local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1 L0_1 = {} L0_1.group_id = 302001060 L1_1 = {} L2_1 = {} L2_1.config_id = 60001 L2_1.monster_id = 23010101 L3_1 = {} L3_1.x = 529.944 L3_1.y = 200.003 L3_1.z = 137.592 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 322.246 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_id = 1000100 L2_1.disableWander = true L3_1 = {} L4_1 = 4107 L5_1 = 4108 L6_1 = 4109 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.affix = L3_1 L2_1.kill_score = 70 L2_1.area_id = 9 L3_1 = {} L3_1.config_id = 60002 L3_1.monster_id = 23010101 L4_1 = {} L4_1.x = 529.944 L4_1.y = 200.003 L4_1.z = 137.592 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 322.246 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L3_1.disableWander = true L4_1 = {} L5_1 = 4107 L6_1 = 4108 L7_1 = 4109 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.affix = L4_1 L3_1.kill_score = 70 L3_1.area_id = 9 L4_1 = {} L4_1.config_id = 60003 L4_1.monster_id = 23010101 L5_1 = {} L5_1.x = 527.381 L5_1.y = 200.083 L5_1.z = 133.938 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 322.246 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L4_1.disableWander = true L5_1 = {} L6_1 = 4107 L7_1 = 4108 L8_1 = 4109 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.affix = L5_1 L4_1.kill_score = 70 L4_1.area_id = 9 L5_1 = {} L5_1.config_id = 60004 L5_1.monster_id = 23010101 L6_1 = {} L6_1.x = 529.766 L6_1.y = 200.272 L6_1.z = 140.028 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 300.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_id = 1000100 L5_1.disableWander = true L6_1 = {} L7_1 = 4107 L8_1 = 4108 L9_1 = 4109 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L5_1.affix = L6_1 L5_1.kill_score = 70 L5_1.area_id = 9 L6_1 = {} L6_1.config_id = 60005 L6_1.monster_id = 23010301 L7_1 = {} L7_1.x = 525.375 L7_1.y = 199.109 L7_1.z = 152.872 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 210.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_id = 1000100 L6_1.disableWander = true L7_1 = {} L8_1 = 4107 L9_1 = 4108 L10_1 = 4109 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L6_1.affix = L7_1 L6_1.kill_score = 70 L6_1.area_id = 9 L7_1 = {} L7_1.config_id = 60006 L7_1.monster_id = 23010301 L8_1 = {} L8_1.x = 529.435 L8_1.y = 199.764 L8_1.z = 145.03 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 220.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_id = 1000100 L7_1.disableWander = true L8_1 = {} L9_1 = 4107 L10_1 = 4108 L11_1 = 4109 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L7_1.affix = L8_1 L7_1.kill_score = 70 L7_1.area_id = 9 L8_1 = {} L8_1.config_id = 60007 L8_1.monster_id = 23010301 L9_1 = {} L9_1.x = 527.141 L9_1.y = 199.841 L9_1.z = 147.927 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 210.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.drop_id = 1000100 L8_1.disableWander = true L9_1 = {} L10_1 = 4107 L11_1 = 4108 L12_1 = 4109 L9_1[1] = L10_1 L9_1[2] = L11_1 L9_1[3] = L12_1 L8_1.affix = L9_1 L8_1.kill_score = 70 L8_1.area_id = 9 L9_1 = {} L9_1.config_id = 60008 L9_1.monster_id = 23010101 L10_1 = {} L10_1.x = 516.57 L10_1.y = 200.763 L10_1.z = 133.625 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 30.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.drop_id = 1000100 L9_1.disableWander = true L10_1 = {} L11_1 = 4107 L12_1 = 4108 L13_1 = 4109 L10_1[1] = L11_1 L10_1[2] = L12_1 L10_1[3] = L13_1 L9_1.affix = L10_1 L9_1.kill_score = 70 L9_1.area_id = 9 L10_1 = {} L10_1.config_id = 60009 L10_1.monster_id = 23010101 L11_1 = {} L11_1.x = 513.869 L11_1.y = 201.496 L11_1.z = 140.065 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 90.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.drop_id = 1000100 L10_1.disableWander = true L11_1 = {} L12_1 = 4107 L13_1 = 4108 L14_1 = 4109 L11_1[1] = L12_1 L11_1[2] = L13_1 L11_1[3] = L14_1 L10_1.affix = L11_1 L10_1.kill_score = 70 L10_1.area_id = 9 L11_1 = {} L11_1.config_id = 60010 L11_1.monster_id = 23010301 L12_1 = {} L12_1.x = 517.901 L12_1.y = 198.856 L12_1.z = 152.19 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 160.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L11_1.drop_id = 1000100 L11_1.disableWander = true L12_1 = {} L13_1 = 4107 L14_1 = 4108 L15_1 = 4109 L12_1[1] = L13_1 L12_1[2] = L14_1 L12_1[3] = L15_1 L11_1.affix = L12_1 L11_1.kill_score = 70 L11_1.area_id = 9 L12_1 = {} L12_1.config_id = 60011 L12_1.monster_id = 23010301 L13_1 = {} L13_1.x = 515.326 L13_1.y = 200.537 L13_1.z = 147.305 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 120.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L12_1.drop_id = 1000100 L12_1.disableWander = true L13_1 = {} L14_1 = 4107 L15_1 = 4108 L16_1 = 4109 L13_1[1] = L14_1 L13_1[2] = L15_1 L13_1[3] = L16_1 L12_1.affix = L13_1 L12_1.kill_score = 70 L12_1.area_id = 9 L13_1 = {} L13_1.config_id = 60012 L13_1.monster_id = 23010101 L14_1 = {} L14_1.x = 529.766 L14_1.y = 200.272 L14_1.z = 140.028 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 300.0 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L13_1.drop_id = 1000100 L13_1.disableWander = true L14_1 = {} L15_1 = 4107 L16_1 = 4108 L17_1 = 4109 L14_1[1] = L15_1 L14_1[2] = L16_1 L14_1[3] = L17_1 L13_1.affix = L14_1 L13_1.kill_score = 70 L13_1.area_id = 9 L14_1 = {} L14_1.config_id = 60013 L14_1.monster_id = 23010301 L15_1 = {} L15_1.x = 527.141 L15_1.y = 199.841 L15_1.z = 147.927 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 210.0 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L14_1.drop_id = 1000100 L14_1.disableWander = true L15_1 = {} L16_1 = 4107 L17_1 = 4108 L18_1 = 4109 L15_1[1] = L16_1 L15_1[2] = L17_1 L15_1[3] = L18_1 L14_1.affix = L15_1 L14_1.kill_score = 70 L14_1.area_id = 9 L15_1 = {} L15_1.config_id = 60014 L15_1.monster_id = 23010301 L16_1 = {} L16_1.x = 529.435 L16_1.y = 199.764 L16_1.z = 145.03 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 220.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.drop_id = 1000100 L15_1.disableWander = true L16_1 = {} L17_1 = 4107 L18_1 = 4108 L19_1 = 4109 L16_1[1] = L17_1 L16_1[2] = L18_1 L16_1[3] = L19_1 L15_1.affix = L16_1 L15_1.kill_score = 70 L15_1.area_id = 9 L16_1 = {} L16_1.config_id = 60015 L16_1.monster_id = 23010101 L17_1 = {} L17_1.x = 516.57 L17_1.y = 200.763 L17_1.z = 133.625 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 30.0 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 1 L16_1.drop_id = 1000100 L16_1.disableWander = true L17_1 = {} L18_1 = 4107 L19_1 = 4108 L20_1 = 4109 L17_1[1] = L18_1 L17_1[2] = L19_1 L17_1[3] = L20_1 L16_1.affix = L17_1 L16_1.kill_score = 70 L16_1.area_id = 9 L17_1 = {} L17_1.config_id = 60016 L17_1.monster_id = 23010101 L18_1 = {} L18_1.x = 513.869 L18_1.y = 201.496 L18_1.z = 140.065 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 0.0 L18_1.y = 90.0 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 1 L17_1.drop_id = 1000100 L17_1.disableWander = true L18_1 = {} L19_1 = 4107 L20_1 = 4108 L21_1 = 4109 L18_1[1] = L19_1 L18_1[2] = L20_1 L18_1[3] = L21_1 L17_1.affix = L18_1 L17_1.kill_score = 70 L17_1.area_id = 9 L18_1 = {} L18_1.config_id = 60017 L18_1.monster_id = 23010301 L19_1 = {} L19_1.x = 517.901 L19_1.y = 198.856 L19_1.z = 152.19 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 0.0 L19_1.y = 160.0 L19_1.z = 0.0 L18_1.rot = L19_1 L18_1.level = 1 L18_1.drop_id = 1000100 L18_1.disableWander = true L19_1 = {} L20_1 = 4107 L21_1 = 4108 L22_1 = 4109 L19_1[1] = L20_1 L19_1[2] = L21_1 L19_1[3] = L22_1 L18_1.affix = L19_1 L18_1.kill_score = 70 L18_1.area_id = 9 L19_1 = {} L19_1.config_id = 60018 L19_1.monster_id = 23010301 L20_1 = {} L20_1.x = 515.326 L20_1.y = 200.537 L20_1.z = 147.305 L19_1.pos = L20_1 L20_1 = {} L20_1.x = 0.0 L20_1.y = 120.0 L20_1.z = 0.0 L19_1.rot = L20_1 L19_1.level = 1 L19_1.drop_id = 1000100 L19_1.disableWander = true L20_1 = {} L21_1 = 4107 L22_1 = 4108 L23_1 = 4109 L20_1[1] = L21_1 L20_1[2] = L22_1 L20_1[3] = L23_1 L19_1.affix = L20_1 L19_1.kill_score = 70 L19_1.area_id = 9 L20_1 = {} L20_1.config_id = 60019 L20_1.monster_id = 23010401 L21_1 = {} L21_1.x = 521.646 L21_1.y = 200.055 L21_1.z = 132.479 L20_1.pos = L21_1 L21_1 = {} L21_1.x = 0.0 L21_1.y = 0.0 L21_1.z = 0.0 L20_1.rot = L21_1 L20_1.level = 1 L20_1.drop_id = 1000100 L20_1.disableWander = true L21_1 = {} L22_1 = 4107 L23_1 = 4108 L24_1 = 4109 L21_1[1] = L22_1 L21_1[2] = L23_1 L21_1[3] = L24_1 L20_1.affix = L21_1 L20_1.kill_score = 70 L20_1.area_id = 9 L21_1 = {} L21_1.config_id = 60020 L21_1.monster_id = 23010401 L22_1 = {} L22_1.x = 523.643 L22_1.y = 200.177 L22_1.z = 134.36 L21_1.pos = L22_1 L22_1 = {} L22_1.x = 0.0 L22_1.y = 340.0 L22_1.z = 0.0 L21_1.rot = L22_1 L21_1.level = 1 L21_1.drop_id = 1000100 L22_1 = {} L23_1 = 4107 L24_1 = 4108 L25_1 = 4109 L22_1[1] = L23_1 L22_1[2] = L24_1 L22_1[3] = L25_1 L21_1.affix = L22_1 L21_1.kill_score = 70 L21_1.area_id = 9 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 L1_1[18] = L19_1 L1_1[19] = L20_1 L1_1[20] = L21_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1060023 L2_1.name = "ANY_MONSTER_DIE_60023" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_60023" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_60023" L3_1 = {} L3_1.config_id = 1060024 L3_1.name = "MONSTER_TIDE_DIE_60024" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_TIDE_DIE L3_1.event = L4_1 L3_1.source = "1" L3_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_60024" L3_1.action = "action_EVENT_MONSTER_TIDE_DIE_60024" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1060025 L4_1.name = "MONSTER_TIDE_DIE_60025" L5_1 = EventType L5_1 = L5_1.EVENT_MONSTER_TIDE_DIE L4_1.event = L5_1 L4_1.source = "2" L4_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_60025" L4_1.action = "action_EVENT_MONSTER_TIDE_DIE_60025" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1060026 L5_1.name = "ANY_MONSTER_DIE_60026" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_60026" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_60026" L6_1 = {} L6_1.config_id = 1060027 L6_1.name = "MONSTER_TIDE_DIE_60027" L7_1 = EventType L7_1 = L7_1.EVENT_MONSTER_TIDE_DIE L6_1.event = L7_1 L6_1.source = "4" L6_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_60027" L6_1.action = "action_EVENT_MONSTER_TIDE_DIE_60027" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1060028 L7_1.name = "MONSTER_TIDE_DIE_60028" L8_1 = EventType L8_1 = L8_1.EVENT_MONSTER_TIDE_DIE L7_1.event = L8_1 L7_1.source = "5" L7_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_60028" L7_1.action = "action_EVENT_MONSTER_TIDE_DIE_60028" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1060032 L8_1.name = "ANY_MONSTER_LIVE_60032" L9_1 = EventType L9_1 = L9_1.EVENT_ANY_MONSTER_LIVE L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_60032" L8_1.action = "action_EVENT_ANY_MONSTER_LIVE_60032" L9_1 = {} L9_1.config_id = 1060033 L9_1.name = "MONSTER_TIDE_DIE_60033" L10_1 = EventType L10_1 = L10_1.EVENT_MONSTER_TIDE_DIE L9_1.event = L10_1 L9_1.source = "1" L9_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_60033" L9_1.action = "action_EVENT_MONSTER_TIDE_DIE_60033" L9_1.trigger_count = 0 L10_1 = {} L10_1.config_id = 1060034 L10_1.name = "MONSTER_TIDE_DIE_60034" L11_1 = EventType L11_1 = L11_1.EVENT_MONSTER_TIDE_DIE L10_1.event = L11_1 L10_1.source = "2" L10_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_60034" L10_1.action = "action_EVENT_MONSTER_TIDE_DIE_60034" L10_1.trigger_count = 0 L11_1 = {} L11_1.config_id = 1060036 L11_1.name = "MONSTER_TIDE_DIE_60036" L12_1 = EventType L12_1 = L12_1.EVENT_MONSTER_TIDE_DIE L11_1.event = L12_1 L11_1.source = "4" L11_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_60036" L11_1.action = "action_EVENT_MONSTER_TIDE_DIE_60036" L11_1.trigger_count = 0 L12_1 = {} L12_1.config_id = 1060037 L12_1.name = "MONSTER_TIDE_DIE_60037" L13_1 = EventType L13_1 = L13_1.EVENT_MONSTER_TIDE_DIE L12_1.event = L13_1 L12_1.source = "5" L12_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_60037" L12_1.action = "action_EVENT_MONSTER_TIDE_DIE_60037" L12_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 60002 L6_1 = 60007 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_60023" L6_1 = "MONSTER_TIDE_DIE_60024" L7_1 = "MONSTER_TIDE_DIE_60025" L8_1 = "MONSTER_TIDE_DIE_60027" L9_1 = "MONSTER_TIDE_DIE_60028" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 60003 L7_1 = 60004 L8_1 = 60005 L9_1 = 60006 L10_1 = 60008 L11_1 = 60009 L12_1 = 60010 L13_1 = 60011 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L5_1[7] = L12_1 L5_1[8] = L13_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 60020 L6_1[1] = L7_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "ANY_MONSTER_DIE_60026" L8_1 = "ANY_MONSTER_LIVE_60032" L9_1 = "MONSTER_TIDE_DIE_60033" L10_1 = "MONSTER_TIDE_DIE_60034" L11_1 = "MONSTER_TIDE_DIE_60036" L12_1 = "MONSTER_TIDE_DIE_60037" L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L6_1[5] = L11_1 L6_1[6] = L12_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L8_1 = 60001 L9_1 = 60012 L10_1 = 60013 L11_1 = 60014 L12_1 = 60015 L13_1 = 60016 L14_1 = 60017 L15_1 = 60018 L16_1 = 60019 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L7_1[5] = L12_1 L7_1[6] = L13_1 L7_1[7] = L14_1 L7_1[8] = L15_1 L7_1[9] = L16_1 L6_1.monsters = L7_1 L7_1 = {} L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L6_1.triggers = L7_1 L6_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_60023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001060 L6_2 = {} L7_2 = 60003 L8_2 = 60004 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001060 L6_2 = {} L7_2 = 60005 L8_2 = 60006 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_60023 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_60024 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 4 L5_2 = 302001060 L6_2 = {} L7_2 = 60008 L8_2 = 60009 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_60024 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_60025 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 5 L5_2 = 302001060 L6_2 = {} L7_2 = 60010 L8_2 = 60011 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_60025 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 60020 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_60026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 60019 L4_2.delay_time = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_60026 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_60027 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001060 L6_2 = {} L7_2 = 60003 L8_2 = 60004 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_60027 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_60028 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001060 L6_2 = {} L7_2 = 60005 L8_2 = 60006 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_60028 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 60020 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_60032 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001060 L6_2 = {} L7_2 = 60001 L8_2 = 60012 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001060 L6_2 = {} L7_2 = 60013 L8_2 = 60014 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_60032 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_60033 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 4 L5_2 = 302001060 L6_2 = {} L7_2 = 60015 L8_2 = 60016 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_60033 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_60034 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 5 L5_2 = 302001060 L6_2 = {} L7_2 = 60017 L8_2 = 60018 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_60034 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_60036 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001060 L6_2 = {} L7_2 = 60001 L8_2 = 60012 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_60036 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_60037 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001060 L6_2 = {} L7_2 = 60013 L8_2 = 60014 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_60037 = L1_1