{ "common": { "effectAttachShape": { "$type": "ConfigEffectAttachSkinnedMesh", "FGKBBEGGKCB": "EffectMesh" }, "mass": 100000.0, "affectedByWorld": true }, "headControl": { "$type": "ConfigHeadControl", "OFGNJKHOAGM": false, "FNPAIFFNEEA": [ "NormalStandby", "NormalMove/WalkToRun", "NormalMove/Walk", "NormalMove/RunToWalk", "NormalMove/Run", "NormalMove/RunToIdle", "NormalMove/WalkToIdle", "NormalMove/RunningTurn", "NormalMove/SprintToRun", "NormalMove/SprintToIdle", "Sprint", "Climb/ClimbIdle", "Ladder/LadderIdle", "Swim/SwimIdle", "NormalStandbyWeapon", "NormalMoveWeapon/WalkToRunWeapon", "NormalMoveWeapon/WalkWeapon", "NormalMoveWeapon/RunToWalkWeapon", "NormalMoveWeapon/RunWeapon", "NormalMoveWeapon/RunToIdleWeapon", "NormalMoveWeapon/WalkToIdleWeapon", "NormalMoveWeapon/RunningTurnWeapon" ], "CIPFDDMHNJP": [ "GiveBS", "Turn_01", "Turn_02", "Nod_01", "HeadShake_01", "Refuse_01", "Refuse_02", "Chat_01", "Chat_02", "Hand_01", "Hand_02", "Hand_03", "Shock_01", "Shock_02", "Angry_01", "Angry_02", "Angry_03", "Sad_01", "Sad_02", "Helpless_01", "Think_01", "Confuse_01", "HoldArm_01", "HoldArm_02", "HoldArm_03", "Applaud_01", "Applaud_02", "Pray_01", "Give_01", "Check_01", "Conflicted_01", "Conflicted_02", "Happy_01", "Dislike_01", "PointSelf_01", "PointFront_01", "PointFront_02", "PointUp_01", "PointDown_01", "PointLeft_01", "PointRight_01", "Escape_01", "Escape_02", "Salute_01", "Salute_02", "Sit_01", "Lay_01", "Lay_02", "Lay_03", "Heal_01", "Heal_02", "Applause_01", "Applause_02", "Applause_03", "Bask_01", "Bask_02", "Curious_01", "Curious_02", "Curious_03", "Curious_04", "Frightened_01", "Frightened_02", "Guard_01", "Guard_02", "Carry_01", "Layback_01", "Forerake_01", "Bargain", "NoBargain", "DrinkToComplain", "FountainPray", "FountainSneak" ] }, "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "Born": { "$type": "ConfigNpcStateIDInfo", "PINCPDEEFJI": { "Born": [ "Npc_FadeIn" ] }, "OLGKILDLCMP": false }, "Disappear": { "$type": "ConfigNpcStateIDInfo", "PINCPDEEFJI": { "Disappear": [ "Npc_FadeOut" ] }, "OLGKILDLCMP": false }, "FreeStyleReset": { "$type": "ConfigNpcStateIDInfo", "PINCPDEEFJI": { "HitLightBackrake01": [ "Npc_ResetFreeStyle" ], "HitLightForerake01": [ "Npc_ResetFreeStyle" ], "AfraidAS": [ "Npc_ResetFreeStyle" ], "Alert01AS": [ "Npc_ResetFreeStyle" ], "Clap01": [ "Npc_ResetFreeStyle" ] } } } } }, "billboard": { "$type": "ConfigBillboard", "BDMAMLPPCMN": "BubbleAttachPoint", "DOAKGPOHLNL": 20.0, "GHGPIJHAJAF": 45.0 }, "defaultDither": 0.0, "aibeta": { "friendliness": 1, "moveSetting": { "navMeshAgentName": "Undead01", "almostReachedDistanceWalk": 0.30000001192092896, "almostReachedDistanceRun": 0.6000000238418579 }, "sensing": { "enable": false }, "threat": { "enable": false }, "defendArea": { "enable": false }, "profiling": { "lodStrategy": "Npc" }, "scriptedMoveToTactic": { "enable": true, "defaultSetting": { "yHigh": 1 } } }, "move": { "$type": "ConfigNPCMove" }, "intee": { "usePushCollider": true } }