local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.MainID = 421 L0_1.ActorAlias = "421" L1_1 = {} L1_1.q42101 = 42101 L1_1.q42102 = 42102 L1_1.q42103 = 42103 L1_1.q42104 = 42104 L0_1.SubIDs = L1_1 L1_1 = {} L1_1.Guard = "Guard" L1_1.GuardScript = "Actor/Quest/Q375/Guard" L1_1.GuardID = 1164 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 1008 L5_1 = "Q374Guard" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.bornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 1008 L5_1 = "Q374Guard" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.bornDir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 1008 L5_1 = "Q375Player" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.transPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 1008 L5_1 = "Q375Player" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.transDir = L2_1 L0_1.GuardData = L1_1 return L0_1