local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 71008 L0_1.ActorAlias = "71008" L1_1 = {} L1_1.q7100801 = 7100801 L1_1.q7100850 = 7100850 L1_1.q7100851 = 7100851 L1_1.q7100804 = 7100804 L1_1.q7100805 = 7100805 L1_1.q7100806 = 7100806 L1_1.q7100838 = 7100838 L1_1.q7100839 = 7100839 L1_1.q7100840 = 7100840 L1_1.q7100810 = 7100810 L1_1.q7100811 = 7100811 L1_1.q7100812 = 7100812 L1_1.q7100841 = 7100841 L1_1.q7100842 = 7100842 L1_1.q7100843 = 7100843 L1_1.q7100816 = 7100816 L1_1.q7100817 = 7100817 L1_1.q7100818 = 7100818 L1_1.q7100844 = 7100844 L1_1.q7100845 = 7100845 L1_1.q7100846 = 7100846 L1_1.q7100822 = 7100822 L1_1.q7100823 = 7100823 L1_1.q7100824 = 7100824 L1_1.q7100847 = 7100847 L1_1.q7100848 = 7100848 L1_1.q7100849 = 7100849 L1_1.q7100802 = 7100802 L1_1.q7100852 = 7100852 L1_1.q7100803 = 7100803 L1_1.q7100807 = 7100807 L1_1.q7100834 = 7100834 L1_1.q7100808 = 7100808 L1_1.q7100853 = 7100853 L1_1.q7100809 = 7100809 L1_1.q7100813 = 7100813 L1_1.q7100835 = 7100835 L1_1.q7100814 = 7100814 L1_1.q7100854 = 7100854 L1_1.q7100815 = 7100815 L1_1.q7100819 = 7100819 L1_1.q7100836 = 7100836 L1_1.q7100820 = 7100820 L1_1.q7100855 = 7100855 L1_1.q7100821 = 7100821 L1_1.q7100825 = 7100825 L1_1.q7100832 = 7100832 L1_1.q7100826 = 7100826 L1_1.q7100827 = 7100827 L1_1.q7100828 = 7100828 L1_1.q7100829 = 7100829 L1_1.q7100830 = 7100830 L1_1.q7100831 = 7100831 L1_1.q7100833 = 7100833 L1_1.q7100837 = 7100837 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 20129 L2_1.alias = "Npc20129_Begin" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q71008_Afei_Begin" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc20129Begin = L2_1 L2_1 = {} L2_1.id = 20129 L2_1.alias = "Npc20129_01" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q71008_Afei_01" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc20129_01 = L2_1 L2_1 = {} L2_1.id = 20129 L2_1.alias = "Npc20129_02" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q71008_Afei_02" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc20129_02 = L2_1 L2_1 = {} L2_1.id = 20129 L2_1.alias = "Npc20129_03" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q71008_Afei_03" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc20129_03 = L2_1 L2_1 = {} L2_1.id = 20129 L2_1.alias = "Npc20129_04" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q71008_Afei_04" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc20129_04 = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.alias = "Q7100852Trigger" L2_1.script = "Actor/Gadget/Q7100852Trigger" L2_1.id = 70900002 L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Q7100852Trigger_ = L2_1 L2_1 = {} L2_1.alias = "Q7100853Trigger" L2_1.script = "Actor/Gadget/Q7100853Trigger" L2_1.id = 70900002 L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Q7100853Trigger_ = L2_1 L2_1 = {} L2_1.alias = "Q7100854Trigger" L2_1.script = "Actor/Gadget/Q7100854Trigger" L2_1.id = 70900002 L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Q7100854Trigger_ = L2_1 L2_1 = {} L2_1.alias = "Q7100855Trigger" L2_1.script = "Actor/Gadget/Q7100855Trigger" L2_1.id = 70900002 L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Q7100855Trigger_ = L2_1 L0_1.Datas = L1_1 return L0_1