local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 8001 L0_1.ActorAlias = "8001" L1_1 = {} L1_1.q800101 = 800101 L1_1.q800102 = 800102 L1_1.q800103 = 800103 L1_1.q800104 = 800104 L1_1.q800105 = 800105 L1_1.q800109 = 800109 L1_1.q800108 = 800108 L1_1.q800106 = 800106 L1_1.q800107 = 800107 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1022 L2_1.alias = "Npc1022" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1022Data = L2_1 L2_1 = {} L2_1.id = 10919 L2_1.alias = "AbyssFire" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.AbyssFireData = L2_1 L2_1 = {} L2_1.id = 10920 L2_1.alias = "Npc10920" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10920Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 70710324 L2_1.alias = "Gadget70710324" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Gadget70710324Data = L2_1 L0_1.Gadgets = L1_1 return L0_1