local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest21007" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest21007" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil L6_1 = nil L7_1 = nil L8_1 = nil L9_1 = nil L10_1 = nil L11_1 = nil L12_1 = nil L13_1 = nil L14_1 = nil L15_1 = nil L16_1 = nil function L17_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = A0_2.shareData L3_1 = L1_2 L1_2 = L2_1.SubIDs L4_1 = L1_2 L1_2 = L3_1.QuestData L1_2 = L1_2["2100711"] L1_2 = L1_2.npcs L1_2 = L1_2[1] L5_1 = L1_2 L1_2 = L3_1.QuestData L1_2 = L1_2["2100712"] L1_2 = L1_2.npcs L1_2 = L1_2[1] L7_1 = L1_2 L1_2 = L3_1.QuestData L1_2 = L1_2["2100713"] L1_2 = L1_2.npcs L1_2 = L1_2[1] L9_1 = L1_2 L1_2 = L3_1.QuestData L1_2 = L1_2["2100714"] L1_2 = L1_2.npcs L1_2 = L1_2[1] L11_1 = L1_2 L1_2 = L3_1.QuestData L1_2 = L1_2["2100710"] L1_2 = L1_2.npcs L1_2 = L1_2[1] L13_1 = L1_2 L1_2 = L3_1.QuestData L1_2 = L1_2["2100710"] L1_2 = L1_2.npcs L1_2 = L1_2[2] L14_1 = L1_2 L1_2 = L3_1.QuestData L1_2 = L1_2["2100710"] L1_2 = L1_2.npcs L1_2 = L1_2[3] L15_1 = L1_2 L1_2 = L3_1.QuestData L1_2 = L1_2["2100710"] L1_2 = L1_2.npcs L1_2 = L1_2[4] L16_1 = L1_2 end L1_1.OnDataLoaded = L17_1 function L17_1(A0_2) local L1_2, L2_2 L1_2 = {} A0_2.subStartHandlers = L1_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart2100700 L1_2["2100700"] = L2_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart2100701 L1_2["2100701"] = L2_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart2100702 L1_2["2100702"] = L2_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart2100703 L1_2["2100703"] = L2_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart2100704 L1_2["2100704"] = L2_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart2100705 L1_2["2100705"] = L2_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart2100706 L1_2["2100706"] = L2_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart2100707 L1_2["2100707"] = L2_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart2100708 L1_2["2100708"] = L2_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart2100709 L1_2["2100709"] = L2_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart2100710 L1_2["2100710"] = L2_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart2100711 L1_2["2100711"] = L2_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart2100712 L1_2["2100712"] = L2_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart2100713 L1_2["2100713"] = L2_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart2100714 L1_2["2100714"] = L2_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart2100715 L1_2["2100715"] = L2_2 end L1_1.OnSubStartHandlerBuild = L17_1 function L17_1(A0_2) local L1_2, L2_2 L1_2 = {} A0_2.subFinishHandlers = L1_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish2100700 L1_2["2100700"] = L2_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish2100701 L1_2["2100701"] = L2_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish2100702 L1_2["2100702"] = L2_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish2100703 L1_2["2100703"] = L2_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish2100704 L1_2["2100704"] = L2_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish2100705 L1_2["2100705"] = L2_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish2100706 L1_2["2100706"] = L2_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish2100707 L1_2["2100707"] = L2_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish2100708 L1_2["2100708"] = L2_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish2100709 L1_2["2100709"] = L2_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish2100710 L1_2["2100710"] = L2_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish2100711 L1_2["2100711"] = L2_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish2100712 L1_2["2100712"] = L2_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish2100713 L1_2["2100713"] = L2_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish2100714 L1_2["2100714"] = L2_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish2100715 L1_2["2100715"] = L2_2 end L1_1.OnSubFinishHandlerBuild = L17_1 function L17_1(A0_2) local L1_2, L2_2 L1_2 = {} A0_2.subFailedHandlers = L1_2 L1_2 = A0_2.subFailedHandlers L2_2 = A0_2.OnSubFailed2100700 L1_2["2100700"] = L2_2 L1_2 = A0_2.subFailedHandlers L2_2 = A0_2.OnSubFailed2100701 L1_2["2100701"] = L2_2 L1_2 = A0_2.subFailedHandlers L2_2 = A0_2.OnSubFailed2100702 L1_2["2100702"] = L2_2 L1_2 = A0_2.subFailedHandlers L2_2 = A0_2.OnSubFailed2100703 L1_2["2100703"] = L2_2 L1_2 = A0_2.subFailedHandlers L2_2 = A0_2.OnSubFailed2100704 L1_2["2100704"] = L2_2 L1_2 = A0_2.subFailedHandlers L2_2 = A0_2.OnSubFailed2100705 L1_2["2100705"] = L2_2 L1_2 = A0_2.subFailedHandlers L2_2 = A0_2.OnSubFailed2100706 L1_2["2100706"] = L2_2 L1_2 = A0_2.subFailedHandlers L2_2 = A0_2.OnSubFailed2100707 L1_2["2100707"] = L2_2 L1_2 = A0_2.subFailedHandlers L2_2 = A0_2.OnSubFailed2100708 L1_2["2100708"] = L2_2 L1_2 = A0_2.subFailedHandlers L2_2 = A0_2.OnSubFailed2100709 L1_2["2100709"] = L2_2 L1_2 = A0_2.subFailedHandlers L2_2 = A0_2.OnSubFailed2100710 L1_2["2100710"] = L2_2 L1_2 = A0_2.subFailedHandlers L2_2 = A0_2.OnSubFailed2100711 L1_2["2100711"] = L2_2 L1_2 = A0_2.subFailedHandlers L2_2 = A0_2.OnSubFailed2100712 L1_2["2100712"] = L2_2 L1_2 = A0_2.subFailedHandlers L2_2 = A0_2.OnSubFailed2100713 L1_2["2100713"] = L2_2 L1_2 = A0_2.subFailedHandlers L2_2 = A0_2.OnSubFailed2100714 L1_2["2100714"] = L2_2 L1_2 = A0_2.subFailedHandlers L2_2 = A0_2.OnSubFailed2100715 L1_2["2100715"] = L2_2 end L1_1.OnSubFailedHandlerBuild = L17_1 function L17_1(A0_2, A1_2) end L1_1.OnSubStart2100701 = L17_1 function L17_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "2100701 finish" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = L2_1.NarratorFlow1 L2_2(L3_2, L4_2) end L1_1.OnSubFinish2100701 = L17_1 function L17_1(A0_2, A1_2) end L1_1.OnSubFailed2100701 = L17_1 function L17_1(A0_2, A1_2) end L1_1.OnSubStart2100702 = L17_1 function L17_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = L2_1.NarratorFlow3 L2_2(L3_2, L4_2) end L1_1.OnSubFinish2100702 = L17_1 function L17_1(A0_2, A1_2) end L1_1.OnSubFailed2100702 = L17_1 function L17_1(A0_2, A1_2) end L1_1.OnSubStart2100703 = L17_1 function L17_1(A0_2, A1_2) end L1_1.OnSubFinish2100703 = L17_1 function L17_1(A0_2, A1_2) end L1_1.OnSubFailed2100703 = L17_1 function L17_1(A0_2, A1_2) end L1_1.OnSubStart2100704 = L17_1 function L17_1(A0_2, A1_2) end L1_1.OnSubFinish2100704 = L17_1 function L17_1(A0_2, A1_2) end L1_1.OnSubFailed2100704 = L17_1 function L17_1(A0_2, A1_2) end L1_1.OnSubStart2100705 = L17_1 function L17_1(A0_2, A1_2) end L1_1.OnSubFinish2100705 = L17_1 function L17_1(A0_2, A1_2) end L1_1.OnSubFailed2100705 = L17_1 function L17_1(A0_2, A1_2) end L1_1.OnSubStart2100706 = L17_1 function L17_1(A0_2, A1_2) end L1_1.OnSubFinish2100706 = L17_1 function L17_1(A0_2, A1_2) end L1_1.OnSubFailed2100706 = L17_1 function L17_1(A0_2, A1_2) end L1_1.OnSubStart2100707 = L17_1 function L17_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = L2_1.NarratorFlow4 L2_2(L3_2, L4_2) end L1_1.OnSubFinish2100707 = L17_1 function L17_1(A0_2, A1_2) end L1_1.OnSubFailed2100707 = L17_1 function L17_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L5_1.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L5_1.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.PerformDither L5_2 = true L6_2 = 2 L3_2(L4_2, L5_2, L6_2) L4_2 = A0_2 L3_2 = A0_2.RequestInteraction L5_2 = L5_1.alias L3_2(L4_2, L5_2) end L1_1.OnSubStart2100711 = L17_1 function L17_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "2100711_finish" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L5_1.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.PerformDither L5_2 = false L6_2 = 2 L3_2(L4_2, L5_2, L6_2) L4_2 = A0_2 L3_2 = A0_2.CallDelay L5_2 = 1 function L6_2(A0_3) local L1_3, L2_3, L3_3 L2_3 = A0_3 L1_3 = A0_3.ActionSafeCall function L3_3(A0_4) local L1_4, L2_4, L3_4, L4_4 L2_4 = A0_4 L1_4 = A0_4.DestroyQuestNpcActor L3_4 = L5_1.alias L4_4 = 1 L1_4(L2_4, L3_4, L4_4) end L1_3(L2_3, L3_3) end L3_2(L4_2, L5_2, L6_2) end L1_1.OnSubFinish2100711 = L17_1 function L17_1(A0_2, A1_2) end L1_1.OnSubFailed2100711 = L17_1 function L17_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L7_1.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L7_1.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.PerformDither L5_2 = true L6_2 = 2 L3_2(L4_2, L5_2, L6_2) L4_2 = A0_2 L3_2 = A0_2.RequestInteraction L5_2 = L7_1.alias L3_2(L4_2, L5_2) end L1_1.OnSubStart2100712 = L17_1 function L17_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L7_1.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.PerformDither L5_2 = false L6_2 = 2 L3_2(L4_2, L5_2, L6_2) L4_2 = A0_2 L3_2 = A0_2.CallDelay L5_2 = 1 function L6_2(A0_3) local L1_3, L2_3, L3_3 L2_3 = A0_3 L1_3 = A0_3.ActionSafeCall function L3_3(A0_4) local L1_4, L2_4, L3_4, L4_4 L2_4 = A0_4 L1_4 = A0_4.DestroyQuestNpcActor L3_4 = L7_1.alias L4_4 = 1 L1_4(L2_4, L3_4, L4_4) end L1_3(L2_3, L3_3) end L3_2(L4_2, L5_2, L6_2) end L1_1.OnSubFinish2100712 = L17_1 function L17_1(A0_2, A1_2) end L1_1.OnSubFailed2100712 = L17_1 function L17_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L9_1.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L9_1.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.PerformDither L5_2 = true L6_2 = 2 L3_2(L4_2, L5_2, L6_2) L4_2 = A0_2 L3_2 = A0_2.RequestInteraction L5_2 = L9_1.alias L3_2(L4_2, L5_2) end L1_1.OnSubStart2100713 = L17_1 function L17_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L9_1.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.PerformDither L5_2 = false L6_2 = 2 L3_2(L4_2, L5_2, L6_2) L4_2 = A0_2 L3_2 = A0_2.CallDelay L5_2 = 1 function L6_2(A0_3) local L1_3, L2_3, L3_3 L2_3 = A0_3 L1_3 = A0_3.ActionSafeCall function L3_3(A0_4) local L1_4, L2_4, L3_4, L4_4 L2_4 = A0_4 L1_4 = A0_4.DestroyQuestNpcActor L3_4 = L9_1.alias L4_4 = 1 L1_4(L2_4, L3_4, L4_4) end L1_3(L2_3, L3_3) end L3_2(L4_2, L5_2, L6_2) end L1_1.OnSubFinish2100713 = L17_1 function L17_1(A0_2, A1_2) end L1_1.OnSubFailed2100713 = L17_1 function L17_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L11_1.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L11_1.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.PerformDither L5_2 = true L6_2 = 2 L3_2(L4_2, L5_2, L6_2) L4_2 = A0_2 L3_2 = A0_2.RequestInteraction L5_2 = L11_1.alias L3_2(L4_2, L5_2) end L1_1.OnSubStart2100714 = L17_1 function L17_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L11_1.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.PerformDither L5_2 = false L6_2 = 2 L3_2(L4_2, L5_2, L6_2) L4_2 = A0_2 L3_2 = A0_2.CallDelay L5_2 = 1 function L6_2(A0_3) local L1_3, L2_3, L3_3 L2_3 = A0_3 L1_3 = A0_3.ActionSafeCall function L3_3(A0_4) local L1_4, L2_4, L3_4, L4_4 L2_4 = A0_4 L1_4 = A0_4.DestroyQuestNpcActor L3_4 = L11_1.alias L4_4 = 1 L1_4(L2_4, L3_4, L4_4) end L1_3(L2_3, L3_3) end L3_2(L4_2, L5_2, L6_2) end L1_1.OnSubFinish2100714 = L17_1 function L17_1(A0_2, A1_2) end L1_1.OnSubFailed2100714 = L17_1 function L17_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L13_1.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L13_1.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.PerformDither L5_2 = true L6_2 = 2 L3_2(L4_2, L5_2, L6_2) L4_2 = A0_2 L3_2 = A0_2.CreateQuestNpc L5_2 = A1_2 L6_2 = L14_1.id L7_2 = 2 L3_2(L4_2, L5_2, L6_2, L7_2) L4_2 = A0_2 L3_2 = A0_2.GetQuestNpcActor L5_2 = L14_1.alias L3_2 = L3_2(L4_2, L5_2) L5_2 = L3_2 L4_2 = L3_2.PerformDither L6_2 = true L7_2 = 2 L4_2(L5_2, L6_2, L7_2) L5_2 = A0_2 L4_2 = A0_2.CreateQuestNpc L6_2 = A1_2 L7_2 = L15_1.id L8_2 = 3 L4_2(L5_2, L6_2, L7_2, L8_2) L5_2 = A0_2 L4_2 = A0_2.GetQuestNpcActor L6_2 = L15_1.alias L4_2 = L4_2(L5_2, L6_2) L6_2 = L4_2 L5_2 = L4_2.PerformDither L7_2 = true L8_2 = 2 L5_2(L6_2, L7_2, L8_2) L6_2 = A0_2 L5_2 = A0_2.CreateQuestNpc L7_2 = A1_2 L8_2 = L16_1.id L9_2 = 4 L5_2(L6_2, L7_2, L8_2, L9_2) L6_2 = A0_2 L5_2 = A0_2.GetQuestNpcActor L7_2 = L16_1.alias L5_2 = L5_2(L6_2, L7_2) L7_2 = L5_2 L6_2 = L5_2.PerformDither L8_2 = true L9_2 = 2 L6_2(L7_2, L8_2, L9_2) L7_2 = A0_2 L6_2 = A0_2.RequestInteraction L8_2 = L14_1.alias L6_2(L7_2, L8_2) end L1_1.OnSubStart2100710 = L17_1 function L17_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L13_1.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.PerformDither L5_2 = false L6_2 = 2 L3_2(L4_2, L5_2, L6_2) L4_2 = A0_2 L3_2 = A0_2.GetQuestNpcActor L5_2 = L14_1.alias L3_2 = L3_2(L4_2, L5_2) L5_2 = L3_2 L4_2 = L3_2.PerformDither L6_2 = false L7_2 = 2 L4_2(L5_2, L6_2, L7_2) L5_2 = A0_2 L4_2 = A0_2.GetQuestNpcActor L6_2 = L15_1.alias L4_2 = L4_2(L5_2, L6_2) L6_2 = L4_2 L5_2 = L4_2.PerformDither L7_2 = false L8_2 = 2 L5_2(L6_2, L7_2, L8_2) L6_2 = A0_2 L5_2 = A0_2.GetQuestNpcActor L7_2 = L16_1.alias L5_2 = L5_2(L6_2, L7_2) L7_2 = L5_2 L6_2 = L5_2.PerformDither L8_2 = false L9_2 = 2 L6_2(L7_2, L8_2, L9_2) L7_2 = A0_2 L6_2 = A0_2.CallDelay L8_2 = 1 function L9_2(A0_3) local L1_3, L2_3, L3_3 L2_3 = A0_3 L1_3 = A0_3.ActionSafeCall function L3_3(A0_4) local L1_4, L2_4, L3_4, L4_4 L2_4 = A0_4 L1_4 = A0_4.DestroyQuestNpcActor L3_4 = L13_1.alias L4_4 = 1 L1_4(L2_4, L3_4, L4_4) L2_4 = A0_4 L1_4 = A0_4.DestroyQuestNpcActor L3_4 = L14_1.alias L4_4 = 2 L1_4(L2_4, L3_4, L4_4) L2_4 = A0_4 L1_4 = A0_4.DestroyQuestNpcActor L3_4 = L15_1.alias L4_4 = 3 L1_4(L2_4, L3_4, L4_4) L2_4 = A0_4 L1_4 = A0_4.DestroyQuestNpcActor L3_4 = L16_1.alias L4_4 = 4 L1_4(L2_4, L3_4, L4_4) end L1_3(L2_3, L3_3) end L6_2(L7_2, L8_2, L9_2) L7_2 = A0_2 L6_2 = A0_2.NarratorOnlyTask L8_2 = L2_1.NarratorFlow2 L6_2(L7_2, L8_2) L7_2 = A0_2 L6_2 = A0_2.ActionSafeCall function L8_2() local L0_3, L1_3, L2_3, L3_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.GetQuestNpcActor L2_3 = "Paimon" L0_3 = L0_3(L1_3, L2_3) if L0_3 ~= nil then L2_3 = L0_3 L1_3 = L0_3.DestroyWithDisappear L3_3 = false L1_3(L2_3, L3_3) end end L6_2(L7_2, L8_2) end L1_1.OnSubFinish2100710 = L17_1 function L17_1(A0_2, A1_2) end L1_1.OnSubFailed2100710 = L17_1 function L17_1(A0_2) local L1_2 end L1_1.Start = L17_1 function L17_1(A0_2) local L1_2 end L1_1.OnDestroy = L17_1 return L1_1