local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1 L0_1 = {} L0_1.group_id = 302001022 L1_1 = {} L2_1 = {} L2_1.config_id = 22001 L2_1.monster_id = 21010201 L3_1 = {} L3_1.x = 1447.951 L3_1.y = 269.774 L3_1.z = -1650.4 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 118.838 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_id = 1000100 L3_1 = {} L4_1 = 4109 L5_1 = 4108 L6_1 = 4107 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.affix = L3_1 L2_1.kill_score = 20 L2_1.area_id = 2 L3_1 = {} L3_1.config_id = 22002 L3_1.monster_id = 21010201 L4_1 = {} L4_1.x = 1457.681 L4_1.y = 269.613 L4_1.z = -1659.272 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 322.246 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L4_1 = {} L5_1 = 4109 L6_1 = 4108 L7_1 = 4107 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.affix = L4_1 L3_1.kill_score = 20 L3_1.area_id = 2 L4_1 = {} L4_1.config_id = 22003 L4_1.monster_id = 21010201 L5_1 = {} L5_1.x = 1448.017 L5_1.y = 269.613 L5_1.z = -1648.021 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 118.838 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L5_1 = {} L6_1 = 4109 L7_1 = 4108 L8_1 = 4107 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.affix = L5_1 L4_1.kill_score = 20 L4_1.area_id = 2 L5_1 = {} L5_1.config_id = 22004 L5_1.monster_id = 21010201 L6_1 = {} L6_1.x = 1451.464 L6_1.y = 269.877 L6_1.z = -1648.248 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 173.028 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_id = 1000100 L6_1 = {} L7_1 = 4109 L8_1 = 4108 L9_1 = 4107 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L5_1.affix = L6_1 L5_1.kill_score = 20 L5_1.area_id = 2 L6_1 = {} L6_1.config_id = 22005 L6_1.monster_id = 21010201 L7_1 = {} L7_1.x = 1460.639 L7_1.y = 269.891 L7_1.z = -1653.569 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 276.008 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_id = 1000100 L7_1 = {} L8_1 = 4109 L9_1 = 4108 L10_1 = 4107 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L6_1.affix = L7_1 L6_1.kill_score = 20 L6_1.area_id = 2 L7_1 = {} L7_1.config_id = 22006 L7_1.monster_id = 21010201 L8_1 = {} L8_1.x = 1447.197 L8_1.y = 269.592 L8_1.z = -1656.146 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 65.566 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_id = 1000100 L8_1 = {} L9_1 = 4109 L10_1 = 4108 L11_1 = 4107 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L7_1.affix = L8_1 L7_1.kill_score = 20 L7_1.area_id = 2 L8_1 = {} L8_1.config_id = 22007 L8_1.monster_id = 21010601 L9_1 = {} L9_1.x = 1459.97 L9_1.y = 269.569 L9_1.z = -1658.589 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 301.332 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.drop_id = 1000100 L9_1 = {} L10_1 = 4109 L11_1 = 4108 L12_1 = 4107 L9_1[1] = L10_1 L9_1[2] = L11_1 L9_1[3] = L12_1 L8_1.affix = L9_1 L8_1.kill_score = 20 L8_1.area_id = 2 L9_1 = {} L9_1.config_id = 22008 L9_1.monster_id = 21010601 L10_1 = {} L10_1.x = 1445.608 L10_1.y = 269.556 L10_1.z = -1652.05 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 94.574 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.drop_id = 1000100 L10_1 = {} L11_1 = 4109 L12_1 = 4108 L13_1 = 4107 L10_1[1] = L11_1 L10_1[2] = L12_1 L10_1[3] = L13_1 L9_1.affix = L10_1 L9_1.kill_score = 20 L9_1.area_id = 2 L10_1 = {} L10_1.config_id = 22009 L10_1.monster_id = 21020201 L11_1 = {} L11_1.x = 1453.558 L11_1.y = 269.441 L11_1.z = -1661.548 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 359.203 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.drop_id = 1000100 L11_1 = {} L12_1 = 4109 L13_1 = 4108 L14_1 = 4107 L11_1[1] = L12_1 L11_1[2] = L13_1 L11_1[3] = L14_1 L10_1.affix = L11_1 L10_1.kill_score = 50 L10_1.area_id = 2 L11_1 = {} L11_1.config_id = 22010 L11_1.monster_id = 21030301 L12_1 = {} L12_1.x = 1448.87 L12_1.y = 269.574 L12_1.z = -1658.142 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 47.639 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L11_1.drop_id = 1000100 L12_1 = {} L13_1 = 4109 L14_1 = 4108 L15_1 = 4107 L12_1[1] = L13_1 L12_1[2] = L14_1 L12_1[3] = L15_1 L11_1.affix = L12_1 L11_1.kill_score = 20 L11_1.area_id = 2 L12_1 = {} L12_1.config_id = 22011 L12_1.monster_id = 21020201 L13_1 = {} L13_1.x = 1459.564 L13_1.y = 269.708 L13_1.z = -1646.866 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 202.349 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L12_1.drop_id = 1000100 L13_1 = {} L14_1 = 4109 L15_1 = 4108 L16_1 = 4107 L13_1[1] = L14_1 L13_1[2] = L15_1 L13_1[3] = L16_1 L12_1.affix = L13_1 L12_1.kill_score = 50 L12_1.area_id = 2 L13_1 = {} L13_1.config_id = 22012 L13_1.monster_id = 21010201 L14_1 = {} L14_1.x = 1455.182 L14_1.y = 269.798 L14_1.z = -1646.35 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 173.028 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L13_1.drop_id = 1000100 L14_1 = {} L15_1 = 4109 L16_1 = 4108 L17_1 = 4107 L14_1[1] = L15_1 L14_1[2] = L16_1 L14_1[3] = L17_1 L13_1.affix = L14_1 L13_1.kill_score = 20 L13_1.area_id = 2 L14_1 = {} L14_1.config_id = 22013 L14_1.monster_id = 21010201 L15_1 = {} L15_1.x = 1457.209 L15_1.y = 269.759 L15_1.z = -1646.092 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 202.29 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L14_1.drop_id = 1000100 L15_1 = {} L16_1 = 4109 L17_1 = 4108 L18_1 = 4107 L15_1[1] = L16_1 L15_1[2] = L17_1 L15_1[3] = L18_1 L14_1.affix = L15_1 L14_1.kill_score = 20 L14_1.area_id = 2 L15_1 = {} L15_1.config_id = 22014 L15_1.monster_id = 21010201 L16_1 = {} L16_1.x = 1447.256 L16_1.y = 269.707 L16_1.z = -1654.37 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 80.108 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.drop_id = 1000100 L16_1 = {} L17_1 = 4109 L18_1 = 4108 L19_1 = 4107 L16_1[1] = L17_1 L16_1[2] = L18_1 L16_1[3] = L19_1 L15_1.affix = L16_1 L15_1.kill_score = 20 L15_1.area_id = 2 L16_1 = {} L16_1.config_id = 22015 L16_1.monster_id = 21010603 L17_1 = {} L17_1.x = 1453.648 L17_1.y = 269.748 L17_1.z = -1646.246 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 171.118 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 1 L16_1.drop_id = 1000100 L17_1 = {} L18_1 = 4109 L19_1 = 4108 L20_1 = 4107 L17_1[1] = L18_1 L17_1[2] = L19_1 L17_1[3] = L20_1 L16_1.affix = L17_1 L16_1.kill_score = 20 L16_1.area_id = 2 L17_1 = {} L17_1.config_id = 22016 L17_1.monster_id = 21010603 L18_1 = {} L18_1.x = 1449.968 L18_1.y = 269.447 L18_1.z = -1659.797 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 0.0 L18_1.y = 32.783 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 1 L17_1.drop_id = 1000100 L18_1 = {} L19_1 = 4109 L20_1 = 4108 L21_1 = 4107 L18_1[1] = L19_1 L18_1[2] = L20_1 L18_1[3] = L21_1 L17_1.affix = L18_1 L17_1.kill_score = 20 L17_1.area_id = 2 L18_1 = {} L18_1.config_id = 22017 L18_1.monster_id = 21020202 L19_1 = {} L19_1.x = 1457.001 L19_1.y = 269.419 L19_1.z = -1660.922 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 0.0 L19_1.y = 327.93 L19_1.z = 0.0 L18_1.rot = L19_1 L18_1.level = 1 L18_1.drop_id = 1000100 L19_1 = {} L20_1 = 4109 L21_1 = 4108 L22_1 = 4107 L19_1[1] = L20_1 L19_1[2] = L21_1 L19_1[3] = L22_1 L18_1.affix = L19_1 L18_1.kill_score = 50 L18_1.area_id = 2 L19_1 = {} L19_1.config_id = 22018 L19_1.monster_id = 21030304 L20_1 = {} L20_1.x = 1451.488 L20_1.y = 269.539 L20_1.z = -1660.151 L19_1.pos = L20_1 L20_1 = {} L20_1.x = 0.0 L20_1.y = 26.269 L20_1.z = 0.0 L19_1.rot = L20_1 L19_1.level = 1 L19_1.drop_id = 1000100 L20_1 = {} L21_1 = 4109 L22_1 = 4108 L23_1 = 4107 L20_1[1] = L21_1 L20_1[2] = L22_1 L20_1[3] = L23_1 L19_1.affix = L20_1 L19_1.kill_score = 20 L19_1.area_id = 2 L20_1 = {} L20_1.config_id = 22019 L20_1.monster_id = 21020202 L21_1 = {} L21_1.x = 1450.631 L21_1.y = 269.321 L21_1.z = -1644.497 L20_1.pos = L21_1 L21_1 = {} L21_1.x = 0.0 L21_1.y = 151.032 L21_1.z = 0.0 L20_1.rot = L21_1 L20_1.level = 1 L20_1.drop_id = 1000100 L21_1 = {} L22_1 = 4109 L23_1 = 4108 L24_1 = 4107 L21_1[1] = L22_1 L21_1[2] = L23_1 L21_1[3] = L24_1 L20_1.affix = L21_1 L20_1.kill_score = 50 L20_1.area_id = 2 L21_1 = {} L21_1.config_id = 22020 L21_1.monster_id = 21010201 L22_1 = {} L22_1.x = 1459.283 L22_1.y = 269.728 L22_1.z = -1657.553 L21_1.pos = L22_1 L22_1 = {} L22_1.x = 0.0 L22_1.y = 322.246 L22_1.z = 0.0 L21_1.rot = L22_1 L21_1.level = 1 L21_1.drop_id = 1000100 L22_1 = {} L23_1 = 4109 L24_1 = 4108 L25_1 = 4107 L22_1[1] = L23_1 L22_1[2] = L24_1 L22_1[3] = L25_1 L21_1.affix = L22_1 L21_1.kill_score = 20 L21_1.area_id = 2 L22_1 = {} L22_1.config_id = 22040 L22_1.monster_id = 21030303 L23_1 = {} L23_1.x = 1460.524 L23_1.y = 269.87 L23_1.z = -1650.809 L22_1.pos = L23_1 L23_1 = {} L23_1.x = 0.0 L23_1.y = 252.134 L23_1.z = 0.0 L22_1.rot = L23_1 L22_1.level = 1 L22_1.drop_id = 1000100 L23_1 = {} L24_1 = 4109 L25_1 = 4108 L26_1 = 4107 L23_1[1] = L24_1 L23_1[2] = L25_1 L23_1[3] = L26_1 L22_1.affix = L23_1 L22_1.kill_score = 20 L22_1.area_id = 2 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 L1_1[18] = L19_1 L1_1[19] = L20_1 L1_1[20] = L21_1 L1_1[21] = L22_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1022023 L2_1.name = "ANY_MONSTER_LIVE_22023" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_22023" L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_22023" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1022024 L3_1.name = "MONSTER_TIDE_DIE_22024" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_TIDE_DIE L3_1.event = L4_1 L3_1.source = "1" L3_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_22024" L3_1.action = "action_EVENT_MONSTER_TIDE_DIE_22024" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1022025 L4_1.name = "MONSTER_TIDE_DIE_22025" L5_1 = EventType L5_1 = L5_1.EVENT_MONSTER_TIDE_DIE L4_1.event = L5_1 L4_1.source = "2" L4_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_22025" L4_1.action = "action_EVENT_MONSTER_TIDE_DIE_22025" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1022026 L5_1.name = "MONSTER_TIDE_DIE_22026" L6_1 = EventType L6_1 = L6_1.EVENT_MONSTER_TIDE_DIE L5_1.event = L6_1 L5_1.source = "3" L5_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_22026" L5_1.action = "action_EVENT_MONSTER_TIDE_DIE_22026" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1022027 L6_1.name = "MONSTER_TIDE_DIE_22027" L7_1 = EventType L7_1 = L7_1.EVENT_MONSTER_TIDE_DIE L6_1.event = L7_1 L6_1.source = "4" L6_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_22027" L6_1.action = "action_EVENT_MONSTER_TIDE_DIE_22027" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1022028 L7_1.name = "MONSTER_TIDE_DIE_22028" L8_1 = EventType L8_1 = L8_1.EVENT_MONSTER_TIDE_DIE L7_1.event = L8_1 L7_1.source = "5" L7_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_22028" L7_1.action = "action_EVENT_MONSTER_TIDE_DIE_22028" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1022029 L8_1.name = "MONSTER_TIDE_DIE_22029" L9_1 = EventType L9_1 = L9_1.EVENT_MONSTER_TIDE_DIE L8_1.event = L9_1 L8_1.source = "6" L8_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_22029" L8_1.action = "action_EVENT_MONSTER_TIDE_DIE_22029" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1022032 L9_1.name = "ANY_MONSTER_LIVE_22032" L10_1 = EventType L10_1 = L10_1.EVENT_ANY_MONSTER_LIVE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_22032" L9_1.action = "action_EVENT_ANY_MONSTER_LIVE_22032" L9_1.trigger_count = 0 L10_1 = {} L10_1.config_id = 1022033 L10_1.name = "MONSTER_TIDE_DIE_22033" L11_1 = EventType L11_1 = L11_1.EVENT_MONSTER_TIDE_DIE L10_1.event = L11_1 L10_1.source = "1" L10_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_22033" L10_1.action = "action_EVENT_MONSTER_TIDE_DIE_22033" L10_1.trigger_count = 0 L11_1 = {} L11_1.config_id = 1022034 L11_1.name = "MONSTER_TIDE_DIE_22034" L12_1 = EventType L12_1 = L12_1.EVENT_MONSTER_TIDE_DIE L11_1.event = L12_1 L11_1.source = "2" L11_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_22034" L11_1.action = "action_EVENT_MONSTER_TIDE_DIE_22034" L11_1.trigger_count = 0 L12_1 = {} L12_1.config_id = 1022035 L12_1.name = "MONSTER_TIDE_DIE_22035" L13_1 = EventType L13_1 = L13_1.EVENT_MONSTER_TIDE_DIE L12_1.event = L13_1 L12_1.source = "3" L12_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_22035" L12_1.action = "action_EVENT_MONSTER_TIDE_DIE_22035" L12_1.trigger_count = 0 L13_1 = {} L13_1.config_id = 1022036 L13_1.name = "MONSTER_TIDE_DIE_22036" L14_1 = EventType L14_1 = L14_1.EVENT_MONSTER_TIDE_DIE L13_1.event = L14_1 L13_1.source = "4" L13_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_22036" L13_1.action = "action_EVENT_MONSTER_TIDE_DIE_22036" L13_1.trigger_count = 0 L14_1 = {} L14_1.config_id = 1022037 L14_1.name = "MONSTER_TIDE_DIE_22037" L15_1 = EventType L15_1 = L15_1.EVENT_MONSTER_TIDE_DIE L14_1.event = L15_1 L14_1.source = "5" L14_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_22037" L14_1.action = "action_EVENT_MONSTER_TIDE_DIE_22037" L14_1.trigger_count = 0 L15_1 = {} L15_1.config_id = 1022038 L15_1.name = "MONSTER_TIDE_DIE_22038" L16_1 = EventType L16_1 = L16_1.EVENT_MONSTER_TIDE_DIE L15_1.event = L16_1 L15_1.source = "6" L15_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_22038" L15_1.action = "action_EVENT_MONSTER_TIDE_DIE_22038" L15_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 22002 L4_1[1] = L5_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_LIVE_22023" L6_1 = "MONSTER_TIDE_DIE_22024" L7_1 = "MONSTER_TIDE_DIE_22025" L8_1 = "MONSTER_TIDE_DIE_22026" L9_1 = "MONSTER_TIDE_DIE_22027" L10_1 = "MONSTER_TIDE_DIE_22028" L11_1 = "MONSTER_TIDE_DIE_22029" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 22003 L7_1 = 22004 L8_1 = 22005 L9_1 = 22006 L10_1 = 22007 L11_1 = 22008 L12_1 = 22009 L13_1 = 22010 L14_1 = 22011 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L5_1[7] = L12_1 L5_1[8] = L13_1 L5_1[9] = L14_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 22020 L6_1[1] = L7_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "ANY_MONSTER_LIVE_22032" L8_1 = "MONSTER_TIDE_DIE_22033" L9_1 = "MONSTER_TIDE_DIE_22034" L10_1 = "MONSTER_TIDE_DIE_22035" L11_1 = "MONSTER_TIDE_DIE_22036" L12_1 = "MONSTER_TIDE_DIE_22037" L13_1 = "MONSTER_TIDE_DIE_22038" L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L6_1[5] = L11_1 L6_1[6] = L12_1 L6_1[7] = L13_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L8_1 = 22001 L9_1 = 22012 L10_1 = 22013 L11_1 = 22014 L12_1 = 22015 L13_1 = 22016 L14_1 = 22017 L15_1 = 22018 L16_1 = 22019 L17_1 = 22040 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L7_1[5] = L12_1 L7_1[6] = L13_1 L7_1[7] = L14_1 L7_1[8] = L15_1 L7_1[9] = L16_1 L7_1[10] = L17_1 L6_1.monsters = L7_1 L7_1 = {} L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L6_1.triggers = L7_1 L6_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 22002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_22023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001022 L6_2 = {} L7_2 = 22003 L8_2 = 22004 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001022 L6_2 = {} L7_2 = 22005 L8_2 = 22006 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 302001022 L6_2 = {} L7_2 = 22007 L8_2 = 22008 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_22023 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_22024 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 4 L5_2 = 302001022 L6_2 = {} L7_2 = 22009 L8_2 = 22011 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_22024 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_22025 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 5 L5_2 = 302001022 L6_2 = {} L7_2 = 22010 L6_2[1] = L7_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_22025 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_22026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 6 L5_2 = 302001022 L6_2 = {} L7_2 = 22007 L8_2 = 22008 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 4 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_22026 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_22027 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001022 L6_2 = {} L7_2 = 22003 L8_2 = 22004 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_22027 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_22028 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001022 L6_2 = {} L7_2 = 22005 L8_2 = 22006 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_22028 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_22029 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 302001022 L6_2 = {} L7_2 = 22007 L8_2 = 22008 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_22029 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 22020 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_22032 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001022 L6_2 = {} L7_2 = 22001 L8_2 = 22012 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001022 L6_2 = {} L7_2 = 22013 L8_2 = 22014 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 302001022 L6_2 = {} L7_2 = 22015 L8_2 = 22016 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_22032 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_22033 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 4 L5_2 = 302001022 L6_2 = {} L7_2 = 22017 L8_2 = 22019 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_22033 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_22034 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 5 L5_2 = 302001022 L6_2 = {} L7_2 = 22018 L8_2 = 22040 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_22034 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_22035 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 6 L5_2 = 302001022 L6_2 = {} L7_2 = 22015 L8_2 = 22016 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 4 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_22035 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_22036 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001022 L6_2 = {} L7_2 = 22001 L8_2 = 22012 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_22036 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_22037 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001022 L6_2 = {} L7_2 = 22013 L8_2 = 22014 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_22037 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_22038 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 302001022 L6_2 = {} L7_2 = 22015 L8_2 = 22016 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_22038 = L1_1