_32" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_32" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_32" L4_1 = {} L4_1.config_id = 1000033 L4_1.name = "ENTER_REGION_33" L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ENTER_REGION_33" L4_1.action = "action_EVENT_ENTER_REGION_33" L4_1.forbid_guest = false L5_1 = {} L5_1.config_id = 1000062 L5_1.name = "ENTER_REGION_62" L6_1 = EventType L6_1 = L6_1.EVENT_ENTER_REGION L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ENTER_REGION_62" L5_1.action = "action_EVENT_ENTER_REGION_62" L5_1.forbid_guest = false L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 2001 L5_1 = 2002 L6_1 = 2003 L7_1 = 2004 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 2005 L5_1 = 2006 L6_1 = 2007 L7_1 = 2008 L8_1 = 2009 L9_1 = 2010 L10_1 = 2011 L11_1 = 2012 L12_1 = 2013 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 33 L5_1 = 62 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_9" L5_1 = "ANY_MONSTER_DIE_32" L6_1 = "ENTER_REGION_33" L7_1 = "ENTER_REGION_62" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_9 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 220011007 L5_2 = 5 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 220011007 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 2005 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 2012 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 2013 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 2014 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : dungeon_settle" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 1041042 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = {} L2_2.x = 415 L2_2.y = -19 L2_2.z = 121 L3_2 = {} L3_2.x = 0 L3_2.y = 0 L3_2.z = 0 L4_2 = ScriptLib L4_2 = L4_2.BeginCameraSceneLook L5_2 = A0_2 L6_2 = {} L6_2.look_pos = L2_2 L6_2.is_allow_input = false L6_2.duration = 2 L6_2.is_force = true L6_2.is_broadcast = false L6_2.is_recover_keep_current = true L6_2.delay = 0 L6_2.is_set_follow_pos = false L6_2.follow_pos = L3_2 L6_2.is_force_walk = false L6_2.is_change_play_mode = false L6_2.is_set_screen_XY = false L6_2.screen_x = 0 L6_2.screen_y = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = 0 return L4_2 end action_EVENT_ANY_MONSTER_DIE_9 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_32 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 2006 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_32 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 33 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_33 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 1041072 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_33 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 62 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_62 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = {} L2_2.x = 410 L2_2.y = -22 L2_2.z = 63 L3_2 = {} L3_2.x = 0 L3_2.y = 0 L3_2.z = 0 L4_2 = ScriptLib L4_2 = L4_2.BeginCameraSceneLook L5_2 = A0_2 L6_2 = {} L6_2.look_pos = L2_2 L6_2.is_allow_input = false L6_2.duration = 1 L6_2.is_force = true L6_2.is_broadcast = false L6_2.is_recover_keep_current = true L6_2.delay = 0 L6_2.is_set_follow_pos = false L6_2.follow_pos = L3_2 L6_2.is_force_walk = false L6_2.is_change_play_mode = false L6_2.is_set_screen_XY = false L6_2.screen_x = 0 L6_2.screen_y = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.ShowReminder L5_2 = A0_2 L6_2 = 1041093 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_reminder_ui" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = 0 return L4_2 end action_EVENT_ENTER_REGION_62 = L1_1