local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 72151 L0_1.ActorAlias = "72151" L1_1 = {} L1_1.q7215101 = 7215101 L1_1.q7215102 = 7215102 L1_1.q7215103 = 7215103 L1_1.q7215104 = 7215104 L1_1.q7215105 = 7215105 L1_1.q7215106 = 7215106 L1_1.q7215108 = 7215108 L1_1.q7215110 = 7215110 L1_1.q7215109 = 7215109 L1_1.q7215107 = 7215107 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 3195 L2_1.alias = "Npc3195" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3195Data = L2_1 L2_1 = {} L2_1.id = 3187 L2_1.alias = "Npc3187" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3187Data = L2_1 L2_1 = {} L2_1.id = 20310 L2_1.alias = "Npc20310" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc20310Data = L2_1 L0_1.Npcs = L1_1 return L0_1