local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest20520" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest20520" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil L6_1 = nil L7_1 = nil function L8_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = L2_1.MainID L3_1 = L1_2 L1_2 = L2_1.ActorAlias L4_1 = L1_2 L1_2 = L2_1.SubIDs L5_1 = L1_2 L1_2 = L2_1.Npcs L6_1 = L1_2 L1_2 = L2_1.Datas L7_1 = L1_2 end L1_1.OnDataLoaded = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart2052001 L1_2["2052001"] = L2_2 L2_2 = A0_2.OnSubStart2052002 L1_2["2052002"] = L2_2 L2_2 = A0_2.OnSubStart2052003 L1_2["2052003"] = L2_2 L2_2 = A0_2.OnSubStart2052004 L1_2["2052004"] = L2_2 L2_2 = A0_2.OnSubStart2052005 L1_2["2052005"] = L2_2 L2_2 = A0_2.OnSubStart2052006 L1_2["2052006"] = L2_2 L2_2 = A0_2.OnSubStart2052007 L1_2["2052007"] = L2_2 L2_2 = A0_2.OnSubStart2052009 L1_2["2052009"] = L2_2 L2_2 = A0_2.OnSubStart2052010 L1_2["2052010"] = L2_2 L2_2 = A0_2.OnSubStart2052011 L1_2["2052011"] = L2_2 L2_2 = A0_2.OnSubStart2052008 L1_2["2052008"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish2052001 L1_2["2052001"] = L2_2 L2_2 = A0_2.OnSubFinish2052002 L1_2["2052002"] = L2_2 L2_2 = A0_2.OnSubFinish2052003 L1_2["2052003"] = L2_2 L2_2 = A0_2.OnSubFinish2052004 L1_2["2052004"] = L2_2 L2_2 = A0_2.OnSubFinish2052005 L1_2["2052005"] = L2_2 L2_2 = A0_2.OnSubFinish2052006 L1_2["2052006"] = L2_2 L2_2 = A0_2.OnSubFinish2052007 L1_2["2052007"] = L2_2 L2_2 = A0_2.OnSubFinish2052009 L1_2["2052009"] = L2_2 L2_2 = A0_2.OnSubFinish2052010 L1_2["2052010"] = L2_2 L2_2 = A0_2.OnSubFinish2052011 L1_2["2052011"] = L2_2 L2_2 = A0_2.OnSubFinish2052008 L1_2["2052008"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFailed2052001 L1_2["2052001"] = L2_2 L2_2 = A0_2.OnSubFailed2052002 L1_2["2052002"] = L2_2 L2_2 = A0_2.OnSubFailed2052003 L1_2["2052003"] = L2_2 L2_2 = A0_2.OnSubFailed2052004 L1_2["2052004"] = L2_2 L2_2 = A0_2.OnSubFailed2052005 L1_2["2052005"] = L2_2 L2_2 = A0_2.OnSubFailed2052006 L1_2["2052006"] = L2_2 L2_2 = A0_2.OnSubFailed2052007 L1_2["2052007"] = L2_2 L2_2 = A0_2.OnSubFailed2052009 L1_2["2052009"] = L2_2 L2_2 = A0_2.OnSubFailed2052010 L1_2["2052010"] = L2_2 L2_2 = A0_2.OnSubFailed2052011 L1_2["2052011"] = L2_2 L2_2 = A0_2.OnSubFailed2052008 L1_2["2052008"] = L2_2 A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Start" L1_2(L2_2) end L1_1.Start = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnDestroy" L1_2(L2_2) end L1_1.OnDestroy = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFinished" L2_2(L3_2) end L1_1.OnMainFinished = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFailed" L2_2(L3_2) end L1_1.OnMainFailed = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnMainCanceled" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.DestroyQuestNpcActorByAlias L4_2 = L6_1.Npc167201Data L4_2 = L4_2.alias L5_2 = false L2_2(L3_2, L4_2, L5_2) end L1_1.OnMainCanceled = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "createnpc" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.CreateQuestNpcById L3_2 = 2052009 L4_2 = L6_1.Npc167201Data L4_2 = L4_2.id L5_2 = 1 L1_2(L2_2, L3_2, L4_2, L5_2) end L1_1.createnpc = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = print L2_2 = "destorynpc" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActorByAlias L3_2 = L6_1.Npc167201Data L3_2 = L3_2.alias L4_2 = false L1_2(L2_2, L3_2, L4_2) end L1_1.destorynpc = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = print L3_2 = "OnSubStart2052001" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc167201Data L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L6_1.Npc167201Data L4_2 = L4_2.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.DoFreeStyle L5_2 = 4200 L6_2 = true L7_2 = nil L8_2 = true L9_2 = true L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubStart2052001 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2052001" L2_2(L3_2) end L1_1.OnSubFinish2052001 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2052001" L2_2(L3_2) end L1_1.OnSubFailed2052001 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart2052002" L2_2(L3_2) end L1_1.OnSubStart2052002 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2052002" L2_2(L3_2) end L1_1.OnSubFinish2052002 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2052002" L2_2(L3_2) end L1_1.OnSubFailed2052002 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart2052003" L2_2(L3_2) end L1_1.OnSubStart2052003 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2052003" L2_2(L3_2) end L1_1.OnSubFinish2052003 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2052003" L2_2(L3_2) end L1_1.OnSubFailed2052003 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubStart2052004" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = L7_1.Q20520Trigger2_ L4_2 = L4_2.alias L5_2 = L7_1.Q20520Trigger2_ L5_2 = L5_2.script L6_2 = L7_1.Q20520Trigger2_ L6_2 = L6_2.id L7_2 = 0 L8_2 = L7_1.Q20520Trigger2_ L8_2 = L8_2.point L8_2 = L8_2.pos L9_2 = L7_1.Q20520Trigger2_ L9_2 = L9_2.point L9_2 = L9_2.rot L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L6_1.Npc167201Data L4_2 = L4_2.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.DoFreeStyle L5_2 = 4200 L6_2 = true L7_2 = nil L8_2 = true L9_2 = true L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubStart2052004 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2052004" L2_2(L3_2) end L1_1.OnSubFinish2052004 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2052004" L2_2(L3_2) end L1_1.OnSubFailed2052004 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = print L3_2 = "OnSubStart2052005" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L6_1.Npc167201Data L4_2 = L4_2.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.DoFreeStyle L5_2 = 4200 L6_2 = true L7_2 = nil L8_2 = true L9_2 = true L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubStart2052005 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2052005" L2_2(L3_2) end L1_1.OnSubFinish2052005 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2052005" L2_2(L3_2) end L1_1.OnSubFailed2052005 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = print L3_2 = "OnSubStart2052006" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L6_1.Npc167201Data L4_2 = L4_2.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.DoFreeStyle L5_2 = 4200 L6_2 = true L7_2 = nil L8_2 = true L9_2 = true L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubStart2052006 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2052006" L2_2(L3_2) end L1_1.OnSubFinish2052006 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2052006" L2_2(L3_2) end L1_1.OnSubFailed2052006 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubStart2052007" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L6_1.Npc167201Data L4_2 = L4_2.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.DoFreeStateTrigger L3_2(L4_2) end L1_1.OnSubStart2052007 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2052007" L2_2(L3_2) end L1_1.OnSubFinish2052007 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2052007" L2_2(L3_2) end L1_1.OnSubFailed2052007 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubStart2052009" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = L7_1.Q20520Trigger_ L4_2 = L4_2.alias L5_2 = L7_1.Q20520Trigger_ L5_2 = L5_2.script L6_2 = L7_1.Q20520Trigger_ L6_2 = L6_2.id L7_2 = 0 L8_2 = L7_1.Q20520Trigger_ L8_2 = L8_2.point L8_2 = L8_2.pos L9_2 = L7_1.Q20520Trigger_ L9_2 = L9_2.point L9_2 = L9_2.rot L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0 L5_2 = 0.5 L6_2 = 0 L7_2 = A0_2.createnpc L8_2 = nil L9_2 = nil L10_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) end L1_1.OnSubStart2052009 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2052009" L2_2(L3_2) end L1_1.OnSubFinish2052009 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2052009" L2_2(L3_2) end L1_1.OnSubFailed2052009 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart2052010" L2_2(L3_2) end L1_1.OnSubStart2052010 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubFinish2052010" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0 L5_2 = 0.5 L6_2 = 0 L7_2 = A0_2.destorynpc L8_2 = nil L9_2 = nil L10_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) end L1_1.OnSubFinish2052010 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2052010" L2_2(L3_2) end L1_1.OnSubFailed2052010 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart2052011" L2_2(L3_2) end L1_1.OnSubStart2052011 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2052011" L2_2(L3_2) end L1_1.OnSubFinish2052011 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2052011" L2_2(L3_2) end L1_1.OnSubFailed2052011 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart2052008" L2_2(L3_2) end L1_1.OnSubStart2052008 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2052008" L2_2(L3_2) end L1_1.OnSubFinish2052008 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2052008" L2_2(L3_2) end L1_1.OnSubFailed2052008 = L8_1 return L1_1