local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest71014" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest71014" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil L6_1 = nil L7_1 = nil function L8_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = L2_1.MainID L3_1 = L1_2 L1_2 = L2_1.ActorAlias L4_1 = L1_2 L1_2 = L2_1.SubIDs L5_1 = L1_2 L1_2 = L2_1.Npcs L6_1 = L1_2 L1_2 = L2_1.Datas L7_1 = L1_2 end L1_1.OnDataLoaded = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart7101401 L1_2["7101401"] = L2_2 L2_2 = A0_2.OnSubStart7101402 L1_2["7101402"] = L2_2 L2_2 = A0_2.OnSubStart7101403 L1_2["7101403"] = L2_2 L2_2 = A0_2.OnSubStart7101404 L1_2["7101404"] = L2_2 L2_2 = A0_2.OnSubStart7101405 L1_2["7101405"] = L2_2 L2_2 = A0_2.OnSubStart7101406 L1_2["7101406"] = L2_2 L2_2 = A0_2.OnSubStart7101407 L1_2["7101407"] = L2_2 L2_2 = A0_2.OnSubStart7101408 L1_2["7101408"] = L2_2 L2_2 = A0_2.OnSubStart7101409 L1_2["7101409"] = L2_2 L2_2 = A0_2.OnSubStart7101410 L1_2["7101410"] = L2_2 L2_2 = A0_2.OnSubStart7101411 L1_2["7101411"] = L2_2 L2_2 = A0_2.OnSubStart7101412 L1_2["7101412"] = L2_2 L2_2 = A0_2.OnSubStart7101413 L1_2["7101413"] = L2_2 L2_2 = A0_2.OnSubStart7101414 L1_2["7101414"] = L2_2 L2_2 = A0_2.OnSubStart7101415 L1_2["7101415"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish7101401 L1_2["7101401"] = L2_2 L2_2 = A0_2.OnSubFinish7101402 L1_2["7101402"] = L2_2 L2_2 = A0_2.OnSubFinish7101403 L1_2["7101403"] = L2_2 L2_2 = A0_2.OnSubFinish7101404 L1_2["7101404"] = L2_2 L2_2 = A0_2.OnSubFinish7101405 L1_2["7101405"] = L2_2 L2_2 = A0_2.OnSubFinish7101406 L1_2["7101406"] = L2_2 L2_2 = A0_2.OnSubFinish7101407 L1_2["7101407"] = L2_2 L2_2 = A0_2.OnSubFinish7101408 L1_2["7101408"] = L2_2 L2_2 = A0_2.OnSubFinish7101409 L1_2["7101409"] = L2_2 L2_2 = A0_2.OnSubFinish7101410 L1_2["7101410"] = L2_2 L2_2 = A0_2.OnSubFinish7101411 L1_2["7101411"] = L2_2 L2_2 = A0_2.OnSubFinish7101412 L1_2["7101412"] = L2_2 L2_2 = A0_2.OnSubFinish7101413 L1_2["7101413"] = L2_2 L2_2 = A0_2.OnSubFinish7101414 L1_2["7101414"] = L2_2 L2_2 = A0_2.OnSubFinish7101415 L1_2["7101415"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFailed7101401 L1_2["7101401"] = L2_2 L2_2 = A0_2.OnSubFailed7101402 L1_2["7101402"] = L2_2 L2_2 = A0_2.OnSubFailed7101403 L1_2["7101403"] = L2_2 L2_2 = A0_2.OnSubFailed7101404 L1_2["7101404"] = L2_2 L2_2 = A0_2.OnSubFailed7101405 L1_2["7101405"] = L2_2 L2_2 = A0_2.OnSubFailed7101406 L1_2["7101406"] = L2_2 L2_2 = A0_2.OnSubFailed7101407 L1_2["7101407"] = L2_2 L2_2 = A0_2.OnSubFailed7101408 L1_2["7101408"] = L2_2 L2_2 = A0_2.OnSubFailed7101409 L1_2["7101409"] = L2_2 L2_2 = A0_2.OnSubFailed7101410 L1_2["7101410"] = L2_2 L2_2 = A0_2.OnSubFailed7101411 L1_2["7101411"] = L2_2 L2_2 = A0_2.OnSubFailed7101412 L1_2["7101412"] = L2_2 L2_2 = A0_2.OnSubFailed7101413 L1_2["7101413"] = L2_2 L2_2 = A0_2.OnSubFailed7101414 L1_2["7101414"] = L2_2 L2_2 = A0_2.OnSubFailed7101415 L1_2["7101415"] = L2_2 A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Start" L1_2(L2_2) end L1_1.Start = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnDestroy" L1_2(L2_2) end L1_1.OnDestroy = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFinished" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.DestroyNPC L2_2(L3_2) end L1_1.OnMainFinished = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFailed" L2_2(L3_2) end L1_1.OnMainFailed = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnMainCanceled" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 1 L5_2 = A0_2.DestroyNPC L2_2(L3_2, L4_2, L5_2) end L1_1.OnMainCanceled = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "CreateNPC" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.CreateQuestNpc L3_2 = quest L4_2 = L6_1.Npc2447Data L4_2 = L4_2.id L5_2 = 1 L1_2(L2_2, L3_2, L4_2, L5_2) L2_2 = A0_2 L1_2 = A0_2.CreateQuestNpc L3_2 = quest L4_2 = L6_1.Npc2037Data L4_2 = L4_2.id L5_2 = 2 L1_2(L2_2, L3_2, L4_2, L5_2) L2_2 = A0_2 L1_2 = A0_2.CreateQuestNpc L3_2 = quest L4_2 = L6_1.Npc2076Data L4_2 = L4_2.id L5_2 = 3 L1_2(L2_2, L3_2, L4_2, L5_2) L2_2 = A0_2 L1_2 = A0_2.CreateQuestNpc L3_2 = quest L4_2 = L6_1.Npc2443Data L4_2 = L4_2.id L5_2 = 4 L1_2(L2_2, L3_2, L4_2, L5_2) L2_2 = A0_2 L1_2 = A0_2.CreateQuestNpc L3_2 = quest L4_2 = L6_1.Npc2446Data L4_2 = L4_2.id L5_2 = 5 L1_2(L2_2, L3_2, L4_2, L5_2) L2_2 = A0_2 L1_2 = A0_2.CreateQuestNpc L3_2 = quest L4_2 = L6_1.Npc2445Data L4_2 = L4_2.id L5_2 = 6 L1_2(L2_2, L3_2, L4_2, L5_2) L2_2 = A0_2 L1_2 = A0_2.CreateQuestNpc L3_2 = quest L4_2 = L6_1.Npc2444Data L4_2 = L4_2.id L5_2 = 7 L1_2(L2_2, L3_2, L4_2, L5_2) L2_2 = A0_2 L1_2 = A0_2.CreateQuestNpc L3_2 = quest L4_2 = L6_1.Npc2448Data L4_2 = L4_2.id L5_2 = 8 L1_2(L2_2, L3_2, L4_2, L5_2) L2_2 = A0_2 L1_2 = A0_2.CreateQuestNpc L3_2 = quest L4_2 = L6_1.Npc2450Data L4_2 = L4_2.id L5_2 = 10 L1_2(L2_2, L3_2, L4_2, L5_2) L2_2 = A0_2 L1_2 = A0_2.CreateQuestNpc L3_2 = quest L4_2 = L6_1.Npc2442Data L4_2 = L4_2.id L5_2 = 9 L1_2(L2_2, L3_2, L4_2, L5_2) end L1_1.CreateNPC = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = print L2_2 = "DestroyNPC" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc2447Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc2037Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc2076Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc2443Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc2446Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc2445Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc2444Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc2448Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc2442Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc2450Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) end L1_1.DestroyNPC = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2 L1_2 = print L2_2 = "NewFunction" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.TransmitPlayerByQuestId L3_2 = 7101401 L4_2 = 1 L5_2 = nil L6_2 = A0_2.BlackScreen L1_2(L2_2, L3_2, L4_2, L5_2, L6_2) end L1_1.NewFunction = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L1_2 = print L2_2 = "BlackScreen" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.ShowBlackScreen L3_2 = 0 L4_2 = 3 L5_2 = 0.5 L6_2 = nil L7_2 = nil L8_2 = nil L9_2 = "QUEST_Message_Q71014" L1_2(L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) end L1_1.BlackScreen = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L2_2 = A0_2 L1_2 = A0_2.TransmitPlayerByQuestId L3_2 = 7101401 L4_2 = 2 L1_2(L2_2, L3_2, L4_2) end L1_1.TransportPlayer2 = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L2_2 = A0_2 L1_2 = A0_2.TransmitPlayerByQuestId L3_2 = 7101415 L4_2 = 3 L1_2(L2_2, L3_2, L4_2) end L1_1.TransportPlayer3 = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "finishiquest" L1_2(L2_2) L1_2 = actorMgr L2_2 = L1_2 L1_2 = L1_2.GetActor L3_2 = L2_1.ActorAlias L1_2 = L1_2(L2_2, L3_2) if L1_2 ~= nil then L3_2 = L1_2 L2_2 = L1_2.FinishQuestID L4_2 = false L5_2 = 7101415 L2_2(L3_2, L4_2, L5_2) end end L1_1.protect = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubStart7101401" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 0.1 L5_2 = A0_2.NewFunction L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart7101401 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubFinish7101401" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0.2 L5_2 = 2 L6_2 = 0.5 L7_2 = A0_2.TransportPlayer2 L8_2 = nil L9_2 = nil L10_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc2447Data L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc2037Data L5_2 = L5_2.id L6_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc2076Data L5_2 = L5_2.id L6_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc2443Data L5_2 = L5_2.id L6_2 = 4 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc2446Data L5_2 = L5_2.id L6_2 = 5 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc2445Data L5_2 = L5_2.id L6_2 = 6 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc2444Data L5_2 = L5_2.id L6_2 = 7 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc2448Data L5_2 = L5_2.id L6_2 = 8 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubFinish7101401 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7101401" L2_2(L3_2) end L1_1.OnSubFailed7101401 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7101402" L2_2(L3_2) end L1_1.OnSubStart7101402 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7101402" L2_2(L3_2) end L1_1.OnSubFinish7101402 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7101402" L2_2(L3_2) end L1_1.OnSubFailed7101402 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7101403" L2_2(L3_2) end L1_1.OnSubStart7101403 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7101403" L2_2(L3_2) end L1_1.OnSubFinish7101403 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7101403" L2_2(L3_2) end L1_1.OnSubFailed7101403 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7101404" L2_2(L3_2) end L1_1.OnSubStart7101404 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7101404" L2_2(L3_2) end L1_1.OnSubFinish7101404 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7101404" L2_2(L3_2) end L1_1.OnSubFailed7101404 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7101405" L2_2(L3_2) end L1_1.OnSubStart7101405 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7101405" L2_2(L3_2) end L1_1.OnSubFinish7101405 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7101405" L2_2(L3_2) end L1_1.OnSubFailed7101405 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7101406" L2_2(L3_2) end L1_1.OnSubStart7101406 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7101406" L2_2(L3_2) end L1_1.OnSubFinish7101406 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7101406" L2_2(L3_2) end L1_1.OnSubFailed7101406 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7101407" L2_2(L3_2) end L1_1.OnSubStart7101407 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7101407" L2_2(L3_2) end L1_1.OnSubFinish7101407 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7101407" L2_2(L3_2) end L1_1.OnSubFailed7101407 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7101408" L2_2(L3_2) end L1_1.OnSubStart7101408 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7101408" L2_2(L3_2) end L1_1.OnSubFinish7101408 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7101408" L2_2(L3_2) end L1_1.OnSubFailed7101408 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7101409" L2_2(L3_2) end L1_1.OnSubStart7101409 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish7101409" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTaskLegacy L4_2 = L7_1.Paimon L5_2 = nil L6_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubFinish7101409 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7101409" L2_2(L3_2) end L1_1.OnSubFailed7101409 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7101410" L2_2(L3_2) end L1_1.OnSubStart7101410 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7101410" L2_2(L3_2) end L1_1.OnSubFinish7101410 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7101410" L2_2(L3_2) end L1_1.OnSubFailed7101410 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7101411" L2_2(L3_2) end L1_1.OnSubStart7101411 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7101411" L2_2(L3_2) end L1_1.OnSubFinish7101411 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7101411" L2_2(L3_2) end L1_1.OnSubFailed7101411 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7101412" L2_2(L3_2) end L1_1.OnSubStart7101412 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7101412" L2_2(L3_2) end L1_1.OnSubFinish7101412 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7101412" L2_2(L3_2) end L1_1.OnSubFailed7101412 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7101413" L2_2(L3_2) end L1_1.OnSubStart7101413 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7101413" L2_2(L3_2) end L1_1.OnSubFinish7101413 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7101413" L2_2(L3_2) end L1_1.OnSubFailed7101413 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart7101414" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc2450Data L5_2 = L5_2.id L6_2 = 10 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart7101414 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7101414" L2_2(L3_2) end L1_1.OnSubFinish7101414 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7101414" L2_2(L3_2) end L1_1.OnSubFailed7101414 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubStart7101415" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0.2 L5_2 = 2 L6_2 = 0.5 L7_2 = A0_2.TransportPlayer3 L8_2 = A0_2.protect L9_2 = nil L10_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) end L1_1.OnSubStart7101415 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7101415" L2_2(L3_2) end L1_1.OnSubFinish7101415 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7101415" L2_2(L3_2) end L1_1.OnSubFailed7101415 = L8_1 return L1_1