local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1 L0_1 = {} L0_1.group_id = 302001099 L1_1 = {} L2_1 = {} L2_1.config_id = 99001 L2_1.monster_id = 23020101 L3_1 = {} L3_1.x = 1304.881 L3_1.y = 200.824 L3_1.z = 513.33 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 313.069 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_id = 1000100 L3_1 = {} L4_1 = 4103 L5_1 = 4107 L6_1 = 4108 L7_1 = 4109 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.affix = L3_1 L2_1.kill_score = 150 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 99002 L3_1.monster_id = 23020101 L4_1 = {} L4_1.x = 1304.209 L4_1.y = 200.0 L4_1.z = 528.88 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 227.838 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L4_1 = {} L5_1 = 4107 L6_1 = 4108 L7_1 = 4109 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.affix = L4_1 L3_1.kill_score = 150 L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 99003 L4_1.monster_id = 23020101 L5_1 = {} L5_1.x = 1304.881 L5_1.y = 200.824 L5_1.z = 513.33 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 304.261 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L5_1 = {} L6_1 = 4107 L7_1 = 4108 L8_1 = 4109 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.affix = L5_1 L4_1.kill_score = 150 L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 99004 L5_1.monster_id = 23020101 L6_1 = {} L6_1.x = 1308.873 L6_1.y = 200.757 L6_1.z = 518.651 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 285.479 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_id = 1000100 L6_1 = {} L7_1 = 4107 L8_1 = 4108 L9_1 = 4109 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L5_1.affix = L6_1 L5_1.kill_score = 150 L5_1.area_id = 5 L6_1 = {} L6_1.config_id = 99005 L6_1.monster_id = 23020101 L7_1 = {} L7_1.x = 1296.199 L7_1.y = 200.206 L7_1.z = 511.501 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 333.986 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_id = 1000100 L7_1 = {} L8_1 = 4107 L9_1 = 4108 L10_1 = 4109 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L6_1.affix = L7_1 L6_1.kill_score = 150 L6_1.area_id = 5 L7_1 = {} L7_1.config_id = 99006 L7_1.monster_id = 23020101 L8_1 = {} L8_1.x = 1309.048 L8_1.y = 200.691 L8_1.z = 522.494 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 246.248 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_id = 1000100 L8_1 = {} L9_1 = 4107 L10_1 = 4108 L11_1 = 4109 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L7_1.affix = L8_1 L7_1.kill_score = 150 L7_1.area_id = 5 L8_1 = {} L8_1.config_id = 99007 L8_1.monster_id = 23020101 L9_1 = {} L9_1.x = 1308.117 L9_1.y = 200.835 L9_1.z = 518.284 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 278.386 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.drop_id = 1000100 L9_1 = {} L10_1 = 1006 L11_1 = 4103 L12_1 = 4107 L13_1 = 4108 L14_1 = 4109 L9_1[1] = L10_1 L9_1[2] = L11_1 L9_1[3] = L12_1 L9_1[4] = L13_1 L9_1[5] = L14_1 L8_1.affix = L9_1 L8_1.kill_score = 150 L8_1.area_id = 5 L9_1 = {} L9_1.config_id = 99008 L9_1.monster_id = 23020101 L10_1 = {} L10_1.x = 1296.067 L10_1.y = 200.202 L10_1.z = 512.035 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 346.818 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.drop_id = 1000100 L10_1 = {} L11_1 = 1006 L12_1 = 4103 L13_1 = 4107 L14_1 = 4108 L15_1 = 4109 L10_1[1] = L11_1 L10_1[2] = L12_1 L10_1[3] = L13_1 L10_1[4] = L14_1 L10_1[5] = L15_1 L9_1.affix = L10_1 L9_1.kill_score = 150 L9_1.area_id = 5 L10_1 = {} L10_1.config_id = 99009 L10_1.monster_id = 23020101 L11_1 = {} L11_1.x = 1308.238 L11_1.y = 200.693 L11_1.z = 522.785 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 256.04 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.drop_id = 1000100 L11_1 = {} L12_1 = 4103 L13_1 = 4107 L14_1 = 4108 L15_1 = 4109 L11_1[1] = L12_1 L11_1[2] = L13_1 L11_1[3] = L14_1 L11_1[4] = L15_1 L10_1.affix = L11_1 L10_1.kill_score = 150 L10_1.area_id = 5 L11_1 = {} L11_1.config_id = 99010 L11_1.monster_id = 23020101 L12_1 = {} L12_1.x = 1304.103 L12_1.y = 200.0 L12_1.z = 528.378 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 231.069 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L11_1.drop_id = 1000100 L12_1 = {} L13_1 = 4103 L14_1 = 4107 L15_1 = 4108 L16_1 = 4109 L12_1[1] = L13_1 L12_1[2] = L14_1 L12_1[3] = L15_1 L12_1[4] = L16_1 L11_1.affix = L12_1 L11_1.kill_score = 150 L11_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1099011 L2_1.name = "ANY_MONSTER_DIE_99011" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_99011" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_99011" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1099012 L3_1.name = "ANY_MONSTER_DIE_99012" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_99012" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_99012" L3_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 99002 L4_1[1] = L5_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_99011" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 99003 L7_1 = 99004 L8_1 = 99005 L9_1 = 99006 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 99010 L6_1[1] = L7_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "ANY_MONSTER_DIE_99012" L6_1[1] = L7_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L8_1 = 99001 L9_1 = 99007 L10_1 = 99008 L11_1 = 99009 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L6_1.monsters = L7_1 L7_1 = {} L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L6_1.triggers = L7_1 L6_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 99002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_99011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001099 L6_2 = {} L7_2 = 99003 L8_2 = 99004 L9_2 = 99005 L10_2 = 99006 L6_2[1] = L7_2 L6_2[2] = L8_2 L6_2[3] = L9_2 L6_2[4] = L10_2 L7_2 = 99999 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_99011 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 99010 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_99012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001099 L6_2 = {} L7_2 = 99001 L8_2 = 99009 L9_2 = 99007 L10_2 = 99008 L6_2[1] = L7_2 L6_2[2] = L8_2 L6_2[3] = L9_2 L6_2[4] = L10_2 L7_2 = 99999 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_99012 = L1_1