local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 2001 L0_1.ActorAlias = "2001" L1_1 = {} L1_1.q200101 = 200101 L1_1.q200102 = 200102 L1_1.q200114 = 200114 L1_1.q200103 = 200103 L1_1.q200104 = 200104 L1_1.q200105 = 200105 L1_1.q200106 = 200106 L1_1.q200107 = 200107 L1_1.q200108 = 200108 L1_1.q200109 = 200109 L1_1.q200110 = 200110 L1_1.q200111 = 200111 L1_1.q200112 = 200112 L1_1.q200113 = 200113 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1031 L2_1.alias = "Npc1031" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1031Data = L2_1 L2_1 = {} L2_1.id = 1032 L2_1.alias = "Npc1032" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1032Data = L2_1 L2_1 = {} L2_1.id = 10413 L2_1.alias = "Npc10413" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10413Data = L2_1 L2_1 = {} L2_1.id = 1005 L2_1.alias = "Paimon" L2_1.script = "Actor/Quest/Q352/Paimon" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.PaimonData = L2_1 L2_1 = {} L2_1.id = 10419 L2_1.alias = "Npc10419" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10419Data = L2_1 L2_1 = {} L2_1.id = 10420 L2_1.alias = "Npc10420" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10420Data = L2_1 L2_1 = {} L2_1.id = 10421 L2_1.alias = "Npc10421" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10421Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.narratorId = 200101 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L1_1.NarratorWithId01 = L2_1 L2_1 = {} L2_1.narratorId = 200102 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L1_1.NarratorWithId02 = L2_1 L2_1 = {} L2_1.narratorId = 200103 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L1_1.NarratorWithId03 = L2_1 L2_1 = {} L2_1.narratorId = 200104 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L1_1.NarratorWithId04 = L2_1 L2_1 = {} L2_1.narratorId = 200105 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L1_1.NarratorWithId05 = L2_1 L2_1 = {} L2_1.alias = "Q200110Trigger" L2_1.script = "Actor/Gadget/Q200110Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q200111Player" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q200110Trigger_ = L2_1 L2_1 = {} L2_1.alias = "Q200102Trigger" L2_1.script = "Actor/Gadget/Q200102Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q200011Trigger" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q200102Trigger_ = L2_1 L2_1 = {} L2_1.alias = "Q200105Trigger" L2_1.script = "Actor/Gadget/Q200105Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q200011Trigger" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q200105Trigger_ = L2_1 L0_1.Datas = L1_1 return L0_1