local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 250004051 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 458 L2_1.gadget_id = 70350004 L3_1 = {} L3_1.x = 1247.767 L3_1.y = 200.101 L3_1.z = 234.147 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 318.482 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 459 L3_1.gadget_id = 70900221 L4_1 = {} L4_1.x = 1244.003 L4_1.y = 200.044 L4_1.z = 232.4 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 48.363 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 460 L4_1.gadget_id = 70900223 L5_1 = {} L5_1.x = 1250.137 L5_1.y = 200.044 L5_1.z = 237.949 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 49.08 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000090 L2_1.name = "CLIENT_EXECUTE_90" L3_1 = EventType L3_1 = L3_1.EVENT_CLIENT_EXECUTE L2_1.event = L3_1 L2_1.source = "LaserSwitch_UnHit" L2_1.condition = "condition_EVENT_CLIENT_EXECUTE_90" L2_1.action = "action_EVENT_CLIENT_EXECUTE_90" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 458 L5_1 = 459 L6_1 = 460 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "CLIENT_EXECUTE_90" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetGadgetConfigId L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.gadget_eid = L5_2 L2_2 = L2_2(L3_2, L4_2) if 459 == L2_2 then L2_2 = true return L2_2 end end condition_EVENT_CLIENT_EXECUTE_90 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 458 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CLIENT_EXECUTE_90 = L1_1