local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1 L0_1 = {} L0_1.group_id = 302001058 L1_1 = {} L2_1 = {} L2_1.config_id = 58001 L2_1.monster_id = 21010201 L3_1 = {} L3_1.x = 1536.688 L3_1.y = 335.521 L3_1.z = -2115.045 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 339.216 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_id = 1000100 L3_1 = {} L4_1 = 4107 L5_1 = 4108 L6_1 = 4109 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.affix = L3_1 L2_1.kill_score = 20 L2_1.area_id = 2 L3_1 = {} L3_1.config_id = 58009 L3_1.monster_id = 21010201 L4_1 = {} L4_1.x = 1527.429 L4_1.y = 335.172 L4_1.z = -2105.306 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 118.838 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L4_1 = {} L5_1 = 4107 L6_1 = 4108 L7_1 = 4109 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.affix = L4_1 L3_1.kill_score = 20 L3_1.area_id = 2 L4_1 = {} L4_1.config_id = 58010 L4_1.monster_id = 21010201 L5_1 = {} L5_1.x = 1533.451 L5_1.y = 335.279 L5_1.z = -2102.739 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 173.028 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L5_1 = {} L6_1 = 4107 L7_1 = 4108 L8_1 = 4109 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.affix = L5_1 L4_1.kill_score = 20 L4_1.area_id = 2 L5_1 = {} L5_1.config_id = 58011 L5_1.monster_id = 21010201 L6_1 = {} L6_1.x = 1539.676 L6_1.y = 335.521 L6_1.z = -2112.26 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 303.068 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_id = 1000100 L6_1 = {} L7_1 = 4107 L8_1 = 4108 L9_1 = 4109 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L5_1.affix = L6_1 L5_1.kill_score = 20 L5_1.area_id = 2 L6_1 = {} L6_1.config_id = 58012 L6_1.monster_id = 21010201 L7_1 = {} L7_1.x = 1524.867 L7_1.y = 335.158 L7_1.z = -2111.211 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 80.108 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_id = 1000100 L7_1 = {} L8_1 = 4107 L9_1 = 4108 L10_1 = 4109 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L6_1.affix = L7_1 L6_1.kill_score = 20 L6_1.area_id = 2 L7_1 = {} L7_1.config_id = 58013 L7_1.monster_id = 21010501 L8_1 = {} L8_1.x = 1540.937 L8_1.y = 335.285 L8_1.z = -2106.496 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 252.239 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_id = 1000100 L7_1.disableWander = true L8_1 = {} L9_1 = 4107 L10_1 = 4108 L11_1 = 4109 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L7_1.affix = L8_1 L7_1.kill_score = 20 L7_1.area_id = 2 L8_1 = {} L8_1.config_id = 58014 L8_1.monster_id = 21011001 L9_1 = {} L9_1.x = 1538.718 L9_1.y = 335.245 L9_1.z = -2103.442 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 226.592 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.drop_id = 1000100 L8_1.disableWander = true L9_1 = {} L10_1 = 4107 L11_1 = 4108 L12_1 = 4109 L9_1[1] = L10_1 L9_1[2] = L11_1 L9_1[3] = L12_1 L8_1.affix = L9_1 L8_1.kill_score = 20 L8_1.area_id = 2 L9_1 = {} L9_1.config_id = 58015 L9_1.monster_id = 21020201 L10_1 = {} L10_1.x = 1533.693 L10_1.y = 335.007 L10_1.z = -2120.748 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 359.203 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.drop_id = 1000100 L10_1 = {} L11_1 = 4107 L12_1 = 4108 L13_1 = 4109 L10_1[1] = L11_1 L10_1[2] = L12_1 L10_1[3] = L13_1 L9_1.affix = L10_1 L9_1.kill_score = 30 L9_1.area_id = 2 L10_1 = {} L10_1.config_id = 58016 L10_1.monster_id = 21020201 L11_1 = {} L11_1.x = 1526.56 L11_1.y = 334.917 L11_1.z = -2116.07 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 46.593 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.drop_id = 1000100 L11_1 = {} L12_1 = 4107 L13_1 = 4108 L14_1 = 4109 L11_1[1] = L12_1 L11_1[2] = L13_1 L11_1[3] = L14_1 L10_1.affix = L11_1 L10_1.kill_score = 30 L10_1.area_id = 2 L11_1 = {} L11_1.config_id = 58017 L11_1.monster_id = 22010101 L12_1 = {} L12_1.x = 1530.542 L12_1.y = 335.305 L12_1.z = -2102.366 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 151.032 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L11_1.drop_id = 1000100 L12_1 = {} L13_1 = 4107 L14_1 = 4108 L15_1 = 4109 L12_1[1] = L13_1 L12_1[2] = L14_1 L12_1[3] = L15_1 L11_1.affix = L12_1 L11_1.kill_score = 50 L11_1.area_id = 2 L12_1 = {} L12_1.config_id = 58018 L12_1.monster_id = 21010201 L13_1 = {} L13_1.x = 1539.249 L13_1.y = 335.521 L13_1.z = -2115.592 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 322.246 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L12_1.drop_id = 1000100 L13_1 = {} L14_1 = 4107 L15_1 = 4108 L16_1 = 4109 L13_1[1] = L14_1 L13_1[2] = L15_1 L13_1[3] = L16_1 L12_1.affix = L13_1 L12_1.kill_score = 20 L12_1.area_id = 2 L13_1 = {} L13_1.config_id = 58026 L13_1.monster_id = 21010201 L14_1 = {} L14_1.x = 1524.492 L14_1.y = 335.172 L14_1.z = -2101.565 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 118.838 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L13_1.drop_id = 1000100 L14_1 = {} L15_1 = 4107 L16_1 = 4108 L17_1 = 4109 L14_1[1] = L15_1 L14_1[2] = L16_1 L14_1[3] = L17_1 L13_1.affix = L14_1 L13_1.kill_score = 20 L13_1.area_id = 2 L14_1 = {} L14_1.config_id = 58027 L14_1.monster_id = 21010201 L15_1 = {} L15_1.x = 1535.589 L15_1.y = 334.913 L15_1.z = -2096.973 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 173.028 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L14_1.drop_id = 1000100 L15_1 = {} L16_1 = 4107 L17_1 = 4108 L18_1 = 4109 L15_1[1] = L16_1 L15_1[2] = L17_1 L15_1[3] = L18_1 L14_1.affix = L15_1 L14_1.kill_score = 20 L14_1.area_id = 2 L15_1 = {} L15_1.config_id = 58028 L15_1.monster_id = 21010201 L16_1 = {} L16_1.x = 1537.016 L16_1.y = 335.166 L16_1.z = -2101.721 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 202.29 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.drop_id = 1000100 L16_1 = {} L17_1 = 4107 L18_1 = 4108 L19_1 = 4109 L16_1[1] = L17_1 L16_1[2] = L18_1 L16_1[3] = L19_1 L15_1.affix = L16_1 L15_1.kill_score = 20 L15_1.area_id = 2 L16_1 = {} L16_1.config_id = 58029 L16_1.monster_id = 21010201 L17_1 = {} L17_1.x = 1519.81 L17_1.y = 334.43 L17_1.z = -2114.873 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 80.108 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 1 L16_1.drop_id = 1000100 L17_1 = {} L18_1 = 4107 L19_1 = 4108 L20_1 = 4109 L17_1[1] = L18_1 L17_1[2] = L19_1 L17_1[3] = L20_1 L16_1.affix = L17_1 L16_1.kill_score = 20 L16_1.area_id = 2 L17_1 = {} L17_1.config_id = 58030 L17_1.monster_id = 21010502 L18_1 = {} L18_1.x = 1530.814 L18_1.y = 334.953 L18_1.z = -2120.39 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 0.0 L18_1.y = 13.077 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 1 L17_1.drop_id = 1000100 L17_1.disableWander = true L18_1 = {} L19_1 = 4107 L20_1 = 4108 L21_1 = 4109 L18_1[1] = L19_1 L18_1[2] = L20_1 L18_1[3] = L21_1 L17_1.affix = L18_1 L17_1.kill_score = 20 L17_1.area_id = 2 L18_1 = {} L18_1.config_id = 58031 L18_1.monster_id = 21011002 L19_1 = {} L19_1.x = 1525.82 L19_1.y = 335.098 L19_1.z = -2099.057 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 0.0 L19_1.y = 146.944 L19_1.z = 0.0 L18_1.rot = L19_1 L18_1.level = 1 L18_1.drop_id = 1000100 L18_1.disableWander = true L19_1 = {} L20_1 = 4107 L21_1 = 4108 L22_1 = 4109 L19_1[1] = L20_1 L19_1[2] = L21_1 L19_1[3] = L22_1 L18_1.affix = L19_1 L18_1.kill_score = 20 L18_1.area_id = 2 L19_1 = {} L19_1.config_id = 58032 L19_1.monster_id = 21020202 L20_1 = {} L20_1.x = 1544.365 L20_1.y = 335.521 L20_1.z = -2113.344 L19_1.pos = L20_1 L20_1 = {} L20_1.x = 0.0 L20_1.y = 280.404 L20_1.z = 0.0 L19_1.rot = L20_1 L19_1.level = 1 L19_1.drop_id = 1000100 L20_1 = {} L21_1 = 4107 L22_1 = 4108 L23_1 = 4109 L20_1[1] = L21_1 L20_1[2] = L22_1 L20_1[3] = L23_1 L19_1.affix = L20_1 L19_1.kill_score = 50 L19_1.area_id = 2 L20_1 = {} L20_1.config_id = 58033 L20_1.monster_id = 21020202 L21_1 = {} L21_1.x = 1526.614 L21_1.y = 334.997 L21_1.z = -2096.843 L20_1.pos = L21_1 L21_1 = {} L21_1.x = 0.0 L21_1.y = 152.611 L21_1.z = 0.0 L20_1.rot = L21_1 L20_1.level = 1 L20_1.drop_id = 1000100 L21_1 = {} L22_1 = 4107 L23_1 = 4108 L24_1 = 4109 L21_1[1] = L22_1 L21_1[2] = L23_1 L21_1[3] = L24_1 L20_1.affix = L21_1 L20_1.kill_score = 50 L20_1.area_id = 2 L21_1 = {} L21_1.config_id = 58034 L21_1.monster_id = 22010102 L22_1 = {} L22_1.x = 1534.454 L22_1.y = 335.521 L22_1.z = -2115.711 L21_1.pos = L22_1 L22_1 = {} L22_1.x = 0.0 L22_1.y = 356.871 L22_1.z = 0.0 L21_1.rot = L22_1 L21_1.level = 1 L21_1.drop_id = 1000100 L22_1 = {} L23_1 = 4107 L24_1 = 4108 L25_1 = 4109 L22_1[1] = L23_1 L22_1[2] = L24_1 L22_1[3] = L25_1 L21_1.affix = L22_1 L21_1.kill_score = 50 L21_1.area_id = 2 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 L1_1[18] = L19_1 L1_1[19] = L20_1 L1_1[20] = L21_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1058002 L2_1.name = "ANY_MONSTER_LIVE_58002" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_58002" L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_58002" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1058003 L3_1.name = "MONSTER_TIDE_DIE_58003" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_TIDE_DIE L3_1.event = L4_1 L3_1.source = "1" L3_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_58003" L3_1.action = "action_EVENT_MONSTER_TIDE_DIE_58003" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1058004 L4_1.name = "MONSTER_TIDE_DIE_58004" L5_1 = EventType L5_1 = L5_1.EVENT_MONSTER_TIDE_DIE L4_1.event = L5_1 L4_1.source = "2" L4_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_58004" L4_1.action = "action_EVENT_MONSTER_TIDE_DIE_58004" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1058005 L5_1.name = "MONSTER_TIDE_DIE_58005" L6_1 = EventType L6_1 = L6_1.EVENT_MONSTER_TIDE_DIE L5_1.event = L6_1 L5_1.source = "3" L5_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_58005" L5_1.action = "action_EVENT_MONSTER_TIDE_DIE_58005" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1058006 L6_1.name = "MONSTER_TIDE_DIE_58006" L7_1 = EventType L7_1 = L7_1.EVENT_MONSTER_TIDE_DIE L6_1.event = L7_1 L6_1.source = "4" L6_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_58006" L6_1.action = "action_EVENT_MONSTER_TIDE_DIE_58006" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1058007 L7_1.name = "MONSTER_TIDE_DIE_58007" L8_1 = EventType L8_1 = L8_1.EVENT_MONSTER_TIDE_DIE L7_1.event = L8_1 L7_1.source = "5" L7_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_58007" L7_1.action = "action_EVENT_MONSTER_TIDE_DIE_58007" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1058008 L8_1.name = "MONSTER_TIDE_DIE_58008" L9_1 = EventType L9_1 = L9_1.EVENT_MONSTER_TIDE_DIE L8_1.event = L9_1 L8_1.source = "6" L8_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_58008" L8_1.action = "action_EVENT_MONSTER_TIDE_DIE_58008" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1058019 L9_1.name = "ANY_MONSTER_LIVE_58019" L10_1 = EventType L10_1 = L10_1.EVENT_ANY_MONSTER_LIVE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_58019" L9_1.action = "action_EVENT_ANY_MONSTER_LIVE_58019" L9_1.trigger_count = 0 L10_1 = {} L10_1.config_id = 1058020 L10_1.name = "MONSTER_TIDE_DIE_58020" L11_1 = EventType L11_1 = L11_1.EVENT_MONSTER_TIDE_DIE L10_1.event = L11_1 L10_1.source = "1" L10_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_58020" L10_1.action = "action_EVENT_MONSTER_TIDE_DIE_58020" L10_1.trigger_count = 0 L11_1 = {} L11_1.config_id = 1058021 L11_1.name = "MONSTER_TIDE_DIE_58021" L12_1 = EventType L12_1 = L12_1.EVENT_MONSTER_TIDE_DIE L11_1.event = L12_1 L11_1.source = "2" L11_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_58021" L11_1.action = "action_EVENT_MONSTER_TIDE_DIE_58021" L11_1.trigger_count = 0 L12_1 = {} L12_1.config_id = 1058022 L12_1.name = "MONSTER_TIDE_DIE_58022" L13_1 = EventType L13_1 = L13_1.EVENT_MONSTER_TIDE_DIE L12_1.event = L13_1 L12_1.source = "3" L12_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_58022" L12_1.action = "action_EVENT_MONSTER_TIDE_DIE_58022" L12_1.trigger_count = 0 L13_1 = {} L13_1.config_id = 1058023 L13_1.name = "MONSTER_TIDE_DIE_58023" L14_1 = EventType L14_1 = L14_1.EVENT_MONSTER_TIDE_DIE L13_1.event = L14_1 L13_1.source = "4" L13_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_58023" L13_1.action = "action_EVENT_MONSTER_TIDE_DIE_58023" L13_1.trigger_count = 0 L14_1 = {} L14_1.config_id = 1058024 L14_1.name = "MONSTER_TIDE_DIE_58024" L15_1 = EventType L15_1 = L15_1.EVENT_MONSTER_TIDE_DIE L14_1.event = L15_1 L14_1.source = "5" L14_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_58024" L14_1.action = "action_EVENT_MONSTER_TIDE_DIE_58024" L14_1.trigger_count = 0 L15_1 = {} L15_1.config_id = 1058025 L15_1.name = "MONSTER_TIDE_DIE_58025" L16_1 = EventType L16_1 = L16_1.EVENT_MONSTER_TIDE_DIE L15_1.event = L16_1 L15_1.source = "6" L15_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_58025" L15_1.action = "action_EVENT_MONSTER_TIDE_DIE_58025" L15_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 5 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 58001 L3_1[1] = L4_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_LIVE_58002" L5_1 = "MONSTER_TIDE_DIE_58003" L6_1 = "MONSTER_TIDE_DIE_58004" L7_1 = "MONSTER_TIDE_DIE_58005" L8_1 = "MONSTER_TIDE_DIE_58006" L9_1 = "MONSTER_TIDE_DIE_58007" L10_1 = "MONSTER_TIDE_DIE_58008" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 58009 L6_1 = 58010 L7_1 = 58011 L8_1 = 58012 L9_1 = 58013 L10_1 = 58014 L11_1 = 58015 L12_1 = 58016 L13_1 = 58017 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 58026 L5_1[1] = L6_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_LIVE_58019" L7_1 = "MONSTER_TIDE_DIE_58020" L8_1 = "MONSTER_TIDE_DIE_58021" L9_1 = "MONSTER_TIDE_DIE_58022" L10_1 = "MONSTER_TIDE_DIE_58023" L11_1 = "MONSTER_TIDE_DIE_58024" L12_1 = "MONSTER_TIDE_DIE_58025" L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L5_1[7] = L12_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 58018 L8_1 = 58027 L9_1 = 58028 L10_1 = 58029 L11_1 = 58030 L12_1 = 58031 L13_1 = 58032 L14_1 = 58033 L15_1 = 58034 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L6_1[5] = L11_1 L6_1[6] = L12_1 L6_1[7] = L13_1 L6_1[8] = L14_1 L6_1[9] = L15_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L6_1.monsters = L7_1 L7_1 = {} L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L6_1.triggers = L7_1 L6_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 58001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_58002 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001058 L6_2 = {} L7_2 = 58009 L8_2 = 58010 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001058 L6_2 = {} L7_2 = 58011 L8_2 = 58012 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 302001058 L6_2 = {} L7_2 = 58013 L8_2 = 58014 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_58002 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_58003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 4 L5_2 = 302001058 L6_2 = {} L7_2 = 58015 L6_2[1] = L7_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_58003 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_58004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 5 L5_2 = 302001058 L6_2 = {} L7_2 = 58016 L6_2[1] = L7_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_58004 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_58005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 6 L5_2 = 302001058 L6_2 = {} L7_2 = 58017 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_58005 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_58006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001058 L6_2 = {} L7_2 = 58009 L8_2 = 58010 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_58006 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_58007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001058 L6_2 = {} L7_2 = 58011 L8_2 = 58012 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_58007 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_58008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 302001058 L6_2 = {} L7_2 = 58013 L8_2 = 58014 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_58008 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 58026 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_58019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001058 L6_2 = {} L7_2 = 58018 L8_2 = 58027 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001058 L6_2 = {} L7_2 = 58028 L8_2 = 58029 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 302001058 L6_2 = {} L7_2 = 58030 L8_2 = 58031 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_58019 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_58020 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 4 L5_2 = 302001058 L6_2 = {} L7_2 = 58032 L6_2[1] = L7_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_58020 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_58021 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 5 L5_2 = 302001058 L6_2 = {} L7_2 = 58033 L6_2[1] = L7_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_58021 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_58022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 6 L5_2 = 302001058 L6_2 = {} L7_2 = 58034 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_58022 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_58023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001058 L6_2 = {} L7_2 = 58018 L8_2 = 58027 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_58023 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_58024 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001058 L6_2 = {} L7_2 = 58028 L8_2 = 58029 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_58024 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_58025 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 302001058 L6_2 = {} L7_2 = 58032 L8_2 = 58033 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_58025 = L1_1