local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 72655 L0_1.ActorAlias = "72655" L1_1 = {} L1_1.q7265501 = 7265501 L1_1.q7265502 = 7265502 L1_1.q7265503 = 7265503 L1_1.q7265504 = 7265504 L1_1.q7265505 = 7265505 L1_1.q7265506 = 7265506 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 30055 L2_1.alias = "Npc30055" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc30055Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 70950059 L2_1.alias = "Gadget70950059" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Gadget70950059Data = L2_1 L0_1.Gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.alias = "Q72655Trigger" L2_1.script = "Actor/Gadget/Q72655Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q72655player" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q72655Trigger_ = L2_1 L0_1.Datas = L1_1 return L0_1