local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.MainID = 72676 L0_1.ActorAlias = "72676" L1_1 = {} L1_1.q7267614 = 7267614 L1_1.q7267601 = 7267601 L1_1.q7267602 = 7267602 L1_1.q7267603 = 7267603 L1_1.q7267604 = 7267604 L1_1.q7267605 = 7267605 L1_1.q7267606 = 7267606 L1_1.q7267607 = 7267607 L1_1.q7267608 = 7267608 L1_1.q7267609 = 7267609 L1_1.q7267613 = 7267613 L1_1.q7267610 = 7267610 L1_1.q7267611 = 7267611 L1_1.q7267612 = 7267612 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 3160 L2_1.alias = "Npc3160" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3160Data = L2_1 L2_1 = {} L2_1.id = 12354 L2_1.alias = "Npc12354" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12354Data = L2_1 L2_1 = {} L2_1.id = 1419 L2_1.alias = "Npc1419" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1419Data = L2_1 L2_1 = {} L2_1.id = 2045 L2_1.alias = "Npc2045" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2045Data = L2_1 L2_1 = {} L2_1.id = 2082 L2_1.alias = "Npc2082" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2082Data = L2_1 L2_1 = {} L2_1.id = 2022 L2_1.alias = "Npc2022" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2022Data = L2_1 L2_1 = {} L2_1.id = 2046 L2_1.alias = "Npc2046" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2046Data = L2_1 L2_1 = {} L2_1.id = 1463 L2_1.alias = "Npc1463" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1463Data = L2_1 L2_1 = {} L2_1.id = 3188 L2_1.alias = "Npc3188" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3188Data = L2_1 L2_1 = {} L2_1.id = 3161 L2_1.alias = "Npc3161" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3161Data = L2_1 L2_1 = {} L2_1.id = 2146 L2_1.alias = "Npc2146" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2146Data = L2_1 L2_1 = {} L2_1.id = 2063 L2_1.alias = "Npc2063" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2063Data = L2_1 L2_1 = {} L2_1.id = 30122 L2_1.alias = "Npc30122" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc30122Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 70710103 L2_1.alias = "Gadget70710103" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Gadget70710103Data = L2_1 L0_1.Gadgets = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.dialogID = 726769901 L3_1.audioEvtName = "" L3_1.duration = 4 L4_1 = {} L4_1.dialogID = 726769902 L4_1.audioEvtName = "" L4_1.duration = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.Narrator_Q7267614_Finish = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 726769903 L3_1.audioEvtName = "" L3_1.duration = 3 L4_1 = {} L4_1.dialogID = 726769904 L4_1.audioEvtName = "" L4_1.duration = 3 L5_1 = {} L5_1.dialogID = 726769905 L5_1.audioEvtName = "" L5_1.duration = 4 L6_1 = {} L6_1.dialogID = 726769906 L6_1.audioEvtName = "" L6_1.duration = 3 L7_1 = {} L7_1.dialogID = 726769907 L7_1.audioEvtName = "" L7_1.duration = 3 L8_1 = {} L8_1.dialogID = 726769908 L8_1.audioEvtName = "" L8_1.duration = 4 L9_1 = {} L9_1.dialogID = 726769909 L9_1.audioEvtName = "" L9_1.duration = 3 L10_1 = {} L10_1.dialogID = 726769910 L10_1.audioEvtName = "" L10_1.duration = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L1_1.Narrator_Q7267603_Finish = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 726769911 L3_1.audioEvtName = "" L3_1.duration = 3 L4_1 = {} L4_1.dialogID = 726769912 L4_1.audioEvtName = "" L4_1.duration = 4 L5_1 = {} L5_1.dialogID = 726769913 L5_1.audioEvtName = "" L5_1.duration = 3 L6_1 = {} L6_1.dialogID = 726769914 L6_1.audioEvtName = "" L6_1.duration = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.Narrator_Q7267604_Finish = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 726769915 L3_1.audioEvtName = "" L3_1.duration = 4 L2_1[1] = L3_1 L1_1.Narrator_Q7267608_Finish = L2_1 L2_1 = {} L2_1.alias = "Q72676Trigger_EatPos2" L2_1.script = "Actor/Gadget/Q72676Trigger_EatPos2" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 1034 L6_1 = "Q7267613_N3160" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q72676Trigger_EatPos2 = L2_1 L2_1 = {} L2_1.alias = "Q72676Trigger_Square" L2_1.script = "Actor/Gadget/Q72676Trigger_Square" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q7267604_N3160" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q72676Trigger_Square = L2_1 L0_1.Datas = L1_1 return L0_1