local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest72117" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest72117" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil L6_1 = nil function L7_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = L2_1.MainID L3_1 = L1_2 L1_2 = L2_1.ActorAlias L4_1 = L1_2 L1_2 = L2_1.SubIDs L5_1 = L1_2 L1_2 = L2_1.Npcs L6_1 = L1_2 end L1_1.OnDataLoaded = L7_1 function L7_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart7211701 L1_2["7211701"] = L2_2 L2_2 = A0_2.OnSubStart7211702 L1_2["7211702"] = L2_2 L2_2 = A0_2.OnSubStart7211703 L1_2["7211703"] = L2_2 L2_2 = A0_2.OnSubStart7211704 L1_2["7211704"] = L2_2 L2_2 = A0_2.OnSubStart7211705 L1_2["7211705"] = L2_2 L2_2 = A0_2.OnSubStart7211706 L1_2["7211706"] = L2_2 L2_2 = A0_2.OnSubStart7211707 L1_2["7211707"] = L2_2 L2_2 = A0_2.OnSubStart7211708 L1_2["7211708"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L7_1 function L7_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish7211701 L1_2["7211701"] = L2_2 L2_2 = A0_2.OnSubFinish7211702 L1_2["7211702"] = L2_2 L2_2 = A0_2.OnSubFinish7211703 L1_2["7211703"] = L2_2 L2_2 = A0_2.OnSubFinish7211704 L1_2["7211704"] = L2_2 L2_2 = A0_2.OnSubFinish7211705 L1_2["7211705"] = L2_2 L2_2 = A0_2.OnSubFinish7211706 L1_2["7211706"] = L2_2 L2_2 = A0_2.OnSubFinish7211707 L1_2["7211707"] = L2_2 L2_2 = A0_2.OnSubFinish7211708 L1_2["7211708"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L7_1 function L7_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFailed7211701 L1_2["7211701"] = L2_2 L2_2 = A0_2.OnSubFailed7211702 L1_2["7211702"] = L2_2 L2_2 = A0_2.OnSubFailed7211703 L1_2["7211703"] = L2_2 L2_2 = A0_2.OnSubFailed7211704 L1_2["7211704"] = L2_2 L2_2 = A0_2.OnSubFailed7211705 L1_2["7211705"] = L2_2 L2_2 = A0_2.OnSubFailed7211706 L1_2["7211706"] = L2_2 L2_2 = A0_2.OnSubFailed7211707 L1_2["7211707"] = L2_2 L2_2 = A0_2.OnSubFailed7211708 L1_2["7211708"] = L2_2 A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L7_1 function L7_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Start" L1_2(L2_2) end L1_1.Start = L7_1 function L7_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnDestroy" L1_2(L2_2) end L1_1.OnDestroy = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFinished" L2_2(L3_2) end L1_1.OnMainFinished = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFailed" L2_2(L3_2) end L1_1.OnMainFailed = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainCanceled" L2_2(L3_2) end L1_1.OnMainCanceled = L7_1 function L7_1(A0_2, A1_2, A2_2, A3_2) local L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L5_2 = A0_2 L4_2 = A0_2.ShowBlackScreen L6_2 = 0.5 L7_2 = 1 L8_2 = 0.5 function L9_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3 L2_3 = A0_3 L1_3 = A0_3.CreateQuestNpc L3_3 = A1_2 L4_3 = A2_2 L5_3 = A3_2 L1_3(L2_3, L3_3, L4_3, L5_3) end L4_2(L5_2, L6_2, L7_2, L8_2, L9_2) end L1_1.NpcCreateWithBlackscreen = L7_1 function L7_1(A0_2, A1_2, A2_2) local L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L4_2 = A0_2 L3_2 = A0_2.ShowBlackScreen L5_2 = 0.5 L6_2 = 1 L7_2 = 0.5 function L8_2(A0_3) local L1_3, L2_3, L3_3, L4_3 L2_3 = A0_3 L1_3 = A0_3.SafeDestroyQuestNpc L3_3 = A2_2 L4_3 = A1_2 L1_3(L2_3, L3_3, L4_3) end L9_2 = nil L10_2 = nil L11_2 = "" L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2) end L1_1.NpcDestroyWithBlackscreen = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7211701" L2_2(L3_2) end L1_1.OnSubStart7211701 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubFinish7211701" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0.5 L5_2 = 1 L6_2 = 0.5 L7_2 = nil L8_2 = nil L9_2 = nil L10_2 = "" L11_2 = false L12_2 = true L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) end L1_1.OnSubFinish7211701 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7211701" L2_2(L3_2) end L1_1.OnSubFailed7211701 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubStart7211702" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 0.8 function L5_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3 L2_3 = A0_3 L1_3 = A0_3.CreateQuestNpc L3_3 = A1_2 L4_3 = L6_1.Npc3162Data L4_3 = L4_3.id L5_3 = 1 L1_3(L2_3, L3_3, L4_3, L5_3) end L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart7211702 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7211702" L2_2(L3_2) end L1_1.OnSubFinish7211702 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7211702" L2_2(L3_2) end L1_1.OnSubFailed7211702 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7211703" L2_2(L3_2) end L1_1.OnSubStart7211703 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7211703" L2_2(L3_2) end L1_1.OnSubFinish7211703 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7211703" L2_2(L3_2) end L1_1.OnSubFailed7211703 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7211704" L2_2(L3_2) end L1_1.OnSubStart7211704 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7211704" L2_2(L3_2) end L1_1.OnSubFinish7211704 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7211704" L2_2(L3_2) end L1_1.OnSubFailed7211704 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7211705" L2_2(L3_2) end L1_1.OnSubStart7211705 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7211705" L2_2(L3_2) end L1_1.OnSubFinish7211705 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7211705" L2_2(L3_2) end L1_1.OnSubFailed7211705 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7211706" L2_2(L3_2) end L1_1.OnSubStart7211706 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7211706" L2_2(L3_2) end L1_1.OnSubFinish7211706 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7211706" L2_2(L3_2) end L1_1.OnSubFailed7211706 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7211707" L2_2(L3_2) end L1_1.OnSubStart7211707 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7211707" L2_2(L3_2) end L1_1.OnSubFinish7211707 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7211707" L2_2(L3_2) end L1_1.OnSubFailed7211707 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7211708" L2_2(L3_2) end L1_1.OnSubStart7211708 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish7211708" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NpcDestroyWithBlackscreen L4_2 = 0 L5_2 = L6_1.Npc3162Data L5_2 = L5_2.alias L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish7211708 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7211708" L2_2(L3_2) end L1_1.OnSubFailed7211708 = L7_1 return L1_1