local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 72280 L0_1.ActorAlias = "72280" L1_1 = {} L1_1.q7228018 = 7228018 L1_1.q7228001 = 7228001 L1_1.q7228019 = 7228019 L1_1.q7228002 = 7228002 L1_1.q7228003 = 7228003 L1_1.q7228016 = 7228016 L1_1.q7228004 = 7228004 L1_1.q7228005 = 7228005 L1_1.q7228006 = 7228006 L1_1.q7228011 = 7228011 L1_1.q7228017 = 7228017 L1_1.q7228007 = 7228007 L1_1.q7228008 = 7228008 L1_1.q7228009 = 7228009 L1_1.q7228010 = 7228010 L1_1.q7228012 = 7228012 L1_1.q7228013 = 7228013 L1_1.q7228015 = 7228015 L1_1.q7228014 = 7228014 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1038 L2_1.alias = "Npc1038" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1038Data = L2_1 L2_1 = {} L2_1.id = 1040 L2_1.alias = "Npc1040" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1040Data = L2_1 L2_1 = {} L2_1.id = 3082 L2_1.alias = "Npc3082" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3082Data = L2_1 L2_1 = {} L2_1.id = 20572 L2_1.alias = "Npc20572" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc20572Data = L2_1 L2_1 = {} L2_1.id = 20573 L2_1.alias = "Npc20573" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc20573Data = L2_1 L2_1 = {} L2_1.id = 20574 L2_1.alias = "Npc20574" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc20574Data = L2_1 L2_1 = {} L2_1.id = 20575 L2_1.alias = "Npc20575" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc20575Data = L2_1 L2_1 = {} L2_1.id = 20570 L2_1.alias = "Npc20570" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc20570Data = L2_1 L2_1 = {} L2_1.id = 20571 L2_1.alias = "Npc20571" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc20571Data = L2_1 L2_1 = {} L2_1.id = 1036 L2_1.alias = "Npc1036" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1036Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.narratorId = 7228001 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L2_1.startCheckPause = false L1_1.NarratorWithId = L2_1 L0_1.Datas = L1_1 return L0_1