local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1 L0_1 = {} L0_1.group_id = 302001061 L1_1 = {} L2_1 = {} L2_1.config_id = 61001 L2_1.monster_id = 20010501 L3_1 = {} L3_1.x = 2500.942 L3_1.y = 247.007 L3_1.z = -388.146 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 341.808 L3_1.y = 162.92 L3_1.z = 356.028 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_id = 1000100 L3_1 = {} L4_1 = 4107 L5_1 = 4108 L6_1 = 4109 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.affix = L3_1 L2_1.kill_score = 10 L2_1.area_id = 4 L3_1 = {} L3_1.config_id = 61002 L3_1.monster_id = 20010501 L4_1 = {} L4_1.x = 2510.848 L4_1.y = 248.131 L4_1.z = -398.504 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 18.412 L4_1.y = 321.803 L4_1.z = 357.272 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L4_1 = {} L5_1 = 4107 L6_1 = 4108 L7_1 = 4109 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.affix = L4_1 L3_1.kill_score = 10 L3_1.area_id = 4 L4_1 = {} L4_1.config_id = 61003 L4_1.monster_id = 20010501 L5_1 = {} L5_1.x = 2500.942 L5_1.y = 247.007 L5_1.z = -388.146 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 341.808 L5_1.y = 162.92 L5_1.z = 356.028 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L5_1 = {} L6_1 = 4107 L7_1 = 4108 L8_1 = 4109 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.affix = L5_1 L4_1.kill_score = 10 L4_1.area_id = 4 L5_1 = {} L5_1.config_id = 61004 L5_1.monster_id = 20010501 L6_1 = {} L6_1.x = 2506.54 L6_1.y = 247.576 L6_1.z = -384.617 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 342.874 L6_1.y = 174.141 L6_1.z = 352.614 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_id = 1000100 L6_1 = {} L7_1 = 4107 L8_1 = 4108 L9_1 = 4109 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L5_1.affix = L6_1 L5_1.kill_score = 10 L5_1.area_id = 4 L6_1 = {} L6_1.config_id = 61005 L6_1.monster_id = 20010501 L7_1 = {} L7_1.x = 2510.013 L7_1.y = 247.85 L7_1.z = -385.787 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 348.648 L7_1.y = 203.773 L7_1.z = 345.16 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_id = 1000100 L7_1 = {} L8_1 = 4107 L9_1 = 4108 L10_1 = 4109 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L6_1.affix = L7_1 L6_1.kill_score = 10 L6_1.area_id = 4 L7_1 = {} L7_1.config_id = 61006 L7_1.monster_id = 20010501 L8_1 = {} L8_1.x = 2499.539 L8_1.y = 246.855 L8_1.z = -392.658 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 353.818 L8_1.y = 79.151 L8_1.z = 17.584 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_id = 1000100 L8_1 = {} L9_1 = 4107 L10_1 = 4108 L11_1 = 4109 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L7_1.affix = L8_1 L7_1.kill_score = 10 L7_1.area_id = 4 L8_1 = {} L8_1.config_id = 61007 L8_1.monster_id = 21010601 L9_1 = {} L9_1.x = 2514.324 L9_1.y = 248.491 L9_1.z = -390.958 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 3.759 L9_1.y = 251.636 L9_1.z = 341.764 L8_1.rot = L9_1 L8_1.level = 1 L8_1.drop_id = 1000100 L9_1 = {} L10_1 = 4107 L11_1 = 4108 L12_1 = 4109 L9_1[1] = L10_1 L9_1[2] = L11_1 L9_1[3] = L12_1 L8_1.affix = L9_1 L8_1.kill_score = 10 L8_1.area_id = 4 L9_1 = {} L9_1.config_id = 61008 L9_1.monster_id = 21010601 L10_1 = {} L10_1.x = 2502.802 L10_1.y = 247.304 L10_1.z = -397.92 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 8.414 L10_1.y = 34.318 L10_1.z = 16.656 L9_1.rot = L10_1 L9_1.level = 1 L9_1.drop_id = 1000100 L10_1 = {} L11_1 = 4107 L12_1 = 4108 L13_1 = 4109 L10_1[1] = L11_1 L10_1[2] = L12_1 L10_1[3] = L13_1 L9_1.affix = L10_1 L9_1.kill_score = 10 L9_1.area_id = 4 L10_1 = {} L10_1.config_id = 61009 L10_1.monster_id = 20010601 L11_1 = {} L11_1.x = 2507.394 L11_1.y = 247.823 L11_1.z = -399.924 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 16.233 L11_1.y = 0.52 L11_1.z = 9.218 L10_1.rot = L11_1 L10_1.level = 1 L10_1.drop_id = 1000100 L11_1 = {} L12_1 = 4107 L13_1 = 4108 L14_1 = 4109 L11_1[1] = L12_1 L11_1[2] = L13_1 L11_1[3] = L14_1 L10_1.affix = L11_1 L10_1.kill_score = 30 L10_1.area_id = 4 L11_1 = {} L11_1.config_id = 61010 L11_1.monster_id = 20010601 L12_1 = {} L12_1.x = 2500.778 L12_1.y = 247.048 L12_1.z = -395.671 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 358.244 L12_1.y = 65.607 L12_1.z = 18.526 L11_1.rot = L12_1 L11_1.level = 1 L11_1.drop_id = 1000100 L12_1 = {} L13_1 = 4107 L14_1 = 4108 L15_1 = 4109 L12_1[1] = L13_1 L12_1[2] = L14_1 L12_1[3] = L15_1 L11_1.affix = L12_1 L11_1.kill_score = 30 L11_1.area_id = 4 L12_1 = {} L12_1.config_id = 61011 L12_1.monster_id = 20010701 L13_1 = {} L13_1.x = 2503.212 L13_1.y = 247.268 L13_1.z = -386.27 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 341.395 L13_1.y = 151.067 L13_1.z = 359.781 L12_1.rot = L13_1 L12_1.level = 1 L12_1.drop_id = 1000100 L13_1 = {} L14_1 = 4107 L15_1 = 4108 L16_1 = 4109 L13_1[1] = L14_1 L13_1[2] = L15_1 L13_1[3] = L16_1 L12_1.affix = L13_1 L12_1.kill_score = 50 L12_1.area_id = 4 L13_1 = {} L13_1.config_id = 61012 L13_1.monster_id = 20010501 L14_1 = {} L14_1.x = 2506.54 L14_1.y = 247.576 L14_1.z = -384.617 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 342.874 L14_1.y = 174.141 L14_1.z = 352.614 L13_1.rot = L14_1 L13_1.level = 1 L13_1.drop_id = 1000100 L14_1 = {} L15_1 = 4107 L16_1 = 4108 L17_1 = 4109 L14_1[1] = L15_1 L14_1[2] = L16_1 L14_1[3] = L17_1 L13_1.affix = L14_1 L13_1.kill_score = 10 L13_1.area_id = 4 L14_1 = {} L14_1.config_id = 61013 L14_1.monster_id = 20010501 L15_1 = {} L15_1.x = 2510.013 L15_1.y = 247.85 L15_1.z = -385.787 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 348.648 L15_1.y = 203.773 L15_1.z = 345.16 L14_1.rot = L15_1 L14_1.level = 1 L14_1.drop_id = 1000100 L15_1 = {} L16_1 = 4107 L17_1 = 4108 L18_1 = 4109 L15_1[1] = L16_1 L15_1[2] = L17_1 L15_1[3] = L18_1 L14_1.affix = L15_1 L14_1.kill_score = 10 L14_1.area_id = 4 L15_1 = {} L15_1.config_id = 61014 L15_1.monster_id = 20010501 L16_1 = {} L16_1.x = 2499.539 L16_1.y = 246.855 L16_1.z = -392.658 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 353.818 L16_1.y = 79.151 L16_1.z = 17.584 L15_1.rot = L16_1 L15_1.level = 1 L15_1.drop_id = 1000100 L16_1 = {} L17_1 = 4107 L18_1 = 4108 L19_1 = 4109 L16_1[1] = L17_1 L16_1[2] = L18_1 L16_1[3] = L19_1 L15_1.affix = L16_1 L15_1.kill_score = 10 L15_1.area_id = 4 L16_1 = {} L16_1.config_id = 61015 L16_1.monster_id = 21010601 L17_1 = {} L17_1.x = 2514.324 L17_1.y = 248.491 L17_1.z = -390.958 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 3.759 L17_1.y = 251.636 L17_1.z = 341.764 L16_1.rot = L17_1 L16_1.level = 1 L16_1.drop_id = 1000100 L17_1 = {} L18_1 = 4107 L19_1 = 4108 L20_1 = 4109 L17_1[1] = L18_1 L17_1[2] = L19_1 L17_1[3] = L20_1 L16_1.affix = L17_1 L16_1.kill_score = 10 L16_1.area_id = 4 L17_1 = {} L17_1.config_id = 61016 L17_1.monster_id = 21010601 L18_1 = {} L18_1.x = 2502.802 L18_1.y = 247.304 L18_1.z = -397.92 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 8.414 L18_1.y = 34.318 L18_1.z = 16.656 L17_1.rot = L18_1 L17_1.level = 1 L17_1.drop_id = 1000100 L18_1 = {} L19_1 = 4107 L20_1 = 4108 L21_1 = 4109 L18_1[1] = L19_1 L18_1[2] = L20_1 L18_1[3] = L21_1 L17_1.affix = L18_1 L17_1.kill_score = 10 L17_1.area_id = 4 L18_1 = {} L18_1.config_id = 61017 L18_1.monster_id = 20010601 L19_1 = {} L19_1.x = 2507.394 L19_1.y = 247.823 L19_1.z = -399.924 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 16.233 L19_1.y = 0.52 L19_1.z = 9.218 L18_1.rot = L19_1 L18_1.level = 1 L18_1.drop_id = 1000100 L19_1 = {} L20_1 = 4107 L21_1 = 4108 L22_1 = 4109 L19_1[1] = L20_1 L19_1[2] = L21_1 L19_1[3] = L22_1 L18_1.affix = L19_1 L18_1.kill_score = 30 L18_1.area_id = 4 L19_1 = {} L19_1.config_id = 61018 L19_1.monster_id = 20010601 L20_1 = {} L20_1.x = 2500.778 L20_1.y = 247.048 L20_1.z = -395.671 L19_1.pos = L20_1 L20_1 = {} L20_1.x = 358.244 L20_1.y = 65.607 L20_1.z = 18.526 L19_1.rot = L20_1 L19_1.level = 1 L19_1.drop_id = 1000100 L20_1 = {} L21_1 = 4107 L22_1 = 4108 L23_1 = 4109 L20_1[1] = L21_1 L20_1[2] = L22_1 L20_1[3] = L23_1 L19_1.affix = L20_1 L19_1.kill_score = 30 L19_1.area_id = 4 L20_1 = {} L20_1.config_id = 61019 L20_1.monster_id = 20010701 L21_1 = {} L21_1.x = 2503.212 L21_1.y = 247.268 L21_1.z = -386.27 L20_1.pos = L21_1 L21_1 = {} L21_1.x = 341.395 L21_1.y = 151.067 L21_1.z = 359.781 L20_1.rot = L21_1 L20_1.level = 1 L20_1.drop_id = 1000100 L21_1 = {} L22_1 = 4107 L23_1 = 4108 L24_1 = 4109 L21_1[1] = L22_1 L21_1[2] = L23_1 L21_1[3] = L24_1 L20_1.affix = L21_1 L20_1.kill_score = 50 L20_1.area_id = 4 L21_1 = {} L21_1.config_id = 61020 L21_1.monster_id = 20010501 L22_1 = {} L22_1.x = 2510.848 L22_1.y = 248.131 L22_1.z = -398.504 L21_1.pos = L22_1 L22_1 = {} L22_1.x = 18.412 L22_1.y = 321.803 L22_1.z = 357.272 L21_1.rot = L22_1 L21_1.level = 1 L21_1.drop_id = 1000100 L22_1 = {} L23_1 = 4107 L24_1 = 4108 L25_1 = 4109 L22_1[1] = L23_1 L22_1[2] = L24_1 L22_1[3] = L25_1 L21_1.affix = L22_1 L21_1.kill_score = 10 L21_1.area_id = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 L1_1[18] = L19_1 L1_1[19] = L20_1 L1_1[20] = L21_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1061023 L2_1.name = "ANY_MONSTER_LIVE_61023" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_61023" L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_61023" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1061024 L3_1.name = "MONSTER_TIDE_DIE_61024" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_TIDE_DIE L3_1.event = L4_1 L3_1.source = "1" L3_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_61024" L3_1.action = "action_EVENT_MONSTER_TIDE_DIE_61024" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1061025 L4_1.name = "MONSTER_TIDE_DIE_61025" L5_1 = EventType L5_1 = L5_1.EVENT_MONSTER_TIDE_DIE L4_1.event = L5_1 L4_1.source = "2" L4_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_61025" L4_1.action = "action_EVENT_MONSTER_TIDE_DIE_61025" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1061026 L5_1.name = "MONSTER_TIDE_DIE_61026" L6_1 = EventType L6_1 = L6_1.EVENT_MONSTER_TIDE_DIE L5_1.event = L6_1 L5_1.source = "3" L5_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_61026" L5_1.action = "action_EVENT_MONSTER_TIDE_DIE_61026" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1061027 L6_1.name = "MONSTER_TIDE_DIE_61027" L7_1 = EventType L7_1 = L7_1.EVENT_MONSTER_TIDE_DIE L6_1.event = L7_1 L6_1.source = "4" L6_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_61027" L6_1.action = "action_EVENT_MONSTER_TIDE_DIE_61027" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1061028 L7_1.name = "MONSTER_TIDE_DIE_61028" L8_1 = EventType L8_1 = L8_1.EVENT_MONSTER_TIDE_DIE L7_1.event = L8_1 L7_1.source = "5" L7_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_61028" L7_1.action = "action_EVENT_MONSTER_TIDE_DIE_61028" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1061029 L8_1.name = "MONSTER_TIDE_DIE_61029" L9_1 = EventType L9_1 = L9_1.EVENT_MONSTER_TIDE_DIE L8_1.event = L9_1 L8_1.source = "6" L8_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_61029" L8_1.action = "action_EVENT_MONSTER_TIDE_DIE_61029" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1061032 L9_1.name = "ANY_MONSTER_LIVE_61032" L10_1 = EventType L10_1 = L10_1.EVENT_ANY_MONSTER_LIVE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_61032" L9_1.action = "action_EVENT_ANY_MONSTER_LIVE_61032" L9_1.trigger_count = 0 L10_1 = {} L10_1.config_id = 1061033 L10_1.name = "MONSTER_TIDE_DIE_61033" L11_1 = EventType L11_1 = L11_1.EVENT_MONSTER_TIDE_DIE L10_1.event = L11_1 L10_1.source = "1" L10_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_61033" L10_1.action = "action_EVENT_MONSTER_TIDE_DIE_61033" L10_1.trigger_count = 0 L11_1 = {} L11_1.config_id = 1061034 L11_1.name = "MONSTER_TIDE_DIE_61034" L12_1 = EventType L12_1 = L12_1.EVENT_MONSTER_TIDE_DIE L11_1.event = L12_1 L11_1.source = "2" L11_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_61034" L11_1.action = "action_EVENT_MONSTER_TIDE_DIE_61034" L11_1.trigger_count = 0 L12_1 = {} L12_1.config_id = 1061035 L12_1.name = "MONSTER_TIDE_DIE_61035" L13_1 = EventType L13_1 = L13_1.EVENT_MONSTER_TIDE_DIE L12_1.event = L13_1 L12_1.source = "3" L12_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_61035" L12_1.action = "action_EVENT_MONSTER_TIDE_DIE_61035" L12_1.trigger_count = 0 L13_1 = {} L13_1.config_id = 1061036 L13_1.name = "MONSTER_TIDE_DIE_61036" L14_1 = EventType L14_1 = L14_1.EVENT_MONSTER_TIDE_DIE L13_1.event = L14_1 L13_1.source = "4" L13_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_61036" L13_1.action = "action_EVENT_MONSTER_TIDE_DIE_61036" L13_1.trigger_count = 0 L14_1 = {} L14_1.config_id = 1061037 L14_1.name = "MONSTER_TIDE_DIE_61037" L15_1 = EventType L15_1 = L15_1.EVENT_MONSTER_TIDE_DIE L14_1.event = L15_1 L14_1.source = "5" L14_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_61037" L14_1.action = "action_EVENT_MONSTER_TIDE_DIE_61037" L14_1.trigger_count = 0 L15_1 = {} L15_1.config_id = 1061038 L15_1.name = "MONSTER_TIDE_DIE_61038" L16_1 = EventType L16_1 = L16_1.EVENT_MONSTER_TIDE_DIE L15_1.event = L16_1 L15_1.source = "6" L15_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_61038" L15_1.action = "action_EVENT_MONSTER_TIDE_DIE_61038" L15_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 61002 L4_1[1] = L5_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_LIVE_61023" L6_1 = "MONSTER_TIDE_DIE_61024" L7_1 = "MONSTER_TIDE_DIE_61025" L8_1 = "MONSTER_TIDE_DIE_61026" L9_1 = "MONSTER_TIDE_DIE_61027" L10_1 = "MONSTER_TIDE_DIE_61028" L11_1 = "MONSTER_TIDE_DIE_61029" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 61003 L7_1 = 61004 L8_1 = 61005 L9_1 = 61006 L10_1 = 61007 L11_1 = 61008 L12_1 = 61009 L13_1 = 61010 L14_1 = 61011 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L5_1[7] = L12_1 L5_1[8] = L13_1 L5_1[9] = L14_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 61020 L6_1[1] = L7_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "ANY_MONSTER_LIVE_61032" L8_1 = "MONSTER_TIDE_DIE_61033" L9_1 = "MONSTER_TIDE_DIE_61034" L10_1 = "MONSTER_TIDE_DIE_61035" L11_1 = "MONSTER_TIDE_DIE_61036" L12_1 = "MONSTER_TIDE_DIE_61037" L13_1 = "MONSTER_TIDE_DIE_61038" L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L6_1[5] = L11_1 L6_1[6] = L12_1 L6_1[7] = L13_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L8_1 = 61001 L9_1 = 61012 L10_1 = 61013 L11_1 = 61014 L12_1 = 61015 L13_1 = 61016 L14_1 = 61017 L15_1 = 61018 L16_1 = 61019 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L7_1[5] = L12_1 L7_1[6] = L13_1 L7_1[7] = L14_1 L7_1[8] = L15_1 L7_1[9] = L16_1 L6_1.monsters = L7_1 L7_1 = {} L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L6_1.triggers = L7_1 L6_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 61002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_61023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001061 L6_2 = {} L7_2 = 61003 L8_2 = 61004 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001061 L6_2 = {} L7_2 = 61005 L8_2 = 61006 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 302001061 L6_2 = {} L7_2 = 61007 L8_2 = 61008 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 1 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_61023 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 6 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_61024 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 4 L5_2 = 302001061 L6_2 = {} L7_2 = 61009 L6_2[1] = L7_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_61024 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 6 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_61025 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 5 L5_2 = 302001061 L6_2 = {} L7_2 = 61010 L6_2[1] = L7_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_61025 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 6 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_61026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 6 L5_2 = 302001061 L6_2 = {} L7_2 = 61011 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_61026 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_61027 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001061 L6_2 = {} L7_2 = 61003 L8_2 = 61004 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_61027 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_61028 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001061 L6_2 = {} L7_2 = 61005 L8_2 = 61006 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_61028 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_61029 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 302001061 L6_2 = {} L7_2 = 61007 L8_2 = 61008 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 1 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_61029 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 61020 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_61032 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001061 L6_2 = {} L7_2 = 61001 L8_2 = 61012 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001061 L6_2 = {} L7_2 = 61013 L8_2 = 61014 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 302001061 L6_2 = {} L7_2 = 61015 L8_2 = 61016 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 1 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_61032 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 6 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_61033 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 4 L5_2 = 302001061 L6_2 = {} L7_2 = 61017 L6_2[1] = L7_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_61033 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 6 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_61034 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 5 L5_2 = 302001061 L6_2 = {} L7_2 = 61018 L6_2[1] = L7_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_61034 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 6 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_61035 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 6 L5_2 = 302001061 L6_2 = {} L7_2 = 61019 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_61035 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_61036 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001061 L6_2 = {} L7_2 = 61001 L8_2 = 61012 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_61036 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_61037 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001061 L6_2 = {} L7_2 = 61013 L8_2 = 61014 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_61037 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_61038 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 302001061 L6_2 = {} L7_2 = 61015 L8_2 = 61016 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 1 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_61038 = L1_1