local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1 L0_1 = {} L0_1.group_id = 302001033 L1_1 = {} L2_1 = {} L2_1.config_id = 33001 L2_1.monster_id = 20011201 L3_1 = {} L3_1.x = 2807.269 L3_1.y = 263.933 L3_1.z = -1703.589 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 118.838 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_id = 1000100 L2_1.disableWander = true L3_1 = {} L4_1 = 4107 L5_1 = 4108 L6_1 = 4109 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.affix = L3_1 L2_1.kill_score = 20 L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 33002 L3_1.monster_id = 20011201 L4_1 = {} L4_1.x = 2819.616 L4_1.y = 264.879 L4_1.z = -1709.671 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 292.401 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L3_1.disableWander = true L4_1 = {} L5_1 = 4107 L6_1 = 4108 L7_1 = 4109 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.affix = L4_1 L3_1.kill_score = 20 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 33003 L4_1.monster_id = 20011201 L5_1 = {} L5_1.x = 2807.269 L5_1.y = 263.933 L5_1.z = -1703.589 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 118.838 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L5_1 = {} L6_1 = 4107 L7_1 = 4108 L8_1 = 4109 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.affix = L5_1 L4_1.kill_score = 20 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 33004 L5_1.monster_id = 20011201 L6_1 = {} L6_1.x = 2817.434 L6_1.y = 263.652 L6_1.z = -1701.674 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 218.137 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_id = 1000100 L6_1 = {} L7_1 = 4107 L8_1 = 4108 L9_1 = 4109 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L5_1.affix = L6_1 L5_1.kill_score = 20 L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 33005 L6_1.monster_id = 21010701 L7_1 = {} L7_1.x = 2809.014 L7_1.y = 265.075 L7_1.z = -1712.709 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 35.348 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_id = 1000100 L7_1 = {} L8_1 = 4107 L9_1 = 4108 L10_1 = 4109 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L6_1.affix = L7_1 L6_1.kill_score = 20 L6_1.area_id = 1 L7_1 = {} L7_1.config_id = 33006 L7_1.monster_id = 21010701 L8_1 = {} L8_1.x = 2816.908 L8_1.y = 265.305 L8_1.z = -1713.158 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 335.5 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_id = 1000100 L8_1 = {} L9_1 = 4107 L10_1 = 4108 L11_1 = 4109 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L7_1.affix = L8_1 L7_1.kill_score = 20 L7_1.area_id = 1 L8_1 = {} L8_1.config_id = 33007 L8_1.monster_id = 21011001 L9_1 = {} L9_1.x = 2814.822 L9_1.y = 263.132 L9_1.z = -1697.465 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 198.76 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.drop_id = 1000100 L9_1 = {} L10_1 = 4107 L11_1 = 4108 L12_1 = 4109 L9_1[1] = L10_1 L9_1[2] = L11_1 L9_1[3] = L12_1 L8_1.affix = L9_1 L8_1.kill_score = 20 L8_1.area_id = 1 L9_1 = {} L9_1.config_id = 33008 L9_1.monster_id = 21011001 L10_1 = {} L10_1.x = 2819.364 L10_1.y = 265.544 L10_1.z = -1714.621 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 311.561 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.drop_id = 1000100 L10_1 = {} L11_1 = 4107 L12_1 = 4108 L13_1 = 4109 L10_1[1] = L11_1 L10_1[2] = L12_1 L10_1[3] = L13_1 L9_1.affix = L10_1 L9_1.kill_score = 20 L9_1.area_id = 1 L10_1 = {} L10_1.config_id = 33009 L10_1.monster_id = 20011301 L11_1 = {} L11_1.x = 2812.758 L11_1.y = 265.376 L11_1.z = -1714.138 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 359.203 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.drop_id = 1000100 L11_1 = {} L12_1 = 4107 L13_1 = 4108 L14_1 = 4109 L11_1[1] = L12_1 L11_1[2] = L13_1 L11_1[3] = L14_1 L10_1.affix = L11_1 L10_1.kill_score = 40 L10_1.area_id = 1 L11_1 = {} L11_1.config_id = 33010 L11_1.monster_id = 20011301 L12_1 = {} L12_1.x = 2820.026 L12_1.y = 264.182 L12_1.z = -1705.234 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 260.134 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L11_1.drop_id = 1000100 L12_1 = {} L13_1 = 4107 L14_1 = 4108 L15_1 = 4109 L12_1[1] = L13_1 L12_1[2] = L14_1 L12_1[3] = L15_1 L11_1.affix = L12_1 L11_1.kill_score = 40 L11_1.area_id = 1 L12_1 = {} L12_1.config_id = 33011 L12_1.monster_id = 21020201 L13_1 = {} L13_1.x = 2811.49 L13_1.y = 263.487 L13_1.z = -1700.214 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 171.662 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L12_1.drop_id = 1000100 L13_1 = {} L14_1 = 4107 L15_1 = 4108 L16_1 = 4109 L13_1[1] = L14_1 L13_1[2] = L15_1 L13_1[3] = L16_1 L12_1.affix = L13_1 L12_1.kill_score = 50 L12_1.area_id = 1 L13_1 = {} L13_1.config_id = 33012 L13_1.monster_id = 20011201 L14_1 = {} L14_1.x = 2817.434 L14_1.y = 263.652 L14_1.z = -1701.674 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 218.137 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L13_1.drop_id = 1000100 L14_1 = {} L15_1 = 4107 L16_1 = 4108 L17_1 = 4109 L14_1[1] = L15_1 L14_1[2] = L16_1 L14_1[3] = L17_1 L13_1.affix = L14_1 L13_1.kill_score = 20 L13_1.area_id = 1 L14_1 = {} L14_1.config_id = 33013 L14_1.monster_id = 21010701 L15_1 = {} L15_1.x = 2809.014 L15_1.y = 265.075 L15_1.z = -1712.709 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 35.348 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L14_1.drop_id = 1000100 L15_1 = {} L16_1 = 4107 L17_1 = 4108 L18_1 = 4109 L15_1[1] = L16_1 L15_1[2] = L17_1 L15_1[3] = L18_1 L14_1.affix = L15_1 L14_1.kill_score = 20 L14_1.area_id = 1 L15_1 = {} L15_1.config_id = 33014 L15_1.monster_id = 21010701 L16_1 = {} L16_1.x = 2816.908 L16_1.y = 265.305 L16_1.z = -1713.158 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 335.5 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.drop_id = 1000100 L16_1 = {} L17_1 = 4107 L18_1 = 4108 L19_1 = 4109 L16_1[1] = L17_1 L16_1[2] = L18_1 L16_1[3] = L19_1 L15_1.affix = L16_1 L15_1.kill_score = 20 L15_1.area_id = 1 L16_1 = {} L16_1.config_id = 33015 L16_1.monster_id = 21011001 L17_1 = {} L17_1.x = 2814.822 L17_1.y = 263.132 L17_1.z = -1697.465 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 198.76 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 1 L16_1.drop_id = 1000100 L17_1 = {} L18_1 = 4107 L19_1 = 4108 L20_1 = 4109 L17_1[1] = L18_1 L17_1[2] = L19_1 L17_1[3] = L20_1 L16_1.affix = L17_1 L16_1.kill_score = 20 L16_1.area_id = 1 L17_1 = {} L17_1.config_id = 33016 L17_1.monster_id = 21011001 L18_1 = {} L18_1.x = 2819.364 L18_1.y = 265.544 L18_1.z = -1714.621 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 0.0 L18_1.y = 311.561 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 1 L17_1.drop_id = 1000100 L18_1 = {} L19_1 = 4107 L20_1 = 4108 L21_1 = 4109 L18_1[1] = L19_1 L18_1[2] = L20_1 L18_1[3] = L21_1 L17_1.affix = L18_1 L17_1.kill_score = 20 L17_1.area_id = 1 L18_1 = {} L18_1.config_id = 33017 L18_1.monster_id = 20011301 L19_1 = {} L19_1.x = 2812.758 L19_1.y = 265.376 L19_1.z = -1714.138 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 0.0 L19_1.y = 359.203 L19_1.z = 0.0 L18_1.rot = L19_1 L18_1.level = 1 L18_1.drop_id = 1000100 L19_1 = {} L20_1 = 4107 L21_1 = 4108 L22_1 = 4109 L19_1[1] = L20_1 L19_1[2] = L21_1 L19_1[3] = L22_1 L18_1.affix = L19_1 L18_1.kill_score = 40 L18_1.area_id = 1 L19_1 = {} L19_1.config_id = 33018 L19_1.monster_id = 20011301 L20_1 = {} L20_1.x = 2820.026 L20_1.y = 264.182 L20_1.z = -1705.234 L19_1.pos = L20_1 L20_1 = {} L20_1.x = 0.0 L20_1.y = 260.134 L20_1.z = 0.0 L19_1.rot = L20_1 L19_1.level = 1 L19_1.drop_id = 1000100 L20_1 = {} L21_1 = 4107 L22_1 = 4108 L23_1 = 4109 L20_1[1] = L21_1 L20_1[2] = L22_1 L20_1[3] = L23_1 L19_1.affix = L20_1 L19_1.kill_score = 40 L19_1.area_id = 1 L20_1 = {} L20_1.config_id = 33019 L20_1.monster_id = 21020201 L21_1 = {} L21_1.x = 2811.49 L21_1.y = 263.487 L21_1.z = -1700.214 L20_1.pos = L21_1 L21_1 = {} L21_1.x = 0.0 L21_1.y = 171.662 L21_1.z = 0.0 L20_1.rot = L21_1 L20_1.level = 1 L20_1.drop_id = 1000100 L21_1 = {} L22_1 = 4107 L23_1 = 4108 L24_1 = 4109 L21_1[1] = L22_1 L21_1[2] = L23_1 L21_1[3] = L24_1 L20_1.affix = L21_1 L20_1.kill_score = 50 L20_1.area_id = 1 L21_1 = {} L21_1.config_id = 33020 L21_1.monster_id = 20011201 L22_1 = {} L22_1.x = 2819.616 L22_1.y = 264.879 L22_1.z = -1709.671 L21_1.pos = L22_1 L22_1 = {} L22_1.x = 0.0 L22_1.y = 292.401 L22_1.z = 0.0 L21_1.rot = L22_1 L21_1.level = 1 L21_1.drop_id = 1000100 L22_1 = {} L23_1 = 4107 L24_1 = 4108 L25_1 = 4109 L22_1[1] = L23_1 L22_1[2] = L24_1 L22_1[3] = L25_1 L21_1.affix = L22_1 L21_1.kill_score = 20 L21_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 L1_1[18] = L19_1 L1_1[19] = L20_1 L1_1[20] = L21_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1033023 L2_1.name = "ANY_MONSTER_LIVE_33023" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_33023" L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_33023" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1033024 L3_1.name = "MONSTER_TIDE_DIE_33024" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_TIDE_DIE L3_1.event = L4_1 L3_1.source = "1" L3_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_33024" L3_1.action = "action_EVENT_MONSTER_TIDE_DIE_33024" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1033025 L4_1.name = "MONSTER_TIDE_DIE_33025" L5_1 = EventType L5_1 = L5_1.EVENT_MONSTER_TIDE_DIE L4_1.event = L5_1 L4_1.source = "2" L4_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_33025" L4_1.action = "action_EVENT_MONSTER_TIDE_DIE_33025" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1033026 L5_1.name = "MONSTER_TIDE_DIE_33026" L6_1 = EventType L6_1 = L6_1.EVENT_MONSTER_TIDE_DIE L5_1.event = L6_1 L5_1.source = "3" L5_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_33026" L5_1.action = "action_EVENT_MONSTER_TIDE_DIE_33026" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1033027 L6_1.name = "MONSTER_TIDE_DIE_33027" L7_1 = EventType L7_1 = L7_1.EVENT_MONSTER_TIDE_DIE L6_1.event = L7_1 L6_1.source = "4" L6_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_33027" L6_1.action = "action_EVENT_MONSTER_TIDE_DIE_33027" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1033028 L7_1.name = "MONSTER_TIDE_DIE_33028" L8_1 = EventType L8_1 = L8_1.EVENT_MONSTER_TIDE_DIE L7_1.event = L8_1 L7_1.source = "5" L7_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_33028" L7_1.action = "action_EVENT_MONSTER_TIDE_DIE_33028" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1033029 L8_1.name = "MONSTER_TIDE_DIE_33029" L9_1 = EventType L9_1 = L9_1.EVENT_MONSTER_TIDE_DIE L8_1.event = L9_1 L8_1.source = "6" L8_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_33029" L8_1.action = "action_EVENT_MONSTER_TIDE_DIE_33029" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1033032 L9_1.name = "ANY_MONSTER_LIVE_33032" L10_1 = EventType L10_1 = L10_1.EVENT_ANY_MONSTER_LIVE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_33032" L9_1.action = "action_EVENT_ANY_MONSTER_LIVE_33032" L9_1.trigger_count = 0 L10_1 = {} L10_1.config_id = 1033033 L10_1.name = "MONSTER_TIDE_DIE_33033" L11_1 = EventType L11_1 = L11_1.EVENT_MONSTER_TIDE_DIE L10_1.event = L11_1 L10_1.source = "1" L10_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_33033" L10_1.action = "action_EVENT_MONSTER_TIDE_DIE_33033" L10_1.trigger_count = 0 L11_1 = {} L11_1.config_id = 1033034 L11_1.name = "MONSTER_TIDE_DIE_33034" L12_1 = EventType L12_1 = L12_1.EVENT_MONSTER_TIDE_DIE L11_1.event = L12_1 L11_1.source = "2" L11_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_33034" L11_1.action = "action_EVENT_MONSTER_TIDE_DIE_33034" L11_1.trigger_count = 0 L12_1 = {} L12_1.config_id = 1033035 L12_1.name = "MONSTER_TIDE_DIE_33035" L13_1 = EventType L13_1 = L13_1.EVENT_MONSTER_TIDE_DIE L12_1.event = L13_1 L12_1.source = "3" L12_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_33035" L12_1.action = "action_EVENT_MONSTER_TIDE_DIE_33035" L12_1.trigger_count = 0 L13_1 = {} L13_1.config_id = 1033036 L13_1.name = "MONSTER_TIDE_DIE_33036" L14_1 = EventType L14_1 = L14_1.EVENT_MONSTER_TIDE_DIE L13_1.event = L14_1 L13_1.source = "4" L13_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_33036" L13_1.action = "action_EVENT_MONSTER_TIDE_DIE_33036" L13_1.trigger_count = 0 L14_1 = {} L14_1.config_id = 1033037 L14_1.name = "MONSTER_TIDE_DIE_33037" L15_1 = EventType L15_1 = L15_1.EVENT_MONSTER_TIDE_DIE L14_1.event = L15_1 L14_1.source = "5" L14_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_33037" L14_1.action = "action_EVENT_MONSTER_TIDE_DIE_33037" L14_1.trigger_count = 0 L15_1 = {} L15_1.config_id = 1033038 L15_1.name = "MONSTER_TIDE_DIE_33038" L16_1 = EventType L16_1 = L16_1.EVENT_MONSTER_TIDE_DIE L15_1.event = L16_1 L15_1.source = "6" L15_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_33038" L15_1.action = "action_EVENT_MONSTER_TIDE_DIE_33038" L15_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 33002 L4_1[1] = L5_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_LIVE_33023" L6_1 = "MONSTER_TIDE_DIE_33024" L7_1 = "MONSTER_TIDE_DIE_33025" L8_1 = "MONSTER_TIDE_DIE_33026" L9_1 = "MONSTER_TIDE_DIE_33027" L10_1 = "MONSTER_TIDE_DIE_33028" L11_1 = "MONSTER_TIDE_DIE_33029" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 33003 L7_1 = 33004 L8_1 = 33005 L9_1 = 33006 L10_1 = 33007 L11_1 = 33008 L12_1 = 33009 L13_1 = 33010 L14_1 = 33011 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L5_1[7] = L12_1 L5_1[8] = L13_1 L5_1[9] = L14_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 33020 L6_1[1] = L7_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "ANY_MONSTER_LIVE_33032" L8_1 = "MONSTER_TIDE_DIE_33033" L9_1 = "MONSTER_TIDE_DIE_33034" L10_1 = "MONSTER_TIDE_DIE_33035" L11_1 = "MONSTER_TIDE_DIE_33036" L12_1 = "MONSTER_TIDE_DIE_33037" L13_1 = "MONSTER_TIDE_DIE_33038" L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L6_1[5] = L11_1 L6_1[6] = L12_1 L6_1[7] = L13_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L8_1 = 33001 L9_1 = 33012 L10_1 = 33013 L11_1 = 33014 L12_1 = 33015 L13_1 = 33016 L14_1 = 33017 L15_1 = 33018 L16_1 = 33019 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L7_1[5] = L12_1 L7_1[6] = L13_1 L7_1[7] = L14_1 L7_1[8] = L15_1 L7_1[9] = L16_1 L6_1.monsters = L7_1 L7_1 = {} L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L6_1.triggers = L7_1 L6_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 33002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_33023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001033 L6_2 = {} L7_2 = 33003 L8_2 = 33004 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001033 L6_2 = {} L7_2 = 33005 L8_2 = 33006 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 302001033 L6_2 = {} L7_2 = 33007 L8_2 = 33008 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 1 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_33023 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 6 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_33024 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 4 L5_2 = 302001033 L6_2 = {} L7_2 = 33009 L6_2[1] = L7_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_33024 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 6 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_33025 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 5 L5_2 = 302001033 L6_2 = {} L7_2 = 33010 L6_2[1] = L7_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_33025 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 6 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_33026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 6 L5_2 = 302001033 L6_2 = {} L7_2 = 33011 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_33026 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_33027 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001033 L6_2 = {} L7_2 = 33003 L8_2 = 33004 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_33027 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_33028 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001033 L6_2 = {} L7_2 = 33005 L8_2 = 33006 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_33028 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_33029 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 302001033 L6_2 = {} L7_2 = 33007 L8_2 = 33008 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 1 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_33029 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 33020 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_33032 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001033 L6_2 = {} L7_2 = 33001 L8_2 = 33012 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001033 L6_2 = {} L7_2 = 33013 L8_2 = 33014 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 302001033 L6_2 = {} L7_2 = 33015 L8_2 = 33016 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 1 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_33032 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 6 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_33033 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 4 L5_2 = 302001033 L6_2 = {} L7_2 = 33017 L6_2[1] = L7_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_33033 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 6 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_33034 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 5 L5_2 = 302001033 L6_2 = {} L7_2 = 33018 L6_2[1] = L7_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_33034 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 6 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_33035 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 6 L5_2 = 302001033 L6_2 = {} L7_2 = 33019 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_33035 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_33036 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001033 L6_2 = {} L7_2 = 33001 L8_2 = 33012 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_33036 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_33037 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001033 L6_2 = {} L7_2 = 33013 L8_2 = 33014 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_33037 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_33038 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 302001033 L6_2 = {} L7_2 = 33015 L8_2 = 33016 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 1 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_33038 = L1_1