local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest72670" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest72670" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil L6_1 = nil L7_1 = nil function L8_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = L2_1.MainID L3_1 = L1_2 L1_2 = L2_1.ActorAlias L4_1 = L1_2 L1_2 = L2_1.SubIDs L5_1 = L1_2 L1_2 = L2_1.Npcs L6_1 = L1_2 L1_2 = L2_1.Datas L7_1 = L1_2 end L1_1.OnDataLoaded = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart7267001 L1_2["7267001"] = L2_2 L2_2 = A0_2.OnSubStart7267002 L1_2["7267002"] = L2_2 L2_2 = A0_2.OnSubStart7267004 L1_2["7267004"] = L2_2 L2_2 = A0_2.OnSubStart7267005 L1_2["7267005"] = L2_2 L2_2 = A0_2.OnSubStart7267003 L1_2["7267003"] = L2_2 L2_2 = A0_2.OnSubStart7267006 L1_2["7267006"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish7267001 L1_2["7267001"] = L2_2 L2_2 = A0_2.OnSubFinish7267002 L1_2["7267002"] = L2_2 L2_2 = A0_2.OnSubFinish7267004 L1_2["7267004"] = L2_2 L2_2 = A0_2.OnSubFinish7267005 L1_2["7267005"] = L2_2 L2_2 = A0_2.OnSubFinish7267003 L1_2["7267003"] = L2_2 L2_2 = A0_2.OnSubFinish7267006 L1_2["7267006"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L8_1 function L8_1(A0_2) local L1_2 L1_2 = {} A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Start" L1_2(L2_2) end L1_1.Start = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnDestroy" L1_2(L2_2) end L1_1.OnDestroy = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFinished" L2_2(L3_2) end L1_1.OnMainFinished = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFailed" L2_2(L3_2) end L1_1.OnMainFailed = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainCanceled" L2_2(L3_2) end L1_1.OnMainCanceled = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7267001" L2_2(L3_2) end L1_1.OnSubStart7267001 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7267001" L2_2(L3_2) end L1_1.OnSubFinish7267001 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7267002" L2_2(L3_2) end L1_1.OnSubStart7267002 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7267002" L2_2(L3_2) end L1_1.OnSubFinish7267002 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7267004" L2_2(L3_2) end L1_1.OnSubStart7267004 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7267004" L2_2(L3_2) end L1_1.OnSubFinish7267004 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7267005" L2_2(L3_2) end L1_1.OnSubStart7267005 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = print L3_2 = "OnSubFinish7267005" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTaskLegacy L4_2 = L7_1.NarratorTable L5_2 = nil L6_2 = "" L7_2 = 72670 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2) end L1_1.OnSubFinish7267005 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7267003" L2_2(L3_2) end L1_1.OnSubStart7267003 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish7267003" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2(A0_3) local L1_3, L2_3 L1_3 = actorUtils L1_3 = L1_3.ShowChannellerSlabStagePage L2_3 = 3 L1_3(L2_3) end L2_2(L3_2, L4_2) end L1_1.OnSubFinish7267003 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7267006" L2_2(L3_2) end L1_1.OnSubStart7267006 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7267006" L2_2(L3_2) end L1_1.OnSubFinish7267006 = L8_1 return L1_1