local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.MainID = 20005 L0_1.ActorAlias = "20005" L1_1 = {} L1_1.q2000500 = 2000500 L1_1.q2000501 = 2000501 L1_1.q2000502 = 2000502 L1_1.q2000503 = 2000503 L1_1.q2000504 = 2000504 L0_1.SubIDs = L1_1 L1_1 = {} L1_1.Npc = "Npc155101" L1_1.NPCScript = "Actor/Npc/TempNPC" L1_1.NpcID = 155101 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20005NPC" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.NPCPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20005NPC" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.NPCDir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20005NPC" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.NPCBornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20005NPC" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.NPCBornDir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20005KEY01" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.KEY01Pos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q20005KEY02" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.KEY02Pos = L2_1 L0_1.NPCData = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.dialogID = 200050701 L3_1.audioEvtName = "" L3_1.duration = 3 L4_1 = {} L4_1.dialogID = 200050702 L4_1.audioEvtName = "" L4_1.duration = 4 L5_1 = {} L5_1.dialogID = 200050703 L5_1.audioEvtName = "" L5_1.duration = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.Story1 = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 200050801 L3_1.audioEvtName = "" L3_1.duration = 4 L2_1[1] = L3_1 L1_1.Story2 = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 200050802 L3_1.audioEvtName = "" L3_1.duration = 4 L2_1[1] = L3_1 L1_1.Story3 = L2_1 L0_1.NarratorData = L1_1 return L0_1