local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 L0_1 = {} L0_1.MainID = 377 L0_1.ActorAlias = "377" L1_1 = {} L1_1.q37701 = 37701 L1_1.q37702 = 37702 L1_1.q37703 = 37703 L1_1.q37704 = 37704 L1_1.q37705 = 37705 L1_1.q37706 = 37706 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.dialogID = 3771201 L2_1.audioEvtName = "" L2_1.duration = 6 L3_1 = {} L3_1.dialogID = 3771202 L3_1.audioEvtName = "" L3_1.duration = 3.5 L4_1 = {} L4_1.dialogID = 3771203 L4_1.audioEvtName = "" L4_1.duration = 7 L5_1 = {} L5_1.dialogID = 3771204 L5_1.audioEvtName = "" L5_1.duration = 5.5 L6_1 = {} L6_1.dialogID = 3771205 L6_1.audioEvtName = "" L6_1.duration = 9.5 L7_1 = {} L7_1.dialogID = 3771206 L7_1.audioEvtName = "" L7_1.duration = 1.5 L8_1 = {} L8_1.dialogID = 3771207 L8_1.audioEvtName = "" L8_1.duration = 2 L9_1 = {} L9_1.dialogID = 3771208 L9_1.audioEvtName = "" L9_1.duration = 7 L10_1 = {} L10_1.dialogID = 3771209 L10_1.audioEvtName = "" L10_1.duration = 1.5 L11_1 = {} L11_1.dialogID = 3771210 L11_1.audioEvtName = "" L11_1.duration = 5 L12_1 = {} L12_1.dialogID = 3771211 L12_1.audioEvtName = "" L12_1.duration = 6 L13_1 = {} L13_1.dialogID = 3771212 L13_1.audioEvtName = "" L13_1.duration = 5.5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L0_1.NarratorFlow = L1_1 L1_1 = {} L1_1.Wendy = "Wendy" L1_1.WendyScript = "Actor/Quest/Q301/Wendy301" L1_1.WendyID = 1001 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 1009 L5_1 = "Q37702Venti" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.bornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 1009 L5_1 = "Q37702Venti" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.bornDir = L2_1 L0_1.WendyData = L1_1 L1_1 = {} L1_1.Diluc = "Diluc" L1_1.DilucScript = "Actor/Quest/Q376/Diluc" L1_1.DilucID = 1009 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 1009 L5_1 = "Q37702Diluc" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.bornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 1009 L5_1 = "Q37702Diluc" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.bornDir = L2_1 L0_1.DilucData = L1_1 L1_1 = {} L1_1.Qin = "Qin" L1_1.QinScript = "Actor/Quest/Q411/Qin" L1_1.QinID = 1006 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 1009 L5_1 = "Q37702Qin" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.bornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 1009 L5_1 = "Q37702Qin" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.bornDir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 1009 L5_1 = "Q376SoldierDes" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.desPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 1009 L5_1 = "Q376SoldierDes" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.desDir = L2_1 L0_1.QinData = L1_1 return L0_1