local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 302001137 L1_1 = {} L2_1 = {} L2_1.config_id = 137001 L2_1.monster_id = 23020101 L3_1 = {} L3_1.x = 374.738 L3_1.y = 277.541 L3_1.z = 1590.59 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 339.216 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_id = 1000100 L2_1.disableWander = true L3_1 = {} L4_1 = 4107 L5_1 = 4108 L6_1 = 4109 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.affix = L3_1 L2_1.kill_score = 180 L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 137002 L3_1.monster_id = 23020101 L4_1 = {} L4_1.x = 362.024 L4_1.y = 276.872 L4_1.z = 1606.167 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 118.838 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L3_1.disableWander = true L4_1 = {} L5_1 = 4107 L6_1 = 4108 L7_1 = 4109 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.affix = L4_1 L3_1.kill_score = 180 L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 137003 L4_1.monster_id = 23020101 L5_1 = {} L5_1.x = 369.293 L5_1.y = 277.344 L5_1.z = 1610.492 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 173.028 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L4_1.disableWander = true L5_1 = {} L6_1 = 4107 L7_1 = 4108 L8_1 = 4109 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.affix = L5_1 L4_1.kill_score = 180 L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 137011 L5_1.monster_id = 23020101 L6_1 = {} L6_1.x = 362.024 L6_1.y = 276.872 L6_1.z = 1606.167 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 118.838 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_id = 1000100 L5_1.disableWander = true L6_1 = {} L7_1 = 4107 L8_1 = 4108 L9_1 = 4109 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L5_1.affix = L6_1 L5_1.kill_score = 180 L5_1.area_id = 6 L6_1 = {} L6_1.config_id = 137012 L6_1.monster_id = 23020101 L7_1 = {} L7_1.x = 374.738 L7_1.y = 277.541 L7_1.z = 1590.59 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 339.216 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_id = 1000100 L6_1.disableWander = true L7_1 = {} L8_1 = 4107 L9_1 = 4108 L10_1 = 4109 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L6_1.affix = L7_1 L6_1.kill_score = 180 L6_1.area_id = 6 L7_1 = {} L7_1.config_id = 137013 L7_1.monster_id = 23020101 L8_1 = {} L8_1.x = 369.293 L8_1.y = 277.344 L8_1.z = 1610.492 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 173.028 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_id = 1000100 L7_1.disableWander = true L8_1 = {} L9_1 = 4107 L10_1 = 4108 L11_1 = 4109 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L7_1.affix = L8_1 L7_1.kill_score = 180 L7_1.area_id = 6 L8_1 = {} L8_1.config_id = 137014 L8_1.monster_id = 23020101 L9_1 = {} L9_1.x = 379.527 L9_1.y = 278.784 L9_1.z = 1595.948 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 303.068 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.drop_id = 1000100 L8_1.disableWander = true L9_1 = {} L10_1 = 4107 L11_1 = 4108 L12_1 = 4109 L9_1[1] = L10_1 L9_1[2] = L11_1 L9_1[3] = L12_1 L8_1.affix = L9_1 L8_1.kill_score = 180 L8_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1137021 L2_1.name = "ANY_MONSTER_DIE_137021" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_137021" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_137021" L3_1 = {} L3_1.config_id = 1137022 L3_1.name = "MONSTER_TIDE_DIE_137022" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_TIDE_DIE L3_1.event = L4_1 L3_1.source = "1" L3_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_137022" L3_1.action = "action_EVENT_MONSTER_TIDE_DIE_137022" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1137023 L4_1.name = "MONSTER_TIDE_DIE_137023" L5_1 = EventType L5_1 = L5_1.EVENT_MONSTER_TIDE_DIE L4_1.event = L5_1 L4_1.source = "4" L4_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_137023" L4_1.action = "action_EVENT_MONSTER_TIDE_DIE_137023" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1137028 L5_1.name = "ANY_MONSTER_DIE_137028" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_137028" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_137028" L6_1 = {} L6_1.config_id = 1137029 L6_1.name = "MONSTER_TIDE_DIE_137029" L7_1 = EventType L7_1 = L7_1.EVENT_MONSTER_TIDE_DIE L6_1.event = L7_1 L6_1.source = "1" L6_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_137029" L6_1.action = "action_EVENT_MONSTER_TIDE_DIE_137029" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1137030 L7_1.name = "MONSTER_TIDE_DIE_137030" L8_1 = EventType L8_1 = L8_1.EVENT_MONSTER_TIDE_DIE L7_1.event = L8_1 L7_1.source = "4" L7_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_137030" L7_1.action = "action_EVENT_MONSTER_TIDE_DIE_137030" L7_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 5 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 137001 L3_1[1] = L4_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_137021" L5_1 = "MONSTER_TIDE_DIE_137022" L6_1 = "MONSTER_TIDE_DIE_137023" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 137002 L6_1 = 137003 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 137012 L5_1[1] = L6_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_137028" L7_1 = "MONSTER_TIDE_DIE_137029" L8_1 = "MONSTER_TIDE_DIE_137030" L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 137011 L8_1 = 137013 L9_1 = 137014 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L6_1.monsters = L7_1 L7_1 = {} L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L6_1.triggers = L7_1 L6_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 137001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_137021 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001137 L6_2 = {} L7_2 = 137002 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_137021 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_137022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 4 L5_2 = 302001137 L6_2 = {} L7_2 = 137003 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_137022 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_137023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001137 L6_2 = {} L7_2 = 137002 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_137023 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 137012 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_137028 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001137 L6_2 = {} L7_2 = 137011 L8_2 = 137013 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_137028 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_137029 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 4 L5_2 = 302001137 L6_2 = {} L7_2 = 137014 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_137029 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_137030 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001137 L6_2 = {} L7_2 = 137011 L8_2 = 137013 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_137030 = L1_1