local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 19085 L0_1.ActorAlias = "19085" L1_1 = {} L1_1.q1908501 = 1908501 L1_1.q1908502 = 1908502 L1_1.q1908504 = 1908504 L1_1.q1908503 = 1908503 L1_1.q1908505 = 1908505 L1_1.q1908506 = 1908506 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1027 L2_1.alias = "Npc1027" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1027Data = L2_1 L2_1 = {} L2_1.id = 151201 L2_1.alias = "Npc151201" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc151201Data = L2_1 L2_1 = {} L2_1.id = 140901 L2_1.alias = "Npc140901" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc140901Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.alias = "Q19085Trigger2" L2_1.script = "Actor/Gadget/Q19085Trigger2" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q1908502selius" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q19085Trigger2_ = L2_1 L2_1 = {} L2_1.alias = "Q19085Trigger1" L2_1.script = "Actor/Gadget/Q19085Trigger1" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q18000kaiselin" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q19085Trigger1_ = L2_1 L0_1.Datas = L1_1 return L0_1