local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1 L0_1 = {} L0_1.group_id = 302001023 L1_1 = {} L2_1 = {} L2_1.config_id = 23001 L2_1.monster_id = 25030201 L3_1 = {} L3_1.x = 1403.762 L3_1.y = 283.541 L3_1.z = -1398.22 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 108.999 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_id = 1000100 L3_1 = {} L4_1 = 4107 L5_1 = 4108 L6_1 = 4109 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.affix = L3_1 L2_1.kill_score = 50 L2_1.area_id = 2 L3_1 = {} L3_1.config_id = 23002 L3_1.monster_id = 25010701 L4_1 = {} L4_1.x = 1412.252 L4_1.y = 284.876 L4_1.z = -1403.42 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 322.246 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L4_1 = {} L5_1 = 4107 L6_1 = 4108 L7_1 = 4109 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.affix = L4_1 L3_1.kill_score = 50 L3_1.area_id = 2 L4_1 = {} L4_1.config_id = 23003 L4_1.monster_id = 25030201 L5_1 = {} L5_1.x = 1404.421 L5_1.y = 283.357 L5_1.z = -1396.421 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 118.838 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L5_1 = {} L6_1 = 4107 L7_1 = 4108 L8_1 = 4109 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.affix = L5_1 L4_1.kill_score = 50 L4_1.area_id = 2 L5_1 = {} L5_1.config_id = 23004 L5_1.monster_id = 25030301 L6_1 = {} L6_1.x = 1413.852 L6_1.y = 283.108 L6_1.z = -1395.225 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 224.039 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_id = 1000100 L6_1 = {} L7_1 = 4107 L8_1 = 4108 L9_1 = 4109 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L5_1.affix = L6_1 L5_1.kill_score = 50 L5_1.area_id = 2 L6_1 = {} L6_1.config_id = 23005 L6_1.monster_id = 25010701 L7_1 = {} L7_1.x = 1407.532 L7_1.y = 284.795 L7_1.z = -1403.883 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 17.305 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_id = 1000100 L7_1 = {} L8_1 = 4107 L9_1 = 4108 L10_1 = 4109 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L6_1.affix = L7_1 L6_1.kill_score = 50 L6_1.area_id = 2 L7_1 = {} L7_1.config_id = 23006 L7_1.monster_id = 25010701 L8_1 = {} L8_1.x = 1404.304 L8_1.y = 284.006 L8_1.z = -1400.323 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 58.028 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_id = 1000100 L8_1 = {} L9_1 = 4107 L10_1 = 4108 L11_1 = 4109 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L7_1.affix = L8_1 L7_1.kill_score = 50 L7_1.area_id = 2 L8_1 = {} L8_1.config_id = 23009 L8_1.monster_id = 25030301 L9_1 = {} L9_1.x = 1413.848 L9_1.y = 284.264 L9_1.z = -1401.844 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 297.969 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.drop_id = 1000100 L8_1.disableWander = true L9_1 = {} L10_1 = 4107 L11_1 = 4108 L12_1 = 4109 L9_1[1] = L10_1 L9_1[2] = L11_1 L9_1[3] = L12_1 L8_1.affix = L9_1 L8_1.kill_score = 50 L8_1.area_id = 2 L9_1 = {} L9_1.config_id = 23010 L9_1.monster_id = 25030201 L10_1 = {} L10_1.x = 1405.645 L10_1.y = 283.093 L10_1.z = -1394.244 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 150.587 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.drop_id = 1000100 L9_1.disableWander = true L10_1 = {} L11_1 = 4107 L12_1 = 4108 L13_1 = 4109 L10_1[1] = L11_1 L10_1[2] = L12_1 L10_1[3] = L13_1 L9_1.affix = L10_1 L9_1.kill_score = 50 L9_1.area_id = 2 L10_1 = {} L10_1.config_id = 23012 L10_1.monster_id = 25030301 L11_1 = {} L11_1.x = 1408.261 L11_1.y = 282.958 L11_1.z = -1393.034 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 179.564 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.drop_id = 1000100 L11_1 = {} L12_1 = 4107 L13_1 = 4108 L14_1 = 4109 L11_1[1] = L12_1 L11_1[2] = L13_1 L11_1[3] = L14_1 L10_1.affix = L11_1 L10_1.kill_score = 50 L10_1.area_id = 2 L11_1 = {} L11_1.config_id = 23013 L11_1.monster_id = 25010701 L12_1 = {} L12_1.x = 1411.734 L12_1.y = 283.084 L12_1.z = -1393.593 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 202.29 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L11_1.drop_id = 1000100 L12_1 = {} L13_1 = 4107 L14_1 = 4108 L15_1 = 4109 L12_1[1] = L13_1 L12_1[2] = L14_1 L12_1[3] = L15_1 L11_1.affix = L12_1 L11_1.kill_score = 50 L11_1.area_id = 2 L12_1 = {} L12_1.config_id = 23014 L12_1.monster_id = 25010701 L13_1 = {} L13_1.x = 1405.547 L13_1.y = 284.486 L13_1.z = -1402.469 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 46.542 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L12_1.drop_id = 1000100 L13_1 = {} L14_1 = 4107 L15_1 = 4108 L16_1 = 4109 L13_1[1] = L14_1 L13_1[2] = L15_1 L13_1[3] = L16_1 L12_1.affix = L13_1 L12_1.kill_score = 50 L12_1.area_id = 2 L13_1 = {} L13_1.config_id = 23015 L13_1.monster_id = 25030301 L14_1 = {} L14_1.x = 1415.068 L14_1.y = 283.698 L14_1.z = -1399.739 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 272.713 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L13_1.drop_id = 1000100 L13_1.disableWander = true L14_1 = {} L15_1 = 4107 L16_1 = 4108 L17_1 = 4109 L14_1[1] = L15_1 L14_1[2] = L16_1 L14_1[3] = L17_1 L13_1.affix = L14_1 L13_1.kill_score = 50 L13_1.area_id = 2 L14_1 = {} L14_1.config_id = 23016 L14_1.monster_id = 25030201 L15_1 = {} L15_1.x = 1409.667 L15_1.y = 284.859 L15_1.z = -1403.942 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 338.883 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L14_1.drop_id = 1000100 L14_1.disableWander = true L15_1 = {} L16_1 = 4107 L17_1 = 4108 L18_1 = 4109 L15_1[1] = L16_1 L15_1[2] = L17_1 L15_1[3] = L18_1 L14_1.affix = L15_1 L14_1.kill_score = 50 L14_1.area_id = 2 L15_1 = {} L15_1.config_id = 23020 L15_1.monster_id = 25010701 L16_1 = {} L16_1.x = 1414.665 L16_1.y = 283.336 L16_1.z = -1397.304 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 241.487 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.drop_id = 1000100 L16_1 = {} L17_1 = 4107 L18_1 = 4108 L19_1 = 4109 L16_1[1] = L17_1 L16_1[2] = L18_1 L16_1[3] = L19_1 L15_1.affix = L16_1 L15_1.kill_score = 50 L15_1.area_id = 2 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1023023 L2_1.name = "ANY_MONSTER_LIVE_23023" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_23023" L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_23023" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1023024 L3_1.name = "MONSTER_TIDE_DIE_23024" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_TIDE_DIE L3_1.event = L4_1 L3_1.source = "1" L3_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_23024" L3_1.action = "action_EVENT_MONSTER_TIDE_DIE_23024" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1023025 L4_1.name = "MONSTER_TIDE_DIE_23025" L5_1 = EventType L5_1 = L5_1.EVENT_MONSTER_TIDE_DIE L4_1.event = L5_1 L4_1.source = "2" L4_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_23025" L4_1.action = "action_EVENT_MONSTER_TIDE_DIE_23025" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1023026 L5_1.name = "MONSTER_TIDE_DIE_23026" L6_1 = EventType L6_1 = L6_1.EVENT_MONSTER_TIDE_DIE L5_1.event = L6_1 L5_1.source = "3" L5_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_23026" L5_1.action = "action_EVENT_MONSTER_TIDE_DIE_23026" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1023032 L6_1.name = "ANY_MONSTER_LIVE_23032" L7_1 = EventType L7_1 = L7_1.EVENT_ANY_MONSTER_LIVE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_23032" L6_1.action = "action_EVENT_ANY_MONSTER_LIVE_23032" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1023033 L7_1.name = "MONSTER_TIDE_DIE_23033" L8_1 = EventType L8_1 = L8_1.EVENT_MONSTER_TIDE_DIE L7_1.event = L8_1 L7_1.source = "7" L7_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_23033" L7_1.action = "action_EVENT_MONSTER_TIDE_DIE_23033" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1023034 L8_1.name = "MONSTER_TIDE_DIE_23034" L9_1 = EventType L9_1 = L9_1.EVENT_MONSTER_TIDE_DIE L8_1.event = L9_1 L8_1.source = "8" L8_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_23034" L8_1.action = "action_EVENT_MONSTER_TIDE_DIE_23034" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1023035 L9_1.name = "MONSTER_TIDE_DIE_23035" L10_1 = EventType L10_1 = L10_1.EVENT_MONSTER_TIDE_DIE L9_1.event = L10_1 L9_1.source = "9" L9_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_23035" L9_1.action = "action_EVENT_MONSTER_TIDE_DIE_23035" L9_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 23002 L4_1[1] = L5_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_LIVE_23023" L6_1 = "MONSTER_TIDE_DIE_23024" L7_1 = "MONSTER_TIDE_DIE_23025" L8_1 = "MONSTER_TIDE_DIE_23026" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 23003 L7_1 = 23004 L8_1 = 23005 L9_1 = 23006 L10_1 = 23009 L11_1 = 23010 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 23020 L6_1[1] = L7_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "ANY_MONSTER_LIVE_23032" L8_1 = "MONSTER_TIDE_DIE_23033" L9_1 = "MONSTER_TIDE_DIE_23034" L10_1 = "MONSTER_TIDE_DIE_23035" L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L8_1 = 23001 L9_1 = 23012 L10_1 = 23013 L11_1 = 23014 L12_1 = 23015 L13_1 = 23016 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L7_1[5] = L12_1 L7_1[6] = L13_1 L6_1.monsters = L7_1 L7_1 = {} L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L6_1.triggers = L7_1 L6_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 23002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_23023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001023 L6_2 = {} L7_2 = 23003 L8_2 = 23004 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 3 L8_2 = 1 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_23023 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 3 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_23024 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001023 L6_2 = {} L7_2 = 23005 L8_2 = 23009 L9_2 = 23003 L6_2[1] = L7_2 L6_2[2] = L8_2 L6_2[3] = L9_2 L7_2 = 3 L8_2 = 1 L9_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_23024 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_23025 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 302001023 L6_2 = {} L7_2 = 23010 L8_2 = 23009 L9_2 = 23005 L6_2[1] = L7_2 L6_2[2] = L8_2 L6_2[3] = L9_2 L7_2 = 3 L8_2 = 3 L9_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_23025 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_23026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001023 L6_2 = {} L7_2 = 23003 L8_2 = 23004 L9_2 = 23005 L6_2[1] = L7_2 L6_2[2] = L8_2 L6_2[3] = L9_2 L7_2 = 3 L8_2 = 3 L9_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_23026 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 23020 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_23032 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 7 L5_2 = 302001023 L6_2 = {} L7_2 = 23001 L8_2 = 23012 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 3 L8_2 = 1 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_23032 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 3 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_23033 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 8 L5_2 = 302001023 L6_2 = {} L7_2 = 23013 L8_2 = 23015 L9_2 = 23001 L6_2[1] = L7_2 L6_2[2] = L8_2 L6_2[3] = L9_2 L7_2 = 3 L8_2 = 1 L9_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_23033 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_23034 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 9 L5_2 = 302001023 L6_2 = {} L7_2 = 23001 L8_2 = 23012 L9_2 = 23014 L6_2[1] = L7_2 L6_2[2] = L8_2 L6_2[3] = L9_2 L7_2 = 3 L8_2 = 3 L9_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_23034 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 3 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_23035 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 7 L5_2 = 302001023 L6_2 = {} L7_2 = 23001 L8_2 = 23012 L9_2 = 23013 L6_2[1] = L7_2 L6_2[2] = L8_2 L6_2[3] = L9_2 L7_2 = 3 L8_2 = 3 L9_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_23035 = L1_1