local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 41336 L0_1.ActorAlias = "41336" L1_1 = {} L1_1.q4133610 = 4133610 L1_1.q4133601 = 4133601 L1_1.q4133602 = 4133602 L1_1.q4133603 = 4133603 L1_1.q4133604 = 4133604 L1_1.q4133605 = 4133605 L1_1.q4133606 = 4133606 L1_1.q4133607 = 4133607 L1_1.q4133608 = 4133608 L1_1.q4133609 = 4133609 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 201701 L2_1.alias = "Npc201701" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc201701Data = L2_1 L2_1 = {} L2_1.id = 200401 L2_1.alias = "Npc200401" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc200401Data = L2_1 L2_1 = {} L2_1.id = 204001 L2_1.alias = "Npc204001" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc204001Data = L2_1 L2_1 = {} L2_1.id = 203201 L2_1.alias = "Npc203201" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc203201Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.alias = "Q41336Trigger1" L2_1.script = "Actor/Gadget/Q41336Trigger1" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q41336_LinLin01" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q41336Trigger1_ = L2_1 L2_1 = {} L2_1.alias = "Q41336Trigger2" L2_1.script = "Actor/Gadget/Q41336Trigger2" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q41336_LinLin03" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q41336Trigger2_ = L2_1 L2_1 = {} L2_1.alias = "Q41336Trigger3" L2_1.script = "Actor/Gadget/Q41336Trigger3" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q41336_LinLin05" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q41336Trigger3_ = L2_1 L0_1.Datas = L1_1 return L0_1