local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest378" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest378" L2_1 = require L3_1 = "Quest/Client/Q378ClientConfig" L2_1 = L2_1(L3_1) L3_1 = L2_1.BarbaraData L4_1 = L2_1.QinData function L5_1(A0_2) local L1_2, L2_2 L1_2 = {} A0_2.subStartHandlers = L1_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart37801 L1_2["37801"] = L2_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart37802 L1_2["37802"] = L2_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart37803 L1_2["37803"] = L2_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart37804 L1_2["37804"] = L2_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart37805 L1_2["37805"] = L2_2 end L1_1.OnSubStartHandlerBuild = L5_1 function L5_1(A0_2) local L1_2, L2_2 L1_2 = {} A0_2.subFinishHandlers = L1_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish37801 L1_2["37801"] = L2_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish37802 L1_2["37802"] = L2_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish37803 L1_2["37803"] = L2_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish37804 L1_2["37804"] = L2_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish37805 L1_2["37805"] = L2_2 end L1_1.OnSubFinishHandlerBuild = L5_1 L1_1.warningTask = nil L1_1.stayWarningTask = nil function L5_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "37801 start" L2_2(L3_2) end L1_1.OnSubStart37801 = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "37802 start" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = "Q378Trigger" L5_2 = "Actor/Gadget/Q378Trigger" L6_2 = 70900002 L7_2 = 0 L8_2 = L4_1.bornPos1 L9_2 = L4_1.bornDir1 L10_2 = true L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) end L1_1.OnSubStart37802 = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "37803 start " L2_2(L3_2) L2_2 = A0_2.warningTask if L2_2 ~= nil then L2_2 = A0_2.warningTask L3_2 = L2_2 L2_2 = L2_2.FinishTask L2_2(L3_2) end L2_2 = A0_2.stayWarningTask if L2_2 ~= nil then L2_2 = A0_2.stayWarningTask L3_2 = L2_2 L2_2 = L2_2.FinishTask L2_2(L3_2) end end L1_1.OnSubStart37803 = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2 L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L3_1.BarbaraID L2_2(L3_2, L4_2, L5_2) L2_2 = print L3_2 = "37804 start:..." L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.GetActor L4_2 = L4_1.Qin L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= nil then L4_2 = L2_2 L3_2 = L2_2.NarratorTask L5_2 = L2_1.NarratorFlow L6_2 = L2_1.FollowLen L7_2 = L2_1.FollowLen L8_2 = nil L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L4_2 = L2_2 L3_2 = L2_2.BeFollowTaskByRoutePoints L5_2 = L2_1.RoutePoints L6_2 = L2_1.FollowLen L7_2 = L2_1.FailLen function L8_2(A0_3, A1_3) local L2_3, L3_3, L4_3, L5_3, L6_3 L2_3 = A0_3.BeFollowState L3_3 = BeFollowState L3_3 = L3_3.FAILED if L2_3 == L3_3 then L2_3 = actorMgr L3_3 = L2_3 L2_3 = L2_3.GetActor L4_3 = L2_1.ActorAlias L2_3 = L2_3(L3_3, L4_3) if L2_3 ~= nil then L4_3 = L2_3 L3_3 = L2_3.FinishQuest L5_3 = true L6_3 = nil L3_3(L4_3, L5_3, L6_3) L3_3 = print L4_3 = "37804 Follow UnFinish..." L3_3(L4_3) end L4_3 = A0_3 L3_3 = A0_3.StopPerformNarrator L3_3(L4_3) else L2_3 = A0_3.BeFollowState L3_3 = BeFollowState L3_3 = L3_3.SUCCESS if L2_3 == L3_3 then L3_3 = A0_3 L2_3 = A0_3.Standby L2_3(L3_3) L3_3 = A0_3 L2_3 = A0_3.TurnTo L4_3 = M L4_3 = L4_3.Euler2DirXZ L5_3 = L2_1.QinData L5_3 = L5_3.bornDir2 L4_3, L5_3, L6_3 = L4_3(L5_3) L2_3(L3_3, L4_3, L5_3, L6_3) L2_3 = actorMgr L3_3 = L2_3 L2_3 = L2_3.GetActor L4_3 = L2_1.ActorAlias L2_3 = L2_3(L3_3, L4_3) if L2_3 ~= nil then L4_3 = L2_3 L3_3 = L2_3.FinishQuest L5_3 = false L6_3 = nil L3_3(L4_3, L5_3, L6_3) L3_3 = print L4_3 = "37804 Follow Success..." L3_3(L4_3) end end end end function L9_2(A0_3, A1_3) local L2_3, L3_3 L3_3 = A0_3 L2_3 = A0_3.Standby L2_3(L3_3) end L10_2 = nil L11_2 = nil L12_2 = nil function L13_2(A0_3, A1_3) local L2_3, L3_3, L4_3, L5_3, L6_3 L2_3 = actorMgr L3_3 = L2_3 L2_3 = L2_3.GetActor L4_3 = L2_1.ActorAlias L2_3 = L2_3(L3_3, L4_3) if L2_3 ~= nil then L3_3 = print L4_3 = "37804 Follow Failed..." L3_3(L4_3) L4_3 = L2_3 L3_3 = L2_3.FinishQuest L5_3 = true L6_3 = nil L3_3(L4_3, L5_3, L6_3) end end L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2) L4_2 = L2_2 L3_2 = L2_2.WarningNarratorTask L5_2 = 0 L6_2 = L2_1.NarratorStayWarning function L7_2(A0_3) local L1_3, L2_3, L3_3 L2_3 = A0_3 L1_3 = A0_3.GetDistFromAvatarToSelf L1_3 = L1_3(L2_3) L2_3 = L2_1.FollowLen L2_3 = L2_3 + 5 L2_3 = L2_1.FollowLen L2_3 = L2_3 + 15 L2_3 = L2_2 L3_3 = L2_3 L2_3 = L2_3.IsInIdle L2_3 = L1_3 > L2_3 and L2_3 return L2_3 end L8_2 = nil L9_2 = "StoryWarning" L10_2 = A0_2.mainQuestConfigID L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) A0_2.stayWarningTask = L3_2 L4_2 = L2_2 L3_2 = L2_2.WarningNarratorTask L5_2 = 1 L6_2 = L2_1.NarratorWarning function L7_2(A0_3) local L1_3, L2_3 L2_3 = A0_3 L1_3 = A0_3.GetDistFromAvatarToSelf L1_3 = L1_3(L2_3) L2_3 = L2_1.FollowLen L2_3 = L2_3 + 15 L2_3 = L1_3 > L2_3 return L2_3 end L8_2 = nil L9_2 = "StoryWarning" L10_2 = A0_2.mainQuestConfigID L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) A0_2.warningTask = L3_2 end end L1_1.OnSubStart37804 = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "37805 start:..." L2_2(L3_2) end L1_1.OnSubStart37805 = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnFinished 37801" L2_2(L3_2) end L1_1.OnSubFinish37801 = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = print L3_2 = "OnFinished 37802" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 1.0 L5_2 = 0.5 L6_2 = 0.0 L7_2 = A0_2.CreateQin L8_2 = A0_2.Interaction L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.GetActor L4_2 = "Q378Trigger" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= nil then L4_2 = L2_2 L3_2 = L2_2.Destroy L5_2 = false L3_2(L4_2, L5_2) end end L1_1.OnSubFinish37802 = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnFinished 37803" L2_2(L3_2) end L1_1.OnSubFinish37803 = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnFinished 37804" L2_2(L3_2) L2_2 = A0_2.warningTask if L2_2 ~= nil then L2_2 = A0_2.warningTask L3_2 = L2_2 L2_2 = L2_2.FinishTask L2_2(L3_2) end L2_2 = A0_2.stayWarningTask if L2_2 ~= nil then L2_2 = A0_2.stayWarningTask L3_2 = L2_2 L2_2 = L2_2.FinishTask L2_2(L3_2) end end L1_1.OnSubFinish37804 = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnFinished 37805" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2(A0_3) local L1_3, L2_3, L3_3, L4_3 L1_3 = actorMgr L2_3 = L1_3 L1_3 = L1_3.GetActor L3_3 = "Paimon" L1_3 = L1_3(L2_3, L3_3) if L1_3 ~= nil then L3_3 = L1_3 L2_3 = L1_3.DestroyWithDisappear L4_3 = false L2_3(L3_3, L4_3) end end L2_2(L3_2, L4_2) end L1_1.OnSubFinish37805 = L5_1 function L5_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L2_2 = A0_2 L1_2 = A0_2.CreateQuestNpcById L3_2 = 37803 L4_2 = L4_1.QinID L1_2(L2_2, L3_2, L4_2) L1_2 = print L2_2 = "Qin Born" L1_2(L2_2) end L1_1.CreateQin = L5_1 function L5_1(A0_2) local L1_2, L2_2, L3_2 L2_2 = A0_2 L1_2 = A0_2.RequestInteraction L3_2 = L4_1.Qin L1_2(L2_2, L3_2) L1_2 = print L2_2 = "Black Callback NOW" L1_2(L2_2) end L1_1.Interaction = L5_1 function L5_1(A0_2) local L1_2 end L1_1.Start = L5_1 function L5_1(A0_2) local L1_2 end L1_1.OnDestroy = L5_1 return L1_1