local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest41331" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest41331" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil L6_1 = nil function L7_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = L2_1.MainID L3_1 = L1_2 L1_2 = L2_1.ActorAlias L4_1 = L1_2 L1_2 = L2_1.SubIDs L5_1 = L1_2 L1_2 = L2_1.Npcs L6_1 = L1_2 end L1_1.OnDataLoaded = L7_1 function L7_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart4133126 L1_2["4133126"] = L2_2 L2_2 = A0_2.OnSubStart4133101 L1_2["4133101"] = L2_2 L2_2 = A0_2.OnSubStart4133102 L1_2["4133102"] = L2_2 L2_2 = A0_2.OnSubStart4133103 L1_2["4133103"] = L2_2 L2_2 = A0_2.OnSubStart4133105 L1_2["4133105"] = L2_2 L2_2 = A0_2.OnSubStart4133104 L1_2["4133104"] = L2_2 L2_2 = A0_2.OnSubStart4133106 L1_2["4133106"] = L2_2 L2_2 = A0_2.OnSubStart4133107 L1_2["4133107"] = L2_2 L2_2 = A0_2.OnSubStart4133115 L1_2["4133115"] = L2_2 L2_2 = A0_2.OnSubStart4133121 L1_2["4133121"] = L2_2 L2_2 = A0_2.OnSubStart4133109 L1_2["4133109"] = L2_2 L2_2 = A0_2.OnSubStart4133110 L1_2["4133110"] = L2_2 L2_2 = A0_2.OnSubStart4133111 L1_2["4133111"] = L2_2 L2_2 = A0_2.OnSubStart4133112 L1_2["4133112"] = L2_2 L2_2 = A0_2.OnSubStart4133113 L1_2["4133113"] = L2_2 L2_2 = A0_2.OnSubStart4133114 L1_2["4133114"] = L2_2 L2_2 = A0_2.OnSubStart4133117 L1_2["4133117"] = L2_2 L2_2 = A0_2.OnSubStart4133118 L1_2["4133118"] = L2_2 L2_2 = A0_2.OnSubStart4133119 L1_2["4133119"] = L2_2 L2_2 = A0_2.OnSubStart4133120 L1_2["4133120"] = L2_2 L2_2 = A0_2.OnSubStart4133116 L1_2["4133116"] = L2_2 L2_2 = A0_2.OnSubStart4133122 L1_2["4133122"] = L2_2 L2_2 = A0_2.OnSubStart4133123 L1_2["4133123"] = L2_2 L2_2 = A0_2.OnSubStart4133124 L1_2["4133124"] = L2_2 L2_2 = A0_2.OnSubStart4133125 L1_2["4133125"] = L2_2 L2_2 = A0_2.OnSubStart4133108 L1_2["4133108"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L7_1 function L7_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish4133126 L1_2["4133126"] = L2_2 L2_2 = A0_2.OnSubFinish4133101 L1_2["4133101"] = L2_2 L2_2 = A0_2.OnSubFinish4133102 L1_2["4133102"] = L2_2 L2_2 = A0_2.OnSubFinish4133103 L1_2["4133103"] = L2_2 L2_2 = A0_2.OnSubFinish4133105 L1_2["4133105"] = L2_2 L2_2 = A0_2.OnSubFinish4133104 L1_2["4133104"] = L2_2 L2_2 = A0_2.OnSubFinish4133106 L1_2["4133106"] = L2_2 L2_2 = A0_2.OnSubFinish4133107 L1_2["4133107"] = L2_2 L2_2 = A0_2.OnSubFinish4133115 L1_2["4133115"] = L2_2 L2_2 = A0_2.OnSubFinish4133121 L1_2["4133121"] = L2_2 L2_2 = A0_2.OnSubFinish4133109 L1_2["4133109"] = L2_2 L2_2 = A0_2.OnSubFinish4133110 L1_2["4133110"] = L2_2 L2_2 = A0_2.OnSubFinish4133111 L1_2["4133111"] = L2_2 L2_2 = A0_2.OnSubFinish4133112 L1_2["4133112"] = L2_2 L2_2 = A0_2.OnSubFinish4133113 L1_2["4133113"] = L2_2 L2_2 = A0_2.OnSubFinish4133114 L1_2["4133114"] = L2_2 L2_2 = A0_2.OnSubFinish4133117 L1_2["4133117"] = L2_2 L2_2 = A0_2.OnSubFinish4133118 L1_2["4133118"] = L2_2 L2_2 = A0_2.OnSubFinish4133119 L1_2["4133119"] = L2_2 L2_2 = A0_2.OnSubFinish4133120 L1_2["4133120"] = L2_2 L2_2 = A0_2.OnSubFinish4133116 L1_2["4133116"] = L2_2 L2_2 = A0_2.OnSubFinish4133122 L1_2["4133122"] = L2_2 L2_2 = A0_2.OnSubFinish4133123 L1_2["4133123"] = L2_2 L2_2 = A0_2.OnSubFinish4133124 L1_2["4133124"] = L2_2 L2_2 = A0_2.OnSubFinish4133125 L1_2["4133125"] = L2_2 L2_2 = A0_2.OnSubFinish4133108 L1_2["4133108"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L7_1 function L7_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFailed4133126 L1_2["4133126"] = L2_2 L2_2 = A0_2.OnSubFailed4133101 L1_2["4133101"] = L2_2 L2_2 = A0_2.OnSubFailed4133102 L1_2["4133102"] = L2_2 L2_2 = A0_2.OnSubFailed4133103 L1_2["4133103"] = L2_2 L2_2 = A0_2.OnSubFailed4133105 L1_2["4133105"] = L2_2 L2_2 = A0_2.OnSubFailed4133104 L1_2["4133104"] = L2_2 L2_2 = A0_2.OnSubFailed4133106 L1_2["4133106"] = L2_2 L2_2 = A0_2.OnSubFailed4133107 L1_2["4133107"] = L2_2 L2_2 = A0_2.OnSubFailed4133115 L1_2["4133115"] = L2_2 L2_2 = A0_2.OnSubFailed4133121 L1_2["4133121"] = L2_2 L2_2 = A0_2.OnSubFailed4133109 L1_2["4133109"] = L2_2 L2_2 = A0_2.OnSubFailed4133110 L1_2["4133110"] = L2_2 L2_2 = A0_2.OnSubFailed4133111 L1_2["4133111"] = L2_2 L2_2 = A0_2.OnSubFailed4133112 L1_2["4133112"] = L2_2 L2_2 = A0_2.OnSubFailed4133113 L1_2["4133113"] = L2_2 L2_2 = A0_2.OnSubFailed4133114 L1_2["4133114"] = L2_2 L2_2 = A0_2.OnSubFailed4133117 L1_2["4133117"] = L2_2 L2_2 = A0_2.OnSubFailed4133118 L1_2["4133118"] = L2_2 L2_2 = A0_2.OnSubFailed4133119 L1_2["4133119"] = L2_2 L2_2 = A0_2.OnSubFailed4133120 L1_2["4133120"] = L2_2 L2_2 = A0_2.OnSubFailed4133116 L1_2["4133116"] = L2_2 L2_2 = A0_2.OnSubFailed4133122 L1_2["4133122"] = L2_2 L2_2 = A0_2.OnSubFailed4133123 L1_2["4133123"] = L2_2 L2_2 = A0_2.OnSubFailed4133124 L1_2["4133124"] = L2_2 L2_2 = A0_2.OnSubFailed4133125 L1_2["4133125"] = L2_2 L2_2 = A0_2.OnSubFailed4133108 L1_2["4133108"] = L2_2 A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L7_1 function L7_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Start" L1_2(L2_2) end L1_1.Start = L7_1 function L7_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnDestroy" L1_2(L2_2) end L1_1.OnDestroy = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFinished" L2_2(L3_2) end L1_1.OnMainFinished = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFailed" L2_2(L3_2) end L1_1.OnMainFailed = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainCanceled" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.EliminateAll L2_2(L3_2) end L1_1.OnMainCanceled = L7_1 function L7_1(A0_2) local L1_2 end L1_1.DestoryALL = L7_1 function L7_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc2306Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc2138Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc2300Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc2307Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc2136Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc1624Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc2137Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc2304Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc2308Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) end L1_1.EliminateAll = L7_1 function L7_1(A0_2) local L1_2 end L1_1.CustmiseFunction1 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "InvokeOnInteraction" L2_2(L3_2) if A1_2 == 4133107 then L3_2 = A0_2 L2_2 = A0_2.FinishQuestID L4_2 = false L5_2 = 4133107 L2_2(L3_2, L4_2, L5_2) L2_2 = print L3_2 = "refreshSword" L2_2(L3_2) elseif A1_2 == 4133124 then L2_2 = print L3_2 = "xiaodeng" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.FinishQuestID L4_2 = false L5_2 = 4133124 L2_2(L3_2, L4_2, L5_2) end end L1_1.InvokeOnInteraction = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart4133101" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc2090Data L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart4133101 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubFinish4133101" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0.5 L5_2 = 2 L6_2 = 0.5 function L7_2(A0_3) local L1_3, L2_3, L3_3, L4_3 L2_3 = A0_3 L1_3 = A0_3.DestroyQuestNpcActor L3_3 = L6_1.Npc2090Data L3_3 = L3_3.alias L4_3 = 3 L1_3(L2_3, L3_3, L4_3) end L8_2 = nil L9_2 = nil L10_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) end L1_1.OnSubFinish4133101 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133101" L2_2(L3_2) end L1_1.OnSubFailed4133101 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart4133102" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc2306Data L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart4133102 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4133102" L2_2(L3_2) end L1_1.OnSubFinish4133102 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133102" L2_2(L3_2) end L1_1.OnSubFailed4133102 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart4133103" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc2138Data L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart4133103 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4133103" L2_2(L3_2) end L1_1.OnSubFinish4133103 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133103" L2_2(L3_2) end L1_1.OnSubFailed4133103 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4133105" L2_2(L3_2) end L1_1.OnSubStart4133105 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4133105" L2_2(L3_2) end L1_1.OnSubFinish4133105 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133105" L2_2(L3_2) end L1_1.OnSubFailed4133105 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4133104" L2_2(L3_2) end L1_1.OnSubStart4133104 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4133104" L2_2(L3_2) end L1_1.OnSubFinish4133104 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133104" L2_2(L3_2) end L1_1.OnSubFailed4133104 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart4133106" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc2300Data L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart4133106 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4133106" L2_2(L3_2) end L1_1.OnSubFinish4133106 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133106" L2_2(L3_2) end L1_1.OnSubFailed4133106 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4133107" L2_2(L3_2) end L1_1.OnSubStart4133107 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4133107" L2_2(L3_2) end L1_1.OnSubFinish4133107 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133107" L2_2(L3_2) end L1_1.OnSubFailed4133107 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4133108" L2_2(L3_2) end L1_1.OnSubStart4133108 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4133108" L2_2(L3_2) end L1_1.OnSubFinish4133108 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133108" L2_2(L3_2) end L1_1.OnSubFailed4133108 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart4133109" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc2085Data L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart4133109 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubFinish4133109" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0.5 L5_2 = 2 L6_2 = 0.5 function L7_2(A0_3) local L1_3, L2_3, L3_3, L4_3 L2_3 = A0_3 L1_3 = A0_3.DestroyQuestNpcActor L3_3 = L6_1.Npc2085Data L3_3 = L3_3.alias L4_3 = 3 L1_3(L2_3, L3_3, L4_3) end L8_2 = nil L9_2 = nil L10_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) end L1_1.OnSubFinish4133109 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133109" L2_2(L3_2) end L1_1.OnSubFailed4133109 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4133110" L2_2(L3_2) end L1_1.OnSubStart4133110 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubFinish4133110" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0.5 L5_2 = 1 L6_2 = 0.5 function L7_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3 L2_3 = A0_3 L1_3 = A0_3.GetQuestNpcActor L3_3 = L6_1.Npc2306Data L3_3 = L3_3.alias L1_3 = L1_3(L2_3, L3_3) L3_3 = L1_3 L2_3 = L1_3.SetPosAndTurnTo L4_3 = sceneData L5_3 = L4_3 L4_3 = L4_3.GetDummyPoint L6_3 = 3 L7_3 = "Q41331_ruoxin2" L4_3 = L4_3(L5_3, L6_3, L7_3) L4_3 = L4_3.pos L5_3 = M L5_3 = L5_3.Euler2DirXZ L6_3 = sceneData L7_3 = L6_3 L6_3 = L6_3.GetDummyPoint L8_3 = 3 L9_3 = "Q41331_ruoxin2" L6_3 = L6_3(L7_3, L8_3, L9_3) L6_3 = L6_3.rot L5_3 = L5_3(L6_3) L6_3 = false L2_3(L3_3, L4_3, L5_3, L6_3) end L8_2 = nil L9_2 = nil L10_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) end L1_1.OnSubFinish4133110 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133110" L2_2(L3_2) end L1_1.OnSubFailed4133110 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4133111" L2_2(L3_2) end L1_1.OnSubStart4133111 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4133111" L2_2(L3_2) end L1_1.OnSubFinish4133111 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133111" L2_2(L3_2) end L1_1.OnSubFailed4133111 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart4133112" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc2136Data L5_2 = L5_2.id L6_2 = 0 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart4133112 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubFinish4133112" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0.3 L5_2 = 1 L6_2 = 0.5 function L7_2(A0_3) local L1_3, L2_3, L3_3, L4_3 L2_3 = A0_3 L1_3 = A0_3.DestroyQuestNpcActor L3_3 = L6_1.Npc2136Data L3_3 = L3_3.alias L4_3 = 3 L1_3(L2_3, L3_3, L4_3) end L8_2 = nil L9_2 = nil L10_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) end L1_1.OnSubFinish4133112 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133112" L2_2(L3_2) end L1_1.OnSubFailed4133112 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart4133113" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc1624Data L5_2 = L5_2.id L6_2 = 0 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart4133113 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubFinish4133113" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0.3 L5_2 = 1 L6_2 = 0.5 function L7_2(A0_3) local L1_3, L2_3, L3_3, L4_3 L2_3 = A0_3 L1_3 = A0_3.DestroyQuestNpcActor L3_3 = L6_1.Npc1624Data L3_3 = L3_3.alias L4_3 = 3 L1_3(L2_3, L3_3, L4_3) end L8_2 = nil L9_2 = nil L10_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) end L1_1.OnSubFinish4133113 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133113" L2_2(L3_2) end L1_1.OnSubFailed4133113 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart4133114" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc2137Data L5_2 = L5_2.id L6_2 = 0 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart4133114 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubFinish4133114" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0.3 L5_2 = 1 L6_2 = 0.5 function L7_2(A0_3) local L1_3, L2_3, L3_3, L4_3 L2_3 = A0_3 L1_3 = A0_3.DestroyQuestNpcActor L3_3 = L6_1.Npc2137Data L3_3 = L3_3.alias L4_3 = 3 L1_3(L2_3, L3_3, L4_3) end L8_2 = nil L9_2 = nil L10_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) end L1_1.OnSubFinish4133114 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133114" L2_2(L3_2) end L1_1.OnSubFailed4133114 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4133115" L2_2(L3_2) end L1_1.OnSubStart4133115 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4133115" L2_2(L3_2) end L1_1.OnSubFinish4133115 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133115" L2_2(L3_2) end L1_1.OnSubFailed4133115 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart4133116" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc2138Data L5_2 = L5_2.id L6_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc2300Data L5_2 = L5_2.id L6_2 = 4 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc2138Data L5_2 = L5_2.id L6_2 = 0 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc2300Data L5_2 = L5_2.id L6_2 = 0 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc2307Data L5_2 = L5_2.id L6_2 = 0 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc2304Data L5_2 = L5_2.id L6_2 = 0 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc2308Data L5_2 = L5_2.id L6_2 = 0 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart4133116 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4133116" L2_2(L3_2) end L1_1.OnSubFinish4133116 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133116" L2_2(L3_2) end L1_1.OnSubFailed4133116 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4133117" L2_2(L3_2) end L1_1.OnSubStart4133117 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4133117" L2_2(L3_2) end L1_1.OnSubFinish4133117 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133117" L2_2(L3_2) end L1_1.OnSubFailed4133117 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubStart4133118" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 2 function L5_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3 L2_3 = A0_3 L1_3 = A0_3.CreateQuestNpc L3_3 = A1_2 L4_3 = L6_1.Npc2136Data L4_3 = L4_3.id L5_3 = 0 L1_3(L2_3, L3_3, L4_3, L5_3) end L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart4133118 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4133118" L2_2(L3_2) end L1_1.OnSubFinish4133118 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133118" L2_2(L3_2) end L1_1.OnSubFailed4133118 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubStart4133119" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 2 function L5_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3 L2_3 = A0_3 L1_3 = A0_3.CreateQuestNpc L3_3 = A1_2 L4_3 = L6_1.Npc1624Data L4_3 = L4_3.id L5_3 = 0 L1_3(L2_3, L3_3, L4_3, L5_3) end L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart4133119 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4133119" L2_2(L3_2) end L1_1.OnSubFinish4133119 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133119" L2_2(L3_2) end L1_1.OnSubFailed4133119 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubStart4133120" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 2 function L5_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3 L2_3 = A0_3 L1_3 = A0_3.CreateQuestNpc L3_3 = A1_2 L4_3 = L6_1.Npc2137Data L4_3 = L4_3.id L5_3 = 0 L1_3(L2_3, L3_3, L4_3, L5_3) end L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart4133120 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4133120" L2_2(L3_2) end L1_1.OnSubFinish4133120 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133120" L2_2(L3_2) end L1_1.OnSubFailed4133120 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4133121" L2_2(L3_2) end L1_1.OnSubStart4133121 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4133121" L2_2(L3_2) end L1_1.OnSubFinish4133121 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133121" L2_2(L3_2) end L1_1.OnSubFailed4133121 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4133122" L2_2(L3_2) end L1_1.OnSubStart4133122 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4133122" L2_2(L3_2) end L1_1.OnSubFinish4133122 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133122" L2_2(L3_2) end L1_1.OnSubFailed4133122 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4133123" L2_2(L3_2) end L1_1.OnSubStart4133123 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish4133123" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3 L2_3 = A0_3 L1_3 = A0_3.ShowBlackScreen L3_3 = 0.3 L4_3 = 1 L5_3 = 0.5 function L6_3(A0_4) local L1_4, L2_4 L2_4 = A0_4 L1_4 = A0_4.EliminateAll L1_4(L2_4) end L7_3 = nil L8_3 = nil L9_3 = "" L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3) end L2_2(L3_2, L4_2) end L1_1.OnSubFinish4133123 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133123" L2_2(L3_2) end L1_1.OnSubFailed4133123 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4133124" L2_2(L3_2) end L1_1.OnSubStart4133124 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4133124" L2_2(L3_2) end L1_1.OnSubFinish4133124 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133124" L2_2(L3_2) end L1_1.OnSubFailed4133124 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4133125" L2_2(L3_2) end L1_1.OnSubStart4133125 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4133125" L2_2(L3_2) end L1_1.OnSubFinish4133125 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133125" L2_2(L3_2) end L1_1.OnSubFailed4133125 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4133126" L2_2(L3_2) end L1_1.OnSubStart4133126 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4133126" L2_2(L3_2) end L1_1.OnSubFinish4133126 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4133126" L2_2(L3_2) end L1_1.OnSubFailed4133126 = L7_1 return L1_1