local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest20061" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest20061" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil L6_1 = nil L7_1 = nil L8_1 = nil L9_1 = nil L10_1 = nil L11_1 = nil function L12_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = L2_1.SubIDs L3_1 = L1_2 L1_2 = L2_1.Actors L4_1 = L1_2 L1_2 = L4_1.PaimonData L5_1 = L1_2 L1_2 = L2_1.Datas L6_1 = L1_2 L1_2 = L6_1.NarratorData1 L7_1 = L1_2 L1_2 = L6_1.NarratorData2 L8_1 = L1_2 L1_2 = L6_1.NarratorData3 L9_1 = L1_2 L1_2 = L6_1.NarratorData4 L10_1 = L1_2 L1_2 = L6_1.NarratorData5 L11_1 = L1_2 end L1_1.OnDataLoaded = L12_1 function L12_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart2006101 L1_2["2006101"] = L2_2 L2_2 = A0_2.OnSubStart2006102 L1_2["2006102"] = L2_2 L2_2 = A0_2.OnSubStart2006103 L1_2["2006103"] = L2_2 L2_2 = A0_2.OnSubStart2006104 L1_2["2006104"] = L2_2 L2_2 = A0_2.OnSubStart2006105 L1_2["2006105"] = L2_2 L2_2 = A0_2.OnSubStart2006106 L1_2["2006106"] = L2_2 L2_2 = A0_2.OnSubStart2006107 L1_2["2006107"] = L2_2 L2_2 = A0_2.OnSubStart2006108 L1_2["2006108"] = L2_2 L2_2 = A0_2.OnSubStart2006109 L1_2["2006109"] = L2_2 L2_2 = A0_2.OnSubStart2006110 L1_2["2006110"] = L2_2 L2_2 = A0_2.OnSubStart2006111 L1_2["2006111"] = L2_2 L2_2 = A0_2.OnSubStart2006112 L1_2["2006112"] = L2_2 L2_2 = A0_2.OnSubStart2006113 L1_2["2006113"] = L2_2 L2_2 = A0_2.OnSubStart2006114 L1_2["2006114"] = L2_2 L2_2 = A0_2.OnSubStart2006115 L1_2["2006115"] = L2_2 L2_2 = A0_2.OnSubStart2006116 L1_2["2006116"] = L2_2 L2_2 = A0_2.OnSubStart2006117 L1_2["2006117"] = L2_2 L2_2 = A0_2.OnSubStart2006118 L1_2["2006118"] = L2_2 L2_2 = A0_2.OnSubStart2006119 L1_2["2006119"] = L2_2 L2_2 = A0_2.OnSubStart2006120 L1_2["2006120"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L12_1 function L12_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish2006101 L1_2["2006101"] = L2_2 L2_2 = A0_2.OnSubFinish2006102 L1_2["2006102"] = L2_2 L2_2 = A0_2.OnSubFinish2006103 L1_2["2006103"] = L2_2 L2_2 = A0_2.OnSubFinish2006104 L1_2["2006104"] = L2_2 L2_2 = A0_2.OnSubFinish2006105 L1_2["2006105"] = L2_2 L2_2 = A0_2.OnSubFinish2006106 L1_2["2006106"] = L2_2 L2_2 = A0_2.OnSubFinish2006107 L1_2["2006107"] = L2_2 L2_2 = A0_2.OnSubFinish2006108 L1_2["2006108"] = L2_2 L2_2 = A0_2.OnSubFinish2006109 L1_2["2006109"] = L2_2 L2_2 = A0_2.OnSubFinish2006110 L1_2["2006110"] = L2_2 L2_2 = A0_2.OnSubFinish2006111 L1_2["2006111"] = L2_2 L2_2 = A0_2.OnSubFinish2006112 L1_2["2006112"] = L2_2 L2_2 = A0_2.OnSubFinish2006113 L1_2["2006113"] = L2_2 L2_2 = A0_2.OnSubFinish2006114 L1_2["2006114"] = L2_2 L2_2 = A0_2.OnSubFinish2006115 L1_2["2006115"] = L2_2 L2_2 = A0_2.OnSubFinish2006116 L1_2["2006116"] = L2_2 L2_2 = A0_2.OnSubFinish2006117 L1_2["2006117"] = L2_2 L2_2 = A0_2.OnSubFinish2006118 L1_2["2006118"] = L2_2 L2_2 = A0_2.OnSubFinish2006119 L1_2["2006119"] = L2_2 L2_2 = A0_2.OnSubFinish2006120 L1_2["2006120"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L12_1 function L12_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFailed2006101 L1_2["2006101"] = L2_2 L2_2 = A0_2.OnSubFailed2006102 L1_2["2006102"] = L2_2 L2_2 = A0_2.OnSubFailed2006103 L1_2["2006103"] = L2_2 L2_2 = A0_2.OnSubFailed2006104 L1_2["2006104"] = L2_2 L2_2 = A0_2.OnSubFailed2006105 L1_2["2006105"] = L2_2 L2_2 = A0_2.OnSubFailed2006106 L1_2["2006106"] = L2_2 L2_2 = A0_2.OnSubFailed2006107 L1_2["2006107"] = L2_2 L2_2 = A0_2.OnSubFailed2006108 L1_2["2006108"] = L2_2 L2_2 = A0_2.OnSubFailed2006109 L1_2["2006109"] = L2_2 L2_2 = A0_2.OnSubFailed2006110 L1_2["2006110"] = L2_2 L2_2 = A0_2.OnSubFailed2006111 L1_2["2006111"] = L2_2 L2_2 = A0_2.OnSubFailed2006112 L1_2["2006112"] = L2_2 L2_2 = A0_2.OnSubFailed2006113 L1_2["2006113"] = L2_2 L2_2 = A0_2.OnSubFailed2006114 L1_2["2006114"] = L2_2 L2_2 = A0_2.OnSubFailed2006115 L1_2["2006115"] = L2_2 L2_2 = A0_2.OnSubFailed2006116 L1_2["2006116"] = L2_2 L2_2 = A0_2.OnSubFailed2006117 L1_2["2006117"] = L2_2 L2_2 = A0_2.OnSubFailed2006118 L1_2["2006118"] = L2_2 L2_2 = A0_2.OnSubFailed2006119 L1_2["2006119"] = L2_2 A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L5_1.Npc L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.DestroyWithDisappear L5_2 = false function L6_2(A0_3, A1_3) local L2_3, L3_3, L4_3 L2_3 = A0_2 L3_3 = L2_3 L2_3 = L2_3.ShowReadingDialog L4_3 = 100352 L2_3(L3_3, L4_3) end L3_2(L4_2, L5_2, L6_2) end L1_1.DestroyPaimon = L12_1 function L12_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Start" L1_2(L2_2) end L1_1.Start = L12_1 function L12_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnDestroy" L1_2(L2_2) end L1_1.OnDestroy = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart2006101" L2_2(L3_2) end L1_1.OnSubStart2006101 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2006101" L2_2(L3_2) end L1_1.OnSubFinish2006101 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2006101" L2_2(L3_2) end L1_1.OnSubFailed2006101 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = print L3_2 = "OnSubStart2006102" L2_2(L3_2) L2_2 = math L2_2 = L2_2.random L3_2 = 1 L4_2 = 100 L2_2 = L2_2(L3_2, L4_2) if 1 <= L2_2 and L2_2 <= 50 then L3_2 = actorMgr L4_2 = L3_2 L3_2 = L3_2.GetActor L5_2 = L2_1.ActorAlias L3_2 = L3_2(L4_2, L5_2) if L3_2 ~= nil then L5_2 = L3_2 L4_2 = L3_2.FinishQuestID L6_2 = false L7_2 = 2006103 L4_2(L5_2, L6_2, L7_2) L5_2 = L3_2 L4_2 = L3_2.FinishQuestID L6_2 = true L7_2 = 2006104 L4_2(L5_2, L6_2, L7_2) end elseif 50 < L2_2 and L2_2 <= 100 then L3_2 = actorMgr L4_2 = L3_2 L3_2 = L3_2.GetActor L5_2 = L2_1.ActorAlias L3_2 = L3_2(L4_2, L5_2) if L3_2 ~= nil then L5_2 = L3_2 L4_2 = L3_2.FinishQuestID L6_2 = false L7_2 = 2006104 L4_2(L5_2, L6_2, L7_2) L5_2 = L3_2 L4_2 = L3_2.FinishQuestID L6_2 = true L7_2 = 2006103 L4_2(L5_2, L6_2, L7_2) end end end L1_1.OnSubStart2006102 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish2006102" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = L6_1.NarratorData1 L2_2(L3_2, L4_2) end L1_1.OnSubFinish2006102 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2006102" L2_2(L3_2) end L1_1.OnSubFailed2006102 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart2006103" L2_2(L3_2) end L1_1.OnSubStart2006103 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2006103" L2_2(L3_2) end L1_1.OnSubFinish2006103 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2006103" L2_2(L3_2) end L1_1.OnSubFailed2006103 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart2006104" L2_2(L3_2) end L1_1.OnSubStart2006104 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2006104" L2_2(L3_2) end L1_1.OnSubFinish2006104 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2006104" L2_2(L3_2) end L1_1.OnSubFailed2006104 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart2006105" L2_2(L3_2) end L1_1.OnSubStart2006105 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish2006105" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = L6_1.NarratorData5 L2_2(L3_2, L4_2) end L1_1.OnSubFinish2006105 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2006105" L2_2(L3_2) end L1_1.OnSubFailed2006105 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart2006106" L2_2(L3_2) end L1_1.OnSubStart2006106 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2006106" L2_2(L3_2) end L1_1.OnSubFinish2006106 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2006106" L2_2(L3_2) end L1_1.OnSubFailed2006106 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart2006107" L2_2(L3_2) end L1_1.OnSubStart2006107 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2006107" L2_2(L3_2) end L1_1.OnSubFinish2006107 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2006107" L2_2(L3_2) end L1_1.OnSubFailed2006107 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart2006108" L2_2(L3_2) end L1_1.OnSubStart2006108 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish2006108" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = L6_1.NarratorData2 L2_2(L3_2, L4_2) end L1_1.OnSubFinish2006108 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2006108" L2_2(L3_2) end L1_1.OnSubFailed2006108 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart2006109" L2_2(L3_2) end L1_1.OnSubStart2006109 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2006109" L2_2(L3_2) end L1_1.OnSubFinish2006109 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2006109" L2_2(L3_2) end L1_1.OnSubFailed2006109 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart2006110" L2_2(L3_2) end L1_1.OnSubStart2006110 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish2006110" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 2 function L5_2() local L0_3, L1_3, L2_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.NarratorOnlyTask L2_3 = L6_1.NarratorData3 L0_3(L1_3, L2_3) end L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish2006110 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2006110" L2_2(L3_2) end L1_1.OnSubFailed2006110 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = print L3_2 = "OnSubStart2006111" L2_2(L3_2) L2_2 = math L2_2 = L2_2.random L3_2 = 1 L4_2 = 100 L2_2 = L2_2(L3_2, L4_2) if 1 <= L2_2 and L2_2 <= 50 then L3_2 = actorMgr L4_2 = L3_2 L3_2 = L3_2.GetActor L5_2 = L2_1.ActorAlias L3_2 = L3_2(L4_2, L5_2) if L3_2 ~= nil then L5_2 = L3_2 L4_2 = L3_2.FinishQuestID L6_2 = false L7_2 = 2006112 L4_2(L5_2, L6_2, L7_2) L5_2 = L3_2 L4_2 = L3_2.FinishQuestID L6_2 = true L7_2 = 2006113 L4_2(L5_2, L6_2, L7_2) end elseif 50 < L2_2 and L2_2 <= 100 then L3_2 = actorMgr L4_2 = L3_2 L3_2 = L3_2.GetActor L5_2 = L2_1.ActorAlias L3_2 = L3_2(L4_2, L5_2) if L3_2 ~= nil then L5_2 = L3_2 L4_2 = L3_2.FinishQuestID L6_2 = false L7_2 = 2006113 L4_2(L5_2, L6_2, L7_2) L5_2 = L3_2 L4_2 = L3_2.FinishQuestID L6_2 = true L7_2 = 2006112 L4_2(L5_2, L6_2, L7_2) end end end L1_1.OnSubStart2006111 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish2006111" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = L6_1.NarratorData4 L2_2(L3_2, L4_2) end L1_1.OnSubFinish2006111 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2006111" L2_2(L3_2) end L1_1.OnSubFailed2006111 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart2006112" L2_2(L3_2) end L1_1.OnSubStart2006112 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2006112" L2_2(L3_2) end L1_1.OnSubFinish2006112 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2006112" L2_2(L3_2) end L1_1.OnSubFailed2006112 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart2006113" L2_2(L3_2) end L1_1.OnSubStart2006113 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2006113" L2_2(L3_2) end L1_1.OnSubFinish2006113 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2006113" L2_2(L3_2) end L1_1.OnSubFailed2006113 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart2006114" L2_2(L3_2) end L1_1.OnSubStart2006114 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2006114" L2_2(L3_2) end L1_1.OnSubFinish2006114 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2006114" L2_2(L3_2) end L1_1.OnSubFailed2006114 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart2006115" L2_2(L3_2) end L1_1.OnSubStart2006115 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2 L2_2 = print L3_2 = "OnSubFinish2006115" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = "Paimon" L2_2 = L2_2(L3_2, L4_2) L3_2 = actorUtils L3_2 = L3_2.GetAvatarPos L3_2 = L3_2() L4_2 = actorUtils L4_2 = L4_2.GetAvatarForward L4_2 = L4_2() L5_2 = 1.5 L6_2 = print L7_2 = L4_2.x L8_2 = "," L9_2 = L4_2.y L10_2 = "," L11_2 = L4_2.z L7_2 = L7_2 .. L8_2 .. L9_2 .. L10_2 .. L11_2 L6_2(L7_2) L6_2 = L3_2.x L7_2 = L4_2.x L7_2 = L7_2 * L5_2 L6_2 = L6_2 + L7_2 L3_2.x = L6_2 L6_2 = L3_2.z L7_2 = L4_2.z L7_2 = L7_2 * L5_2 L6_2 = L6_2 + L7_2 L3_2.z = L6_2 L6_2 = L4_2 L7_2 = L6_2.x L7_2 = L7_2 * -1 L6_2.x = L7_2 L7_2 = L6_2.z L7_2 = L7_2 * -1 L6_2.z = L7_2 L8_2 = A0_2 L7_2 = A0_2.CreateQuestNpcByIdWithPos L9_2 = 2006115 L10_2 = L5_1.NpcID L11_2 = 1 L12_2 = L3_2 L13_2 = M L13_2 = L13_2.Dir2Euler L14_2 = L6_2 L13_2, L14_2 = L13_2(L14_2) L7_2(L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2) L8_2 = A0_2 L7_2 = A0_2.RequestInteractionForceAlias L9_2 = "Paimon20061" L7_2(L8_2, L9_2) end L1_1.OnSubFinish2006115 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2006115" L2_2(L3_2) end L1_1.OnSubFailed2006115 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart2006116" L2_2(L3_2) end L1_1.OnSubStart2006116 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2006116" L2_2(L3_2) end L1_1.OnSubFinish2006116 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2006116" L2_2(L3_2) end L1_1.OnSubFailed2006116 = L12_1 function L12_1(A0_2, A1_2) local L2_2, L3_2, L4_2 if A1_2 == 1 then L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.DestroyPaimon L2_2(L3_2, L4_2) end end L1_1.InvokeOnInteraction = L12_1 return L1_1