local L0_1, L1_1, L2_1, L3_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest998" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest998" function L2_1(A0_2) local L1_2, L2_2 L1_2 = {} A0_2.subStartHandlers = L1_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart99801 L1_2["99801"] = L2_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart99802 L1_2["99802"] = L2_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart99803 L1_2["99803"] = L2_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart99804 L1_2["99804"] = L2_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart99805 L1_2["99805"] = L2_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart99806 L1_2["99806"] = L2_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart99807 L1_2["99807"] = L2_2 end L1_1.OnSubStartHandlerBuild = L2_1 function L2_1(A0_2) local L1_2, L2_2 L1_2 = {} A0_2.subFinishHandlers = L1_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish99801 L1_2["99801"] = L2_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish99802 L1_2["99802"] = L2_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish99803 L1_2["99803"] = L2_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish99804 L1_2["99804"] = L2_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish99805 L1_2["99805"] = L2_2 end L1_1.OnSubFinishHandlerBuild = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L3_2 = A0_2 L2_2 = A0_2.SetQuestVar L4_2 = A1_2.QuestConfigId L5_2 = 1 L6_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = A1_2.QuestConfigId L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = print L4_2 = "99801\229\133\168\229\177\128\229\143\152\233\135\143\228\184\186" L5_2 = L2_2 L3_2(L4_2, L5_2) end L1_1.OnSubStart99801 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = A0_2.clientData L2_2 = L2_2.TargetPos L2_2 = L2_2.PosB L3_2 = actorMgr L4_2 = L3_2 L3_2 = L3_2.GetActor L5_2 = A0_2.clientData L5_2 = L5_2.TargetNpc L3_2 = L3_2(L4_2, L5_2) L4_2 = A0_2.uActor L5_2 = L4_2 L4_2 = L4_2.AvatarPaimonAppear L4_2(L5_2) L5_2 = L3_2 L4_2 = L3_2.ClearFollowTask L4_2(L5_2) L5_2 = L3_2 L4_2 = L3_2.WalkToTask L6_2 = L2_2.pos function L7_2(A0_3, A1_3) local L2_3, L3_3, L4_3, L5_3 L2_3 = A0_2 L3_3 = L2_3 L2_3 = L2_3.FinishQuest L4_3 = false L5_3 = nil L2_3(L3_3, L4_3, L5_3) L3_3 = A0_3 L2_3 = A0_3.TurnTo L4_3 = M L4_3 = L4_3.Euler2DirXZ L5_3 = L2_2.rot L4_3, L5_3 = L4_3(L5_3) L2_3(L3_3, L4_3, L5_3) L3_3 = A0_3 L2_3 = A0_3.Standby L2_3(L3_3) end L4_2(L5_2, L6_2, L7_2) end L1_1.OnSubStart99802 = L2_1 function L2_1(A0_2, A1_2) end L1_1.OnSubStart99803 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = A0_2.clientData L2_2 = L2_2.TargetPos L2_2 = L2_2.PosC L3_2 = actorMgr L4_2 = L3_2 L3_2 = L3_2.GetActor L5_2 = A0_2.clientData L5_2 = L5_2.TargetNpc L3_2 = L3_2(L4_2, L5_2) L5_2 = L3_2 L4_2 = L3_2.ClearFollowTask L4_2(L5_2) L5_2 = L3_2 L4_2 = L3_2.RunToTask L6_2 = L2_2.pos function L7_2(A0_3, A1_3) local L2_3, L3_3, L4_3, L5_3 L2_3 = A0_2 L3_3 = L2_3 L2_3 = L2_3.FinishQuest L4_3 = false L5_3 = nil L2_3(L3_3, L4_3, L5_3) L3_3 = A0_3 L2_3 = A0_3.TurnTo L4_3 = M L4_3 = L4_3.Euler2DirXZ L5_3 = L2_2.rot L4_3, L5_3 = L4_3(L5_3) L2_3(L3_3, L4_3, L5_3) L3_3 = A0_3 L2_3 = A0_3.Standby L2_3(L3_3) end L4_2(L5_2, L6_2, L7_2) end L1_1.OnSubStart99804 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A0_2.uActor L3_2 = L2_2 L2_2 = L2_2.AvatarPaimonDisappear L4_2 = nil L5_2 = true L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart99805 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = 1001 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart99806 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = 1006 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart99807 = L2_1 function L2_1(A0_2, A1_2) end L1_1.OnSubFinish99801 = L2_1 function L2_1(A0_2, A1_2) end L1_1.OnSubFinish99802 = L2_1 function L2_1(A0_2, A1_2) end L1_1.OnSubFinish99803 = L2_1 function L2_1(A0_2, A1_2) end L1_1.OnSubFinish99804 = L2_1 function L2_1(A0_2, A1_2) end L1_1.OnSubFinish99805 = L2_1 function L2_1(A0_2) local L1_2 end L1_1.Start = L2_1 function L2_1(A0_2) local L1_2 end L1_1.OnDestroy = L2_1 return L1_1