local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 166001113 L1_1 = {} L2_1 = {} L2_1.config_id = 113001 L2_1.monster_id = 22080101 L3_1 = {} L3_1.x = 138.91 L3_1.y = 306.874 L3_1.z = 312.645 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 313.923 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.drop_tag = "\233\187\145\232\155\135\229\137\145\229\163\171" L2_1.disableWander = true L2_1.pose_id = 9002 L2_1.title_id = 10072 L2_1.special_name_id = 10105 L2_1.area_id = 300 L3_1 = {} L3_1.config_id = 113004 L3_1.monster_id = 22070301 L4_1 = {} L4_1.x = 142.484 L4_1.y = 306.428 L4_1.z = 318.071 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 196.408 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_tag = "\233\187\145\232\155\135\229\137\145\229\163\171" L3_1.pose_id = 9002 L3_1.area_id = 300 L4_1 = {} L4_1.config_id = 113005 L4_1.monster_id = 22070102 L5_1 = {} L5_1.x = 139.705 L5_1.y = 307.524 L5_1.z = 307.315 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 329.307 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.drop_tag = "\233\187\145\232\155\135\229\137\145\229\163\171" L4_1.disableWander = true L4_1.pose_id = 101 L4_1.area_id = 300 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 113006 L2_1.gadget_id = 70300107 L3_1 = {} L3_1.x = 136.235 L3_1.y = 306.979 L3_1.z = 311.053 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.area_id = 300 L3_1 = {} L3_1.config_id = 113007 L3_1.gadget_id = 70300107 L4_1 = {} L4_1.x = 130.404 L4_1.y = 306.726 L4_1.z = 314.518 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 56.998 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.area_id = 300 L4_1 = {} L4_1.config_id = 113008 L4_1.gadget_id = 70300107 L5_1 = {} L5_1.x = 124.726 L5_1.y = 306.753 L5_1.z = 318.421 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 334.24 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.area_id = 300 L5_1 = {} L5_1.config_id = 113009 L5_1.gadget_id = 70300107 L6_1 = {} L6_1.x = 143.627 L6_1.y = 306.895 L6_1.z = 314.835 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 317.676 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.area_id = 300 L6_1 = {} L6_1.config_id = 113010 L6_1.gadget_id = 70300107 L7_1 = {} L7_1.x = 139.022 L7_1.y = 305.542 L7_1.z = 322.832 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 3.628 L7_1.y = 250.699 L7_1.z = 356.84 L6_1.rot = L7_1 L6_1.level = 36 L6_1.area_id = 300 L7_1 = {} L7_1.config_id = 113011 L7_1.gadget_id = 70300107 L8_1 = {} L8_1.x = 134.699 L8_1.y = 304.797 L8_1.z = 328.347 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 42.653 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 36 L7_1.area_id = 300 L8_1 = {} L8_1.config_id = 113012 L8_1.gadget_id = 70220100 L9_1 = {} L9_1.x = 120.169 L9_1.y = 309.191 L9_1.z = 330.405 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 318.132 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 36 L8_1.area_id = 300 L9_1 = {} L9_1.config_id = 113013 L9_1.gadget_id = 70220100 L10_1 = {} L10_1.x = 118.029 L10_1.y = 311.494 L10_1.z = 328.843 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 318.132 L10_1.z = 175.363 L9_1.rot = L10_1 L9_1.level = 36 L9_1.area_id = 300 L10_1 = {} L10_1.config_id = 113015 L10_1.gadget_id = 70211021 L11_1 = {} L11_1.x = 136.832 L11_1.y = 306.412 L11_1.z = 315.462 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 6.315 L11_1.y = 324.334 L11_1.z = 356.576 L10_1.rot = L11_1 L10_1.level = 26 L10_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\146\131\230\156\136" L10_1.isOneoff = true L10_1.persistent = true L11_1 = {} L11_1.name = "chest" L11_1.exp = 1 L10_1.explore = L11_1 L10_1.area_id = 300 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 113014 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 5 L3_1 = {} L3_1.x = 123.599 L3_1.y = 306.337 L3_1.z = 324.605 L2_1.pos = L3_1 L2_1.area_id = 300 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1113002 L2_1.name = "MONSTER_BATTLE_113002" L3_1 = EventType L3_1 = L3_1.EVENT_MONSTER_BATTLE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_MONSTER_BATTLE_113002" L2_1.action = "action_EVENT_MONSTER_BATTLE_113002" L3_1 = {} L3_1.config_id = 1113003 L3_1.name = "ANY_MONSTER_DIE_113003" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_113003" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_113003" L4_1 = {} L4_1.config_id = 1113014 L4_1.name = "ENTER_REGION_113014" L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "action_EVENT_ENTER_REGION_113014" L5_1 = {} L5_1.config_id = 1113016 L5_1.name = "ANY_MONSTER_DIE_113016" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_113016" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_113016" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 113001 L5_1 = 113004 L6_1 = 113005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 113006 L5_1 = 113007 L6_1 = 113008 L7_1 = 113009 L8_1 = 113010 L9_1 = 113011 L10_1 = 113012 L11_1 = 113013 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 113014 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "MONSTER_BATTLE_113002" L5_1 = "ANY_MONSTER_DIE_113003" L6_1 = "ENTER_REGION_113014" L7_1 = "ANY_MONSTER_DIE_113016" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 113001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_BATTLE_113002 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 60010294 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 113006 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 113007 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 113008 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 113009 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 113010 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 113011 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_113002 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 113001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_113003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "166001113" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 60010295 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_113003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 113001 L5_2 = 166001113 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_113014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_113016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 113015 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_113016 = L1_1