local L0_1, L1_1, L2_1, L3_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/SubGlobal/SubGlobalActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "LimitRegionGlobalActor" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "LimitRegionGlobal" L2_1 = {} L3_1 = {} L3_1.dialogID = 3500101 L3_1.audioEvtName = "" L3_1.duration = 3 L2_1[1] = L3_1 L1_1.TeachingDialogList = L2_1 L1_1.TeachingDuration = 0 L1_1.TeachingDurationCnt = 0 L1_1.Teaching = false L2_1 = {} L1_1.WarningDialogList = L2_1 L1_1.WarningDialogIndex = 1 L1_1.WarningDuration = 0 L1_1.WarningDurationCnt = 0 L1_1.testLength = 25 L1_1.transOffset = 7 L1_1.checkTask = nil L1_1.pauseTask = false L1_1.Warnning = false function L2_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2 L1_2 = A0_2.WarningDialogList if L1_2 == nil then L1_2 = -1.0 return L1_2 end L1_2 = A0_2.WarningDialogList L1_2 = #L1_2 L2_2 = A0_2.WarningDialogIndex if L1_2 < L2_2 then L2_2 = -1.0 return L2_2 end L2_2 = A0_2.WarningDialogList L3_2 = A0_2.WarningDialogIndex L2_2 = L2_2[L3_2] if L2_2 == nil then A0_2.WarningDialogIndex = 1 L3_2 = A0_2.WarningDialogList L4_2 = A0_2.WarningDialogIndex L2_2 = L3_2[L4_2] if L2_2 == nil then L3_2 = -1.0 return L3_2 end end L3_2 = L2_2.duration A0_2.WarningDuration = L3_2 A0_2.WarningDurationCnt = 0 L3_2 = L2_2.dialogID L5_2 = A0_2 L4_2 = A0_2.SayWarningNarrator L6_2 = L3_2 L4_2(L5_2, L6_2) L4_2 = A0_2.WarningDuration return L4_2 end L1_1.PerformWarningNarrator = L2_1 function L2_1(A0_2) local L1_2, L2_2 L2_2 = A0_2 L1_2 = A0_2.StopWarningNarrator L1_2(L2_2) end L1_1.StopPerformAllNarrator = L2_1 function L2_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2 L1_2 = A0_2.TeachingDialogList L1_2 = L1_2[1] if L1_2 == nil then L2_2 = false return L2_2 end L2_2 = L1_2.dialogID L3_2 = L1_2.duration A0_2.TeachingDuration = L3_2 A0_2.TeachingDurationCnt = 0 L3_2 = L1_2.audioEvtName L5_2 = A0_2 L4_2 = A0_2.SayWarningNarrator L6_2 = L2_2 L4_2(L5_2, L6_2) L4_2 = true return L4_2 end L1_1.PerformTeachingNarrator = L2_1 function L2_1(A0_2, A1_2, A2_2) local L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2 L3_2 = A0_2.Teaching if L3_2 then L3_2 = A0_2.TeachingDurationCnt L3_2 = L3_2 + A2_2 A0_2.TeachingDurationCnt = L3_2 L3_2 = A0_2.TeachingDurationCnt L4_2 = A0_2.TeachingDuration if L3_2 >= L4_2 then L4_2 = A0_2 L3_2 = A0_2.StopWarningNarrator L3_2(L4_2) L3_2 = A0_2.uActor L4_2 = L3_2 L3_2 = L3_2.AvatarPaimonDisappear L3_2(L4_2) A0_2.Teaching = false end end L3_2 = A0_2.WarningDurationCnt L3_2 = L3_2 + A2_2 A0_2.WarningDurationCnt = L3_2 L3_2 = A0_2.uActor L4_2 = L3_2 L3_2 = L3_2.GetAvatarPos L3_2 = L3_2(L4_2) L5_2 = A0_2 L4_2 = A0_2.GetLimitRegionDis L6_2 = L3_2 L7_2 = A0_2.testLength L4_2 = L4_2(L5_2, L6_2, L7_2) L5_2 = 1 L6_2 = A0_2.testLength if L4_2 < L6_2 then L6_2 = A0_2.testLength L5_2 = L4_2 / L6_2 L6_2 = A0_2.WarningDurationCnt L7_2 = A0_2.WarningDuration if L6_2 >= L7_2 then L6_2 = A0_2.WarningDialogIndex L6_2 = L6_2 + 1 A0_2.WarningDialogIndex = L6_2 L7_2 = A0_2 L6_2 = A0_2.PerformWarningNarrator L6_2 = L6_2(L7_2) if L6_2 ~= true then A0_2.WarningDialogIndex = 0 end A0_2.Warnning = true end else L6_2 = A0_2.Warnning if L6_2 == true then L7_2 = A0_2 L6_2 = A0_2.StopWarningNarrator L6_2(L7_2) A0_2.Warnning = false end end L6_2 = A0_2.uActor L7_2 = L6_2 L6_2 = L6_2.BlackScreen L8_2 = L5_2 L6_2(L7_2, L8_2) if L4_2 ~= 0 then return end L6_2 = A0_2.uActor L7_2 = L6_2 L6_2 = L6_2.GetAvatarPos L6_2 = L6_2(L7_2) L7_2 = L6_2.x L8_2 = L6_2.x L7_2 = L7_2 * L8_2 L8_2 = L6_2.y L9_2 = L6_2.y L8_2 = L8_2 * L9_2 L7_2 = L7_2 + L8_2 L8_2 = L6_2.z L9_2 = L6_2.z L8_2 = L8_2 * L9_2 L7_2 = L7_2 + L8_2 if L7_2 == 0 then return end L9_2 = A0_2 L8_2 = A0_2.CheckNeedTrans L10_2 = L6_2 L11_2 = A0_2.transOffset L8_2 = L8_2(L9_2, L10_2, L11_2) L9_2 = L8_2.x L10_2 = L6_2.x L9_2 = L9_2 - L10_2 L10_2 = L8_2.z L11_2 = L6_2.z L10_2 = L10_2 - L11_2 L11_2 = L9_2 * L9_2 L12_2 = L10_2 * L10_2 L11_2 = L11_2 + L12_2 if L11_2 < 10 then return end L12_2 = A0_2.pauseTask if L12_2 then return end A0_2.pauseTask = true L12_2 = A0_2.uActor L13_2 = L12_2 L12_2 = L12_2.AvatarPaimonAppear function L14_2() local L0_3, L1_3 A0_2.pauseTask = false end L12_2(L13_2, L14_2) L13_2 = A0_2 L12_2 = A0_2.PerformTeachingNarrator L12_2(L13_2) L12_2 = A0_2.uActor L13_2 = L12_2 L12_2 = L12_2.AvatarGotoPoint L14_2 = L8_2 function L15_2() local L0_3, L1_3 end L12_2(L13_2, L14_2, L15_2) end L1_1.CheckLimit = L2_1 function L2_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2 L1_2 = A0_2.TeachingDialogList L1_2 = L1_2[1] if L1_2 == nil then L2_2 = false return L2_2 end L2_2 = L1_2.dialogID L3_2 = L1_2.duration A0_2.TeachingDuration = L3_2 A0_2.TeachingDurationCnt = 0 L3_2 = L1_2.audioEvtName L5_2 = A0_2 L4_2 = A0_2.SayWarningNarrator L6_2 = L2_2 L4_2(L5_2, L6_2) if L3_2 ~= nil and L3_2 ~= "" then L4_2 = A0_2.uActor L5_2 = L4_2 L4_2 = L4_2.PlayAudio L6_2 = L3_2 L4_2(L5_2, L6_2) end A0_2.Teaching = true end L1_1.PerformTeachingNarrator = L2_1 function L2_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "CreateLimitRegion" L1_2(L2_2) L1_2 = A0_2.checkTask if L1_2 == nil then L2_2 = A0_2 L1_2 = A0_2.CreateTask L3_2 = A0_2.MOVE_TASK_ID L4_2 = LuaTaskType L4_2 = L4_2.LIMIT_REGION L5_2 = "Lock" L1_2 = L1_2(L2_2, L3_2, L4_2, L5_2) A0_2.checkTask = L1_2 L1_2 = A0_2.checkTask L2_2 = L1_2 L1_2 = L1_2.InitWithData L3_2 = A0_2 L4_2 = A0_2 L1_2(L2_2, L3_2, L4_2) end end L1_1.Register = L2_1 function L2_1(A0_2) local L1_2 end L1_1.UseFreshmeatRegion = L2_1 function L2_1(A0_2) local L1_2 end L1_1.OnFinishedRegion = L2_1 function L2_1(A0_2) local L1_2 end L1_1.FinishLimitRegion = L2_1 function L2_1(A0_2) local L1_2, L2_2 L1_2 = A0_2.checkTask L2_2 = nill if L1_2 ~= L2_2 then L1_2 = A0_2.checkTask L2_2 = L1_2 L1_2 = L1_2.FinishTask L1_2(L2_2) A0_2.checkTask = nil end end L1_1.Unregister = L2_1 function L2_1(A0_2) local L1_2 end L1_1.Start = L2_1 return L1_1