local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 70009 L0_1.ActorAlias = "70009" L1_1 = {} L1_1.q7000901 = 7000901 L1_1.q7000903 = 7000903 L1_1.q7000904 = 7000904 L1_1.q7000905 = 7000905 L1_1.q7000906 = 7000906 L1_1.q7000907 = 7000907 L1_1.q7000908 = 7000908 L1_1.q7000909 = 7000909 L1_1.q7000910 = 7000910 L1_1.q7000911 = 7000911 L1_1.q7000912 = 7000912 L1_1.q7000913 = 7000913 L1_1.q7000902 = 7000902 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1517 L2_1.alias = "Npc1517" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 1008 L6_1 = "Q70810VictorBorn" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1517Data = L2_1 L2_1 = {} L2_1.id = 1599 L2_1.alias = "Npc1599" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 1008 L6_1 = "Q70009LillyBorn" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1599DataChurch = L2_1 L2_1 = {} L2_1.id = 1599 L2_1.alias = "Npc1599" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q70009FeedEndLilly" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1599Data711 = L2_1 L2_1 = {} L2_1.id = 1599 L2_1.alias = "Npc1599" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q70009FeedLilly" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1599DataFeed = L2_1 L2_1 = {} L2_1.id = 1599 L2_1.alias = "Npc1599" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q70009FlowerLilly" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1599DataFlower = L2_1 L2_1 = {} L2_1.id = 1599 L2_1.alias = "Npc1599" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q70009FoodLilly" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1599DataFood = L2_1 L2_1 = {} L2_1.id = 1423 L2_1.alias = "Npc1423" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "NpcFemaleInsomniaStand06Born" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1423Data = L2_1 L2_1 = {} L2_1.id = 1425 L2_1.alias = "Npc1425" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q70810FloraBorn" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1425Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.dialogID = 700091101 L3_1.audioEvtName = "" L3_1.duration = 3 L4_1 = {} L4_1.dialogID = 700091102 L4_1.audioEvtName = "" L4_1.duration = 3 L5_1 = {} L5_1.dialogID = 700091103 L5_1.audioEvtName = "" L5_1.duration = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.NarratorTable1 = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 700091110 L3_1.audioEvtName = "" L3_1.duration = 5 L2_1[1] = L3_1 L1_1.NarratorTable2 = L2_1 L2_1 = {} L2_1.alias = "Q70009Trigger" L2_1.script = "Actor/Gadget/Q70009Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q70009FesArea" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q70009Trigger_ = L2_1 L2_1 = {} L2_1.alias = "Q70009TriggerInteract" L2_1.script = "Actor/Gadget/Q70009TriggerInteract" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q70009FoodLilly" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q70009TriggerInteract_ = L2_1 L0_1.Datas = L1_1 return L0_1