local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 111101171 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 171001 L2_1.gadget_id = 70330090 L3_1 = {} L3_1.x = 2863.486 L3_1.y = 273.542 L3_1.z = -1243.807 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 171002 L3_1.gadget_id = 70330094 L4_1 = {} L4_1.x = 2841.769 L4_1.y = 272.442 L4_1.z = -1247.524 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 171003 L4_1.gadget_id = 70330095 L5_1 = {} L5_1.x = 2852.875 L5_1.y = 274.444 L5_1.z = -1262.027 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 171004 L5_1.gadget_id = 70290095 L6_1 = {} L6_1.x = 2823.549 L6_1.y = 271.326 L6_1.z = -1241.052 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 301.966 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 171005 L6_1.gadget_id = 70290104 L7_1 = {} L7_1.x = 2829.255 L7_1.y = 272.144 L7_1.z = -1230.898 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 2.251 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 171006 L7_1.gadget_id = 70290105 L8_1 = {} L8_1.x = 2845.705 L8_1.y = 274.452 L8_1.z = -1229.597 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 340.843 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 171001 L5_1 = 171002 L6_1 = 171003 L7_1 = 171004 L8_1 = 171005 L9_1 = 171006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1