local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest19038" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest19038" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil L6_1 = nil L7_1 = 1 function L8_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = L2_1.MainID L3_1 = L1_2 L1_2 = L2_1.ActorAlias L4_1 = L1_2 L1_2 = L2_1.SubIDs L5_1 = L1_2 L1_2 = L2_1.Npcs L6_1 = L1_2 end L1_1.OnDataLoaded = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart1903801 L1_2["1903801"] = L2_2 L2_2 = A0_2.OnSubStart1903802 L1_2["1903802"] = L2_2 L2_2 = A0_2.OnSubStart1903803 L1_2["1903803"] = L2_2 L2_2 = A0_2.OnSubStart1903804 L1_2["1903804"] = L2_2 L2_2 = A0_2.OnSubStart1903805 L1_2["1903805"] = L2_2 L2_2 = A0_2.OnSubStart1903807 L1_2["1903807"] = L2_2 L2_2 = A0_2.OnSubStart1903806 L1_2["1903806"] = L2_2 L2_2 = A0_2.OnSubStart1903812 L1_2["1903812"] = L2_2 L2_2 = A0_2.OnSubStart1903808 L1_2["1903808"] = L2_2 L2_2 = A0_2.OnSubStart1903809 L1_2["1903809"] = L2_2 L2_2 = A0_2.OnSubStart1903811 L1_2["1903811"] = L2_2 L2_2 = A0_2.OnSubStart1903813 L1_2["1903813"] = L2_2 L2_2 = A0_2.OnSubStart1903810 L1_2["1903810"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish1903801 L1_2["1903801"] = L2_2 L2_2 = A0_2.OnSubFinish1903802 L1_2["1903802"] = L2_2 L2_2 = A0_2.OnSubFinish1903803 L1_2["1903803"] = L2_2 L2_2 = A0_2.OnSubFinish1903804 L1_2["1903804"] = L2_2 L2_2 = A0_2.OnSubFinish1903805 L1_2["1903805"] = L2_2 L2_2 = A0_2.OnSubFinish1903807 L1_2["1903807"] = L2_2 L2_2 = A0_2.OnSubFinish1903806 L1_2["1903806"] = L2_2 L2_2 = A0_2.OnSubFinish1903812 L1_2["1903812"] = L2_2 L2_2 = A0_2.OnSubFinish1903808 L1_2["1903808"] = L2_2 L2_2 = A0_2.OnSubFinish1903809 L1_2["1903809"] = L2_2 L2_2 = A0_2.OnSubFinish1903811 L1_2["1903811"] = L2_2 L2_2 = A0_2.OnSubFinish1903813 L1_2["1903813"] = L2_2 L2_2 = A0_2.OnSubFinish1903810 L1_2["1903810"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFailed1903803 L1_2["1903803"] = L2_2 A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Start" L1_2(L2_2) end L1_1.Start = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnDestroy" L1_2(L2_2) end L1_1.OnDestroy = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFinished" L2_2(L3_2) end L1_1.OnMainFinished = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFailed" L2_2(L3_2) end L1_1.OnMainFailed = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnMainCanceled" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ClearNarratorTask L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.StopNarrator L2_2(L3_2) L2_2 = actorUtils L2_2 = L2_2.StopAllTask L3_2 = TaskID L3_2 = L3_2.NARRATOR_TASK_ID L4_2 = LuaTaskType L4_2 = L4_2.NORMAL L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.SafeDestroyQuestNpc L4_2 = L6_1.Npc12319Data L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.SafeDestroyQuestNpc L4_2 = L6_1.Npc12320Data L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.SafeDestroyQuestNpc L4_2 = L6_1.Coop_YunjinData L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.SafeDestroyQuestNpc L4_2 = L6_1.Npc12413Data L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.SafeDestroyQuestNpc L4_2 = L6_1.Npc12412Data L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.SafeDestroyQuestNpc L4_2 = L6_1.Npc12318Data L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.DestroyEntityActor L4_2 = "Q19038Trigger" L5_2 = 3 L6_2 = false L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.DestroyEntityActor L4_2 = "Q19038Trigger1" L5_2 = 3 L6_2 = false L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.DestroyEntityActor L4_2 = "Q19038Trigger2" L5_2 = 3 L6_2 = false L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.DestroyEntityActor L4_2 = "Q19038Trigger3" L5_2 = 3 L6_2 = false L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.DestroyEntityActor L4_2 = "Q19038Trigger4" L5_2 = 3 L6_2 = false L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.ExitTailMode L2_2(L3_2) end L1_1.OnMainCanceled = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L1_2 = print L2_2 = "CheckNpcDistance" L1_2(L2_2) L1_2 = print L2_2 = "CheckNpcDistance" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.GetQuestNpcActor L3_2 = L6_1.Npc12412Data L3_2 = L3_2.alias L1_2 = L1_2(L2_2, L3_2) L3_2 = L1_2 L2_2 = L1_2.GetPos L2_2 = L2_2(L3_2) L3_2 = actorUtils L3_2 = L3_2.GetAvatarPos L3_2 = L3_2() L4_2 = M L4_2 = L4_2.Dist L5_2 = L2_2 L6_2 = L3_2 L4_2 = L4_2(L5_2, L6_2) if 20 < L4_2 then L5_2 = print L6_2 = "\232\173\166\231\164\186SayWarningNarrator" L5_2(L6_2) L6_2 = A0_2 L5_2 = A0_2.ShowTextMapWithParam L7_2 = "QUEST_Message_Q1903801" L5_2(L6_2, L7_2) end if 25 < L4_2 then L5_2 = print L6_2 = "\232\183\159\228\184\162\228\186\134" L5_2(L6_2) L6_2 = A0_2 L5_2 = A0_2.FinishQuestID L7_2 = true L8_2 = 1903803 L5_2(L6_2, L7_2, L8_2) L6_2 = A0_2 L5_2 = A0_2.FinishQuestID L7_2 = false L8_2 = 1903804 L5_2(L6_2, L7_2, L8_2) L6_2 = A0_2 L5_2 = A0_2.FinishQuestID L7_2 = true L8_2 = 1903805 L5_2(L6_2, L7_2, L8_2) L6_2 = A0_2 L5_2 = A0_2.SafeDestroyQuestNpc L7_2 = L6_1.Npc12412Data L7_2 = L7_2.alias L8_2 = 3 L5_2(L6_2, L7_2, L8_2) L6_2 = A0_2 L5_2 = A0_2.SafeDestroyQuestNpc L7_2 = L6_1.Npc12413Data L7_2 = L7_2.alias L8_2 = 3 L5_2(L6_2, L7_2, L8_2) else L6_2 = A0_2 L5_2 = A0_2.CheckGap L5_2(L6_2) end end L1_1.CheckNpcDistance = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = print L2_2 = "CheckGap" L1_2(L2_2) L1_2 = print L2_2 = "CheckGap" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.CallDelay L3_2 = 1 function L4_2() local L0_3, L1_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.CheckNpcDistance L0_3(L1_3) end L1_2(L2_2, L3_2, L4_2) end L1_1.CheckGap = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "InvokeOnInteraction" L2_2(L3_2) if A1_2 == 1 then L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L6_1.Npc12413Data L4_2 = L4_2.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.Standby L3_2(L4_2) L4_2 = A0_2 L3_2 = A0_2.GetQuestNpcActor L5_2 = L6_1.Npc12412Data L5_2 = L5_2.alias L3_2 = L3_2(L4_2, L5_2) L5_2 = L3_2 L4_2 = L3_2.Standby L4_2(L5_2) end end L1_1.InvokeOnInteraction = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L1_2 = print L2_2 = "NpcOverride" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.GetQuestNpcActor L3_2 = L6_1.Npc12413Data L3_2 = L3_2.alias L1_2 = L1_2(L2_2, L3_2) L3_2 = L1_2 L2_2 = L1_2.DoFreeStyle L4_2 = 1190 L5_2 = true L6_2 = nil L7_2 = true L8_2 = true L9_2 = false L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L6_1.Npc12412Data L4_2 = L4_2.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.DoFreeStyle L5_2 = 1190 L6_2 = true L7_2 = nil L8_2 = true L9_2 = true L10_2 = false L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) end L1_1.NpcOverride = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L2_2 = print L3_2 = "OnSubStart1903801" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc12319Data L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc12320Data L5_2 = L5_2.id L6_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Coop_YunjinData L5_2 = L5_2.id L6_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = "Q19038Trigger" L5_2 = "Actor/Gadget/Q19038Trigger" L6_2 = 70900002 L7_2 = 0 L8_2 = {} L8_2.x = -588.0123 L8_2.y = 226.6669 L8_2.z = 316.2066 L9_2 = {} L9_2.x = 0 L9_2.y = 0 L9_2.z = 0 L10_2 = true L11_2 = false L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2) L3_2 = A0_2 L2_2 = A0_2.ClearSpeechBubbleTask L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ExitTailMode L2_2(L3_2) end L1_1.OnSubStart1903801 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1903801" L2_2(L3_2) end L1_1.OnSubFinish1903801 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubStart1903802" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.RequestInteraction L4_2 = L6_1.Npc12319Data L4_2 = L4_2.alias L2_2(L3_2, L4_2) end L1_1.OnSubStart1903802 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish1903802" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.SafeDestroyQuestNpc L4_2 = L6_1.Npc12319Data L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.SafeDestroyQuestNpc L4_2 = L6_1.Npc12320Data L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish1903802 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubStart1903803" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3 L2_3 = A0_3 L1_3 = A0_3.CreateQuestNpc L3_3 = A1_2 L4_3 = L6_1.Npc12413Data L4_3 = L4_3.id L5_3 = 2 L1_3(L2_3, L3_3, L4_3, L5_3) L2_3 = A0_3 L1_3 = A0_3.CreateQuestNpc L3_3 = A1_2 L4_3 = L6_1.Npc12412Data L4_3 = L4_3.id L5_3 = 3 L1_3(L2_3, L3_3, L4_3, L5_3) L2_3 = A0_3 L1_3 = A0_3.RequestCoopInteractionFromSubStartPoint L3_3 = 106401 L4_3 = 1903802 L1_3(L2_3, L3_3, L4_3) L2_3 = A0_3 L1_3 = A0_3.EnterTailMode L3_3 = 35 L1_3(L2_3, L3_3) L2_3 = A0_3 L1_3 = A0_3.CheckNpcDistance L1_3(L2_3) end L2_2(L3_2, L4_2) end L1_1.OnSubStart1903803 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = print L3_2 = "OnSubFinish1903803" L2_2(L3_2) L2_2 = 0 L7_1 = L2_2 L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0.5 L5_2 = 1 L6_2 = 0.5 function L7_2() local L0_3, L1_3, L2_3, L3_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.SafeDestroyQuestNpc L2_3 = L6_1.Npc12413Data L2_3 = L2_3.alias L3_3 = 3 L0_3(L1_3, L2_3, L3_3) L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.SafeDestroyQuestNpc L2_3 = L6_1.Npc12412Data L2_3 = L2_3.alias L3_3 = 3 L0_3(L1_3, L2_3, L3_3) L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.RequestInteraction L2_3 = L6_1.Npc12320Data L2_3 = L2_3.alias L0_3(L1_3, L2_3) end L2_2(L3_2, L4_2, L5_2, L6_2, L7_2) end L1_1.OnSubFinish1903803 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubFailed1903803" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ClearNarratorTask L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.StopNarrator L2_2(L3_2) L2_2 = actorUtils L2_2 = L2_2.StopAllTask L3_2 = TaskID L3_2 = L3_2.NARRATOR_TASK_ID L4_2 = LuaTaskType L4_2 = L4_2.NORMAL L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0.5 L5_2 = 3 L6_2 = 0.5 function L7_2(A0_3) local L1_3, L2_3, L3_3, L4_3 L2_3 = A0_3 L1_3 = A0_3.SafeDestroyQuestNpc L3_3 = L6_1.Npc12412Data L3_3 = L3_3.alias L4_3 = 3 L1_3(L2_3, L3_3, L4_3) L2_3 = A0_3 L1_3 = A0_3.SafeDestroyQuestNpc L3_3 = L6_1.Npc12413Data L3_3 = L3_3.alias L4_3 = 3 L1_3(L2_3, L3_3, L4_3) end L8_2 = nil L9_2 = nil L10_2 = "QUEST_Message_Q1901715" L11_2 = false L12_2 = true L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) end L1_1.OnSubFailed1903803 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart1903804" L2_2(L3_2) end L1_1.OnSubStart1903804 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1903804" L2_2(L3_2) end L1_1.OnSubFinish1903804 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart1903805" L2_2(L3_2) end L1_1.OnSubStart1903805 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish1903805" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.SafeDestroyQuestNpc L4_2 = L6_1.Npc12319Data L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.SafeDestroyQuestNpc L4_2 = L6_1.Npc12320Data L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish1903805 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubStart1903807" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.RequestCoopInteractionFromSubStartPoint L4_2 = 106401 L5_2 = 1903801 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.ExitTailMode L2_2(L3_2) end L1_1.OnSubStart1903807 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish1903807" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.SafeDestroyQuestNpc L4_2 = L6_1.Coop_YunjinData L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.SafeDestroyQuestNpc L4_2 = L6_1.Npc12318Data L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish1903807 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L2_2 = print L3_2 = "OnSubStart1903806" L2_2(L3_2) L2_2 = L7_1 if L2_2 == 1 then L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = "Q19038Trigger2" L5_2 = "Actor/Gadget/Q19038Trigger2" L6_2 = 70900002 L7_2 = 0 L8_2 = {} L8_2.x = -613.0123 L8_2.y = 218.6669 L8_2.z = 283.2066 L9_2 = {} L9_2.x = 0 L9_2.y = 0 L9_2.z = 0 L10_2 = true L11_2 = false L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2) end L3_2 = A0_2 L2_2 = A0_2.RequestCoopInteractionFromSubStartPoint L4_2 = 106401 L5_2 = 1903802 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc12319Data L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc12320Data L5_2 = L5_2.id L6_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Coop_YunjinData L5_2 = L5_2.id L6_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.FinishQuestID L4_2 = true L5_2 = 1903805 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.ExitTailMode L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ClearSpeechBubbleTask L2_2(L3_2) L2_2 = 1 L7_1 = L2_2 end L1_1.OnSubStart1903806 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1903806" L2_2(L3_2) end L1_1.OnSubFinish1903806 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart1903812" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Coop_YunjinData L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.RequestCoopInteractionFromSubStartPoint L4_2 = 106401 L5_2 = 1903801 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.SafeDestroyQuestNpc L4_2 = L6_1.Npc12319Data L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.SafeDestroyQuestNpc L4_2 = L6_1.Npc12320Data L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart1903812 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish1903812" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.SafeDestroyQuestNpc L4_2 = L6_1.Coop_YunjinData L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.SafeDestroyQuestNpc L4_2 = L6_1.Npc12318Data L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish1903812 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = "Q19038Trigger3" L5_2 = "Actor/Gadget/Q19038Trigger3" L6_2 = 70900002 L7_2 = 0 L8_2 = {} L8_2.x = -613.0123 L8_2.y = 218.6669 L8_2.z = 283.2066 L9_2 = {} L9_2.x = 0 L9_2.y = 0 L9_2.z = 0 L10_2 = true L11_2 = false L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2) L2_2 = print L3_2 = "OnSubStart1903808" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2() local L0_3, L1_3, L2_3, L3_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.CreateQuestNpc L2_3 = A1_2 L3_3 = L6_1.Npc12319Data L3_3 = L3_3.id L0_3(L1_3, L2_3, L3_3) L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.CreateQuestNpc L2_3 = A1_2 L3_3 = L6_1.Npc12320Data L3_3 = L3_3.id L0_3(L1_3, L2_3, L3_3) end L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Coop_YunjinData L5_2 = L5_2.id L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.RequestCoopInteractionFromSubStartPoint L4_2 = 106401 L5_2 = 1903804 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.RequestCoopInteractionFromSubStartPoint L4_2 = 106401 L5_2 = 1903808 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.ClearSpeechBubbleTask L2_2(L3_2) end L1_1.OnSubStart1903808 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish1903808" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.DestroyEntityActor L4_2 = "Q19038Trigger3" L5_2 = 3 L6_2 = false L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubFinish1903808 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubStart1903809" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.RequestCoopInteractionFromSubStartPoint L4_2 = 106401 L5_2 = 1903806 L2_2(L3_2, L4_2, L5_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = "Q19038Trigger1" L5_2 = "Actor/Gadget/Q19038Trigger1" L6_2 = 70900002 L7_2 = 0 L8_2 = {} L8_2.x = -614.2604 L8_2.y = 218.6149 L8_2.z = 284.6316 L9_2 = {} L9_2.x = 0 L9_2.y = 0 L9_2.z = 0 L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) end L1_1.OnSubStart1903809 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish1903809" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.SafeDestroyQuestNpc L4_2 = L6_1.Npc12319Data L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.SafeDestroyQuestNpc L4_2 = L6_1.Npc12320Data L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish1903809 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubStart1903811" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = "Q19038Trigger4" L5_2 = "Actor/Gadget/Q19038Trigger4" L6_2 = 70900002 L7_2 = 0 L8_2 = {} L8_2.x = -556 L8_2.y = 232 L8_2.z = 323 L9_2 = {} L9_2.x = 0 L9_2.y = 0 L9_2.z = 0 L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2() local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.CreateQuestNpc L2_3 = A1_2 L3_3 = L6_1.Npc12320Data L3_3 = L3_3.id L0_3(L1_3, L2_3, L3_3) L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.GetQuestNpcActor L2_3 = L6_1.Npc12320Data L2_3 = L2_3.alias L0_3 = L0_3(L1_3, L2_3) L2_3 = L0_3 L1_3 = L0_3.DoFreeStyle L3_3 = 1170 L4_3 = true L5_3 = nil L6_3 = true L7_3 = true L8_3 = false L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3) end L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L6_1.Coop_YunjinData L4_2 = L4_2.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.TurnTo L5_2 = M L5_2 = L5_2.Euler2DirXZ L6_2 = {} L6_2.x = 0 L6_2.y = -109 L6_2.z = 0 L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 = L5_2(L6_2) L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) L4_2 = A0_2 L3_2 = A0_2.RequestCoopInteractionFromSubStartPoint L5_2 = 106401 L6_2 = 1903805 L3_2(L4_2, L5_2, L6_2) end L1_1.OnSubStart1903811 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish1903811" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.SafeDestroyQuestNpc L4_2 = L6_1.Npc12319Data L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.SafeDestroyQuestNpc L4_2 = L6_1.Npc12320Data L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.SafeDestroyQuestNpc L4_2 = L6_1.Coop_YunjinData L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.SafeDestroyQuestNpc L4_2 = L6_1.Npc12318Data L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish1903811 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart1903813" L2_2(L3_2) end L1_1.OnSubStart1903813 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1903813" L2_2(L3_2) end L1_1.OnSubFinish1903813 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart1903810" L2_2(L3_2) end L1_1.OnSubStart1903810 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1903810" L2_2(L3_2) end L1_1.OnSubFinish1903810 = L8_1 return L1_1