local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 111101233 L1_1 = {} L1_1.gallery_id = 14002 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 233002 L3_1.gadget_id = 70800056 L4_1 = {} L4_1.x = 2701.667 L4_1.y = 194.6 L4_1.z = -1789.066 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 233003 L4_1.gadget_id = 70800060 L5_1 = {} L5_1.x = 2692.401 L5_1.y = 194.6 L5_1.z = -1766.885 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 233004 L5_1.gadget_id = 70800060 L6_1 = {} L6_1.x = 2685.789 L6_1.y = 194.6 L6_1.z = -1768.534 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 233005 L6_1.gadget_id = 70800060 L7_1 = {} L7_1.x = 2679.51 L7_1.y = 194.6 L7_1.z = -1771.872 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 233006 L7_1.gadget_id = 70800060 L8_1 = {} L8_1.x = 2673.626 L8_1.y = 194.6 L8_1.z = -1776.776 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 233007 L8_1.gadget_id = 70800060 L9_1 = {} L9_1.x = 2669.325 L9_1.y = 194.6 L9_1.z = -1781.675 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 233008 L9_1.gadget_id = 70800060 L10_1 = {} L10_1.x = 2666.889 L10_1.y = 194.6 L10_1.z = -1787.895 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 233001 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 30 L4_1 = {} L4_1.x = 2695.43 L4_1.y = 199.434 L4_1.z = -1783.942 L3_1.pos = L4_1 L4_1 = {} L5_1 = "QunyugeDebris_Play" L4_1[1] = L5_1 L3_1.team_ability_group_list = L4_1 L2_1[1] = L3_1 regions = L2_1 L2_1 = {} triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 233002 L6_1 = 233003 L7_1 = 233004 L8_1 = 233005 L9_1 = 233006 L10_1 = 233007 L11_1 = 233008 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 233001 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 L2_1 = require L3_1 = "V2_4/QunyugeDebris" L2_1(L3_1)